Tag: computing trends

Older people using the Internet to link with relatives and friends

Article

The rise of the ‘GranTechie’: closing the generational gap | NBN Press Releases

My Comments

Skype Android

Skype for Android – one of the popular videoconferencing clients

It is now being identified that older people are finding computers and the Internet as valuable communications tools.

One technology that has allowed for this is videocalling that has been facilitated by Skype and Facetime. Both these popular IP videocalling applications have been engineered for simplified operation such as not needing any setup or configuration as far as the network is concerned. As well, Apple baked Facetime in to newer versions of the iOS mobile platform and made sure it had hooks to the user’s contacts directory on their iPhone as well as providing integrated behaviours for this solution. Similarly, Skype is being written to take advantage of application-programming interfaces that the various platforms offer as regards with directory management and other things are concerned. As well, there are smart-TVs and video peripherals that can work as Skype videophones once you add a camera / microphone accessory. These have made the process of making and taking videocalls more simplified and task-focused.

Lenovo Yoga Tablet 2 tablet

The Lenovo Yoga Tablet 2 tablet – good for Skyping to relatives

As the article has said, the main driver with this is for people and families to communicate with relatives and friends who are separated by distance. An example of this that I have seen for myself was seeing a friend of mine in an armchair at home using their iPhone to engage in a long Facetime videocall conversation with another interstate friend who had a young child. Here, she talked to that friend’s child as though she and the child were in the same room. Similarly, an Italian who is my barber and whose computer I regularly support also makes use of Skype to keep in touch with his family in Italy.

Old lady making a video call at the dinner table press picture courtesy of NBNCo

A video call at the dining table

Other technologies that were being embraced were Facebook and email as ways to share messages and photos. They were also raising the issue of the Internet being used to allow this kind of connection on a highly-frequent basis such as every week. The article also highlighted the smartphone and tablet as an enabling form factor due to their highly-portable nature – they can use these devices from where they are highly comfortable as I have cited before. In some cases, it has become possible to show the distant relative around the house simply by carrying one of these devices around during the videocall.

A technique worth investigating and showing to older people and their families is the use of Dropbox and similar services as a way to distribute high-resolution photos and video footage in a manner that allows the relatives to “take it further” like creating high-resolution prints. I highlighted this in an article about making Dropbox and similar services work with a DLNA-capable NAS highlighting the applications like printing, showing on a DLNA-capable TV, or maintaining occasion-based photo/video content pools consisting of images contributed by many people.

What has been shown in the article is that a killer application has been identified for personal-computing and Internet technology amongst a certain class of users. This killer application is for older people to use this technology to maintain contact with distant relatives and friends in an improved manner.

The current direction for computing versus the Post-PC direction

Article

So What Ever Happened To Post-PC? | Gizmodo

My Comments

What was the “Post-PC” vision?

Samsung Galaxy Note 4 press picture courtesy of Samsung

Samsung Galaxy Note 4 – an up-and-coming Android smartphone

The 2000s era saw the use of larger computers for regular Windows-based or Macintosh-based computing. Steve Jobs who was Apple’s visionary leader talked of the “Post-PC” era with computing centred around mobile devices such as the iPad and iPhone and “cloud+app” services which benefited from data held at one or more data centres and accessed using a lean client-side app running on the mobile device.

Current trends

Mobile-platform tablets

But current trends are leading towards mobile-platform devices like the recent iPads and Android tablets having the increased capability, and running more of the native apps with increased local functionality. Some of these apps can even run under their own steam without the need to regularly gain access to data.

Regular-platform computers being more compact, powerful and portable

9mm fanless tablet concept with regular computing power - Press image courtesy of Intel

9mm fanless tablet concept with regular computing power

The regular-computer scene is heading towards equipment that is more compact, powerful and portable such as an increased variety of portable form-factors like the Ultraboooks and the convertibles or detachables. Even the desktop computers are becoming more compact with baseline equipment that is the size of a large book or an increasing number of “all-in-one” computers where the computing power is located in the monitor like the iMac.

Gaming laptops and mobile workstations

Some manufacturers have released laptop computers that are best described as either “gaming laptops” or “mobile workstations”. These have been highly optimised for performance and highly-responsive graphics that is required of highly-advanced graphics software or “full-on” games. Previously, this class of performance was only relegated to desktop computers but is showing up in the portable class of computers.

Lenovo Yoga 2 Pro convertible notebook - as a tent card

Lenovo Yoga 2 Pro convertible as a tablet

It is augmented with steps being taken to improve quality control when it comes to writing games for regular-computing platforms. This was because of issues relating to games studios turning out inefficiently-coded games that needed more to run or Apple and Microsoft not becoming proper gatekeepers for quality-control logos that affect game software.

A return to the late-1980s multiple-platform computing era

What was the late-1980s multiple-platform computing era?

The late 1980s microcomputing era saw the presence of multiple computer platforms in wide circulation: DOS/Windows/OS2 (IBM Compatible), Apple Macintosh, Commodore Amiga, Apple II and Atari ST. Different people preferred the different platforms for particular applications like having DOS/Windows for business-information-handling, the Apple Macintosh for desktop-publishing and the Commodore Amiga for gaming, desktop-video or interactive-user-interface design.

The multiple platforms that exist nowadays
Dell Precision M2800 Mobile Workstation courtesy of Dell USA

Dell Precision M2800 – an example of a mobile workstation

Now, we are starting to see the same number of regular and mobile computing platforms in circulation: Microsoft Windows, Apple Macintosh, Linux, Google Chrome OS, Apple iOS, and Google Android. The mobile platforms, especially Google Android, are being implemented in a desktop-style user environment with, for example, Philips releasing monitors that can run as standalone Android computers. Similarly, the Apple iOS and Android tablet platforms are appealing as platforms for baseline secondary computing tasks through people equipping tablets with USB or Bluetooth keyboards.

As for the hardware, we are seeing equipment that is based on the Intel x86/x64 microarchitecture or the ARM RISC microarchitecture with some specimens of both microarchitectures moving towards 64-bit variants of that microarchitecture. Some of these platforms are even showing up with hardware that has impressive graphics and gaming prowess such as the NVIDIA Tegra processors and the newer Apple processors for the mobile platforms along with Intel and AMD integrated-graphics systems that can stomach intense graphics work for the regular computing platforms.

Philips S221C4AFD Smart All-In-One Monitor - press image courtesy of Philips

Philips Android-driven monitor

It is becoming increasingly common for households to become less “pure-play” when it comes to choosing the platform they use for their computing devices. For example, I have seen an increasing number of households use a Windows-based desktop or laptop along with an iPad and either an iPhone and/or an Android smartphone.

Business computing is facing this reality with having to implement “BYOD” (Bring Your Own Device) information-technology solutions and utilise “mobile-device-management” solutions and “corporate app stores” to assure that these devices are working to spec for secure computing in the workplace. It is also a challenge that is facing schools, airlines, hotels and others who are providing computer resources for the general public.

I do see it as a pity that Apple doesn’t seem to play properly and smoothly with other platforms, rather users either load up their Apple devices with apps that “bridge the gap” by offering DLNA functionality for example, or work around the various incompatibilities by using cloud services for example. Similarly, peripheral designers have to make sure their devices do pair properly with the Apple devices along with the Windows or Android devices that may support advanced paring techniques like NFC.

Conclusion

It is so easy for one computer visionary to determine what is to be the “status quo” but as the industry evolves with different computer devices and platforms and makes these devices and platforms more capable, it is hard to really determine what is to happen for consumer and business IT.