Tag: app stores

CableLabs have given their blessing for DLNA CVP-2 standards for premium-content delivery in the home

Article – From the horse’s mouth

CableLabs

DLNA CVP-2: Premium Content to Any Device in Any Room

My Comments

Sony PS3 games console

Consoles like these could be able to pick up pay TV from a DLNA CVP-2 gateway device

CableLabs have cemented their approval for the current iteration for DLNA Commercial Video Profile 2 to provide for improved in-home pay-TV setups using the home network. This leads effectively to an FCC goal that requires device-independence for cable-TV setups in the home rather than users being required to lease a set-top box for each TV in the home or install a “TV Everywhere” app provided by the cable company on each mobile device if they want cable TV on the extra screens.

What is DLNA CVP-2?

This is a super-standard defined by DLNA which uses a group of standards to assure pay-TV networks that their content is being delivered securely and surely to the display device via the home network. Here, the display device can be a Smart TV or video peripheral with “Connected TV” capabilities or software in a regular desktop / laptop computer or mobile device (tablet / smartphone) to show the TV content on the screen.

Sony BDP-S390 Blu-Ray Disc Player

.. as could these Blu-Ray players

It will typically require a so-called “gateway device” connected to the cable system, satellite dish and/or Internet service, such as a broadcast-LAN tuner, router with broadcast-LAN capabilities or a PVR in the customer’s home while display devices and software would have to authenticate over the home network with the standards that are part of the package. The PVR solution may typically be connected to the main TV set in the lounge or family room where most TV viewing is done while TVs installed in other rooms like the bedroom can use the home network to “pull down” live or recorded TV content using “smart-TV” abilities integrated in the set or a games console / Blu-ray player.

DLNA media directory provided by server PC

.. as could these Smart TVs

There is the use of DTCP-IP secure-content-delivery specifications for IP-based home networks to authenticate the access of content to cable-TV / content-studio / sports-league requirements. As well setups that implement DLNA CVP-2 implement RVU which provides the same kind of user interface expected when you use pay-TV services, which could facilitate things like access to video-on-demand and pay-per-view content, access to the service provider’s TV-hosted storefront and magazine, or ability to schedule PVR recordings.

Another benefit provided by DLNA CVP-2 is to support endpoints that implement a very-low-power standby mode and allow them to use wakeup and network-reservation mechanisms to allow the efficient-power modes to operate but provide for proper useability and serviceablility. This avoids service issues that are likely to happen if a device goes to an ultra-low-power quiescent mode when not needed and finds that it has to create a brand new connection to the network and its peers when it is needed.

Do I see this as a change for delivery of the multichannel pay-TV service?

One reality is that DLNA CVP-2, like other technologies affecting TV, won’t change the calibre of the content offered on pay-TV services. You will still end up with the same standard of content i.e. a lot of channels with nothing worth viewing.

But it will affect how a pay-TV company delivers services pitched towards a multiple-TV household. They could offer, either as part of the standard service, as part of an upsaleable premium service or as an optional item, a “multiple-TV” service. This would allow a person to have the pay-TV service appear on all suitably-equipped screens instead of paying for each TV to be equipped with a set-top box.

Similarly, the main device could change from an ordinary set-top box with PVR abilities to either one with the “gateway” abilities integrated in to it or a “headless” gateway device with broadcast-LAN and PVR abilities. In this case, the main TV would either be a suitably-equipped Smart TV or be connected to a video peripheral that has this kind of “connected TV” functionality built in. It could also change the focus of the value of the customer’s bill towards the content services rather than the customer-premises equipment.

For consumers, it could be a path for those of us who move between pay-TV or triple-play services whether due to moving location or moving to a better offer. This is because there isn’t the need to mess around with set-top boxes or create infrastructure for a pay-TV service that implements different methodologies.

A4WP and Bluetooth wireless-charging agreement

Article – From the horse’s mouth

Bluetooth SIG

Wireless, Wireless Everywhere

My Comments

Wireless charging for smartphones can become a point of innovation for smartphone and app developers

Wireless charging for smartphones can become a point of innovation for smartphone and app developers

The Association For Wireless Power have liaised with the Bluetooth SIG to integrate Bluetooth abilities in relationship to wireless charging of gadgets such as the typical smartphone.

This will lead to Bluettoth Device Profiles that relate to supply of power to gadgets in a similar manner to what is being achieved with USB when it became the preferred external power source for portable gadgets. Primarily this can lead to energy management as far as the device and charger are concerned

This can lead to the ability to prioritise the power supplied to multiple devices using the same charging point such as supplying more power to a tablet compared to a small smartphone. Or a smartphone could support a “quick wireless charge” option that a user can engage if they need the phone in a hurry and the charging point supplies more of the power to that phone while in that mode for the duration of the session.

What interests me further from the point of innovation would be the ability to have charging-point-specific functions. Obviously this may appeal to people who operate these points in public locations and want to make them pay or prevent a device “hogging” that charger.

But it can also open extra functions like, in a car, enabling quick Bluetooth connection to the vehicle’s infotainment system and setting up integrated operation with that infotainment setup. This can lead to where if you enable the infotainment system using the vehicle’s key, the phone will play the currently-playing music through the speakers or a call currently in progress continues through the handsfree subsystem.

In the home, a speaker dock or music system with the wireless charging surface can enable one to simply integrate the phone with that system just by placing it on that surface. Or a tablet or regular computer can be unlocked by you placing your phone near that device. This can extend to an improved software-security interface where a user session with a particular program or online service like Facebook on another computer is considered more trusted if they have the phone near that device.

This agreement is one where I see greater paths for innovation taking place where smartphones, wireless charging surfaces and apps can work as a system. But there needs to be support for a secure operating environment which prevents the installation of malware or access to untrusted Websites by implementing a level of user-controlled trust for device-app-charger relationships.

The trend towards app-based devices

HP OfficeJet 6700 Premium control panel detail

The HP OfficeJet 6700 Premium – an example of a printer’s control panel that is about printing apps

Previously, only “regular” desktop and laptop computers were highly programmable with a huge hive of companies and individuals writing programs for them. These typically ranged from applications like word processors, spreadsheets, databases, graphics editors and the like through to games and entertainment software. Typically the people who used these computers either loaded the software from tapes, disks or other media or simply downloaded them from bulletin-boards, online services or the Internet initially by telephone but through networks like cable TV. Then they ran these programs on the computers to gain the benefit from them.

Now, Apple popularised the idea of downloading programs to their mobile devices using the iTunes App Store. This is although there were online services and Internet Web sites hosting programs for other mobile devices but the practice was considered very difficult. It included loading the programs from the iTunes App Store using the phone’s control surface without the need to use a regular computer to facilitate this procedure.

QR code used in a newspaper to link to its mobile site

A smartphone based on the Android platform

Subsequently companies who manufactured mobile phones and tablet computers implemented this kind of software download and used the platform which these devices were built on as a software-development platform for third-party programmers. This led to the mobile devices i.e. the smartphones, media players and tablet computers gaining that same kind of flexibility as the regular computers.  We have ended up with remarks with “There’s an app for that” for daily tasks because of this situation.

As I mentioned before, the app stores have started to become like the bulletin boards and download services of yore where these services became full of substandard software.

Now we are seeing printers and television sets becoming developed to work on app-driven platforms. This allows these devices to perform more that what they were initially designed to do. For example, the smart-TV platforms are acquiring software front-ends for most of the catch-up TV services.

As we will head towards more devices having online and Internet functionality, we could see more of the app stores surfacing. For people who work on apps or Websites, this could become a situation where front-ends or apps would need to be ported for the different platforms. In some cases, it could end up with games and entertainment software pitched towards the dashboard of a car or towards that “Internet refrigerator” or “online microwave oven”. But on the other hand, this could lead towards increasing the role of these devices in our lifestyle. In this case, functions like device cameras could become part of health and wellness monitoring as what Fujitsu is working on.

An increasing number of home systems and personal health devices link to our mobile devices

Article

Home, health devices controlled by apps on the rise | The Age (Australia)

My Comments

A trend that is becoming very real in this day and age is for more appliances, home systems and personal healthcare devices to be linked to the home network and the Internet.

This is typically manifested in the form of the devices having control apps being made available for smartphones and tablets that run on common mobile-computing platforms, especially iOS and Android. Typically the device would like to the smartphone or tablet either via a direct Bluetooth link or the home network with the mobile computing device linking to that network via Wi-Fi wireless. Some of these devices that promote “cloud-driven” or “remote-access” functionality make use of the Internet connection offered by the home network or the mobile computing device.

Of course, you have to remember that the use of the “cloud” word is primarily about the vendor or service provider providing either simplified remote access to the device or having user data being stored on the vendor’s servers.

A lot of the apps offer various device control or monitoring functions, with some of the apps linking to a remote Web server for storing user data. This is more so with personal healthcare devices where the goal is to keep a record of measurements that the device obtains on behalf of the user.

Of course, the mobile-computing-platform app may not he the only way to benefit from the connected device’s online abilities. Here, the device could work with a Web-based dashboard page that users can view with a Web browser on their regular-platform or mobile-platform computing device. This situation would come in handy if the concept is to provide more information at a glance or provide greater control of the device.

There is a reality that by 2022 a household with 2 teenage / young-adult children will maintain 50 Internet-connected devices compared to 10 such devices in 2013 according to OECD data and this situation is being described as the “Internet Of Things”.

But there are some issues here with the current ecosystem for these devices and apps. For example, if a user has more appliances and other devices from different manufacturers or service providers, the smartphone or tablet will end up being crowded out with many different apps. The same situation may occur as a device comes to the end of its useful life and is replaced with a newer device which may be from a different vendor. It can lead to users finding it difficult to locate the monitoring or control apps that they need to use for a particular device.

Here, the situation could be rectified through the use of application standards like UPnP so that one can develop apps that can manage many devices from different vendors.

This could also encourage innovation such as the design of “car-friendly” apps or voice-agent (Siri / S-Voice) plugins so that one could benefit from a monitoring or control app when they leave or arrive in the car. Similarly, the software would need to exploit the abilities that iOS, Android and Windows Phone 8 / 8 / RT offer within their platforms for “at-a-glance” viewing or user notifications.

It is a change that could take place over the years as the home network exists to be the easy-to-manage small network for an increasing number of devices.

How should I assess apps from that app store

Windows 8 Store

Windows Store – one of the desktop app stores starting to surface

There is an Increasing number of app stores coming to the fore for each of the mobile and regular computing environments where you can buy and / or download software for your computing device. Some of these also provide for after-the-fact purchasing of add-on options for the software through the software’s user interface.

The situation that affects app stores

But there is a real danger that the app stores are becoming like the bulletin boards and online services that existed before the Internet and the software-download sites that existed in the early days of the Internet. This is where these locations were filled with substandard software that, in some cases, you come across software with very limited functionality that borders on useless but you to pay the developer before you can see a fully-functional package that you can enjoy using.

In the case of the app stores, the substandard software uses a poor-quality user interface or underperforms in a way where the device suffers a short battery life or performs sluggishly. There have been situations where the apps have been used for delivering malware especially through those app stores where there isn’t any real control on the software that is delivered. The limited functionality software also surfaces in these app stores more so with games that require you to buy options or virtual currency in order for you to enjoy playing them.

Even an app store that implements an approval process can be overwhelmed with software pending approval, which can lead to their standards being reduced in order to clear the backlog or increase the software quantity.

Identifying the good apps

IMDB Android

IMDB movie app for Android – one of the good app-store apps

But how do you identify a good app in those app stores and be sure you aren’t downloading a lemon?

  • One sign to look for is if the app has been put in the spotlight. Typically, the app may be positioned as an “editor’s choice” or “spotlight” app for its class or brought up front on the app store’s user interface. Blogs, newsletters and the like operated by the app store may cite the software in the “top picks” articles.
  • In some cases, if you hear your relatives and friends rave on about that app or you see many people in that train play that “time-waster” game on their smartphone or tablet, this could be the sign of a good app.
    You may also find that it’s a good idea to ask a computer-wise friend or relative about the apps you want on your device or get a second opinion on that app.
  • Similarly, the app would have some qualitative reviews in its “product-review” section. Here, you look for repeated reports of particular problems or notice many “copycat” or simplistic favourable comments, which could lead to a questionable app.
  • If you are looking for a “front-end” app for an online service, look for those apps that are published by the service themselves. This also holds true of apps that are linked with product and service brands. Typically these apps are announced through the brand’s advertising channels and the brands are wanting to defend their reputation.
    For example, I would prefer that Apple iOS users who are running newer versions of this operating system that didn’t come with YouTube pick up the Google YouTube app from the iTunes App Store. Similarly, when I was writing my article about the sports scoreboard apps, I recommended those apps commissioned by the sports leagues / codes themselves or the sports broadcasters.
  • The version number of the app may give away clues to the revision cycle that is taking place. Where there is a lot of revision taking place leading to a multi-point number like 1.3.1 typically indicates that there is a level of quality control going on. There may be some exceptions to the rule especially if the app or game is well-written from the start and this may apply with some of the casual games which are based on a known algorithm.
  • It may also be worth looking at what other software the app developer has offered to the app store. Here, look for the kind of reviews the software has as well as whether the software has ever been featured.
  • Also be aware of apps that require permission to use functions or resources not to do with its stated job. These can be about spyware or cause the phone or computer to underperform.
    Here, it may be worth checking the “blurb” about the software in the app store if it is requiring the use of the cameras or the location sensor because some of these sensors are used beyond the obvious. For example, some programs implement the GPS sensor as a distance-measuring tool or an increasing number of programs use the cameras for their machine-vision needs.

In some situations, cutting back on the number of apps on your device can allow it to perform smoothly, and you may have to be ready to uninstall some apps if you find them “swamping” your computer, tablet or smartphone.

Once you know how to sort the wheat from the chaff at your computing platform’s app store, you are in a good position to make sure that the devices that work on that platform are working smoothly.