Tag: games consoles

DLNA media playback comes to the PS4

Article

Sony PS4 Media Player media list screenshot courtesy of Sony Computer Entertainment

Sony PS4 Media Player media list

The PlayStation 4 is getting a media player | Engadget

From the horse’s mouth

Sony PlayStation

Blog Post

My Comments

A feature that has been considered missing from the Sony PlayStation 4 is the ability for it to be a media player whether working with media on an optical disk, USB storage or the DLNA Home Media Network. This was a feature that was baked in to the PlayStation 3 and was highly valued. It is also a feature that is part of the XBox One’s software and having media-playback abilities in a games console underscores the trend for these devices to be an “all-round” entertainment device that works with the large-screen TV.

This trend is underscored with the consoles having integrated Blu-Ray players along with such things as TV-tuner devices being available for the XBox One along with “front-end” software being available for the popular video-on-demand services like Netflix for these consoles. This appeal is underscored amongst young people who live in a small apartment or bungalow and have as their TV a small bargain-basement model without the full smart-TV functionality and they see these consoles adding all of the desired functionality.

Sony PS4 menu screenshot courtesy of Sony Computer Entertainment

Look for this in the PS4’s menu to download the Media Player

Sony received subsequent user feedback about what the PS4 could offer and one of the features that was called out by their customers as being of need was a media player. Now they have issued it as an app that can be downloaded from the PlayStation Store with an icon in the Content area of the PS4’s System Menu to invite you to download the software. This will work with content on USB storage or your DLNA-equipped NAS or computer.

It can handle most of the popular media codecs and file types as well as being able to run music files as background music. It should be available for download over the next few days so you can get the PS4 becoming more fully-fledged as a media centre.

North American XBox One users can receive over-the-air TV via their console

Article

XBox One games console press photo courtesy Microsoft

The XBox One now to be DLNA-capable

Xbox One Digital TV Tuner hits the US and Canada today | Engadget

From the horse’s mouth

Microsoft XBox

Press Release

Hauppauge

Product Page

My Comments

Microsoft had integrated in to the XBox One software access to broadcast TV via add-on tuner modules or broadcast-LAN tuner devices as part of making it a general media hub rather than just a games console.

But, for a year, Microsoft offered a USB-connected DVB-T tuner module for XBox One consoles used in Europe and Oceania where DVB-T digital broadcasting is the norm for over-the-air TV broadcasts. This put its home market, the USA and Canada, at a disadvantage because these countries use ATSC for their over-the-air TV broadcasting.

Now Microsoft and Hauppauge have worked together to develop a USB TV-tuner dongle for the XBox One so it can work with over-the-air TV in North America. They are even offering a package with this tuner module and an indoor HDTV antenna so you can get ready to go if you don’t have an outdoor TV antenna.

Microsoft’s addition of TV-broadcast support allows for “picture-in-picture” viewing, an integrated program guide with social-media support, “pause-live-TV” functionality along with the ability to change channels by voice using Kinect. It cab also allow you to stream over-the-air TV to your smartphone or tablet courtesy of the XBox SmartGlass app for iOS, Android, Windows and Windows-Phone platforms. The current limitation is that it can’t work as a full-fledged PVR to record over-the-air content.

In the US, this feature has some appeal to the “cord-cutting” community who prefer to watch TV content from online sources or the over-the-air networks rather than cable TV. Similarly, this also may please those of us who have the XBox connected to an HDMI-capable monitor or projector and want to use this to watch broadcast TV.

It is furthering the idea that a games console can be used as an entertainment hub rather than just for gaming.

Ways we can see console gaming improve

Sony PS3 games consoleThe games console that plugs in to the TV needs to be improved to become more socially relevant. Typically these devices are improved beyond doubt using the latest technology and become a multimedia console, but there are certain issues that need to be continually resolved when it comes to playing games which these devices are built for.

Improved targeting beyond the usual users

Making console gaming appeal to people other than teenage and young-adult males

A situation that still occurs with console gaming is that it is focused towards the teenage and young-adult male audience. Here, most of the games available for these consoles are the action-adventure titles and the marketing that goes on is typically focused at this audience.

This is although the multimedia functionality associated with the games consoles such as optical disc / network media playback or access to online media services is being exposed as valuable functions for everyone.

XBox One games console press photo courtesy Microsoft

The XBox One – representative of today’s games consoles

Ways that I would see to improve on this would include giving equal attention and marketing space to game titles that appeal to other audience classes as well as pitching consoles at age groups other than this class. Nintendo are working towards this with the Wii by implementing the Wii Fit peripherals as for the whole family and Sony had a go with issuing music games for the PlayStation 2 which had “across-the-board” appeal. Similarly there have been attempts to use the music and dance games like the Singstar, Rock Band, Guitar Hero and DJ Hero franchises to open up the games consoles beyond the usual audience and diet of games.

There have been remarks that computer gaming does fit in well with the older people more as a way of improving and keeping alive cognitive and problem-solving skills. But this class of user does tend to work with mobile devices, especially tablets as a gaming platform due to the user interface being more intuitive.

Older men do show some interest in the sports titles especially those that reflect their favourite sports but find that these games aren’t intuitive to play. This is more so due to a controller that they may find very confusing to use which I had noticed when a young man hired a cricket game for his PlayStation console and an older man who is interested in cricket, especially Test cricket, tried to play this game on the console but found the user-interface very confusing.

One way to make it intuitive would be to subject some of the games that appeal to the older audience to useability testing involving this class of audience using the consoles and controllers that they are being pitched to.

Similarly, a strong effort to develop and market console-based games titles for young female audiences as well as mature and older audiences could expose the games to these people. This includes having the gaming fraternity encourage situations where older people and younger people play together on these consoles and writing this in to the marketing fabric for the consoles and games titles. It also includes older people and younger people existing in the same online gaming groups or clans during particular games.

Lately there have been efforts to get women involved in the computer-games scene, both in developing these games and playing them. This has caused significant issues with established male figureheads in this scene leading to the GamerGate controversy concerning harassment of women game developers and misogyny in the video-game industry. It shows that the concept of making games appeal to more than just the young mail player is rattling some cages in the console and regular-computer gaming fraternity.

Improved player-help functionality

One way to make games consoles acceptable to more people would be to improve the learning curve required for one to effectively “get the hang” of a particular game. This is especially where the player interacts with the game using a handheld controller while seeing the effects of what they do on the TV screen.

In-play help functionality

One way would be to provide in-game help functionality where a user can press a button on their controller to obtain information on the game’s user interface or how to perform certain procedures. This could be set so that the gameplay can pause or continue as the user seeks help.

It can be simplified through the use of an always-available on-screen “popup” that shows what each controller button / stick does during their play. Newer consoles that exploit a “second-screen” function that is provided by a tablet or smartphone running a special application can use this function as a way of providing user-interface help to novice players.

Controller design that supports local screen or dynamic labelling

Similarly a control device can use a local screen or e-ink-based dynamic-labelling to label controls with terms specific to the game. This could be to indicate functions important for manipulating a batsman or bowler in a cricket game or the driving interface in a racing game.

Player-assist functionality

Another method of providing improved help function would be to provide support for player assist. This is where an advanced player can use their controller to help a novice player in a similar vein to the “dual-controls” practice that is implemented by driving schools where the vehicle used for teaching a learner driver is equipped with an extra set of pedals for use by a driving instructor.

Technical improvements

Bluetooth headsets compliant with standard Bluetooth Profiles

A games console could benefit from the Bluetooth Headset Profile by allowing these headsets to be used for inter-player chatter during an online game. Similarly. the Bluetooth A2DP Profile could come in to its own with a console for directing in-game music and sound effects to a stereo headset for private gameplay.

This may not wash well with games-console manufacturers who work on the loss-leading principle of product sales. Here, they place value on selling the consoles cheaper so that they can recoup the costs on the accessories or games that are licensed for their consoles or on the membership fees associated with their online services.

UPnP AV / DLNA media sources as part of game fabric

Some games can benefit from access to media resources hosted on one’s home network. This can be facilitated through the UPnP AV / DLNA network-media-discovery technology with this functionality written in to the game’s software or calling upon DLNA application-programming interfaces that are part of the console’s operating system.

The obvious examples for this would be a user-selectable music soundtrack for some game types such as “street-racing” or cue-sports (pool / billiards / snooker) games. The classic example would be a pinball or pool game that implements a “virtual jukebox” as a tool for selecting background music in the game. Here, it would mimic the jukebox that is found in a seedy pool hall or pinball parlour and the music that plays sets the scene of that venue. Picture-puzzle casual games can also benefit from UPnP AV / DLNA for finding pictures via the home network.

Continual work on force-feedback for player controls

A criticism that I have heard regarding racing and driving games in the context of younger people learning to drive is that they operate the car they are learning on as if they are driving in a video game. This is where they “throw down” the gear-shift when they change gears rather than slowing gearing out to neutral then to the gear they want for example.

The same complaints may be raised by flying instructors with the way young novice pilots operate the Cessnas they learn on due to the popularity of those flight-simulator games.

This is brought about by driving interfaces used with these games that don’t closely mimic a real car’s controls. For example, changing gears through most driving interfaces doesn’t resemble the typical shifting gate offered by most manual gearboxes nor does it resemble the gear-selector behaviour of the typical automatic transmission. This is brought around due to joysticks that “spring back” to centre rather than staying in a particular position and no force-feedback that resembles the user experience of a gearbox. Similarly, the steering wheels on these interfaces don’t satisfy the “many turns lock-to-lock” that a real vehicle’s steering wheel offers which allows for granular control on the road.

These kind of issues can be augmented as players play games that implement many different cars, especially where players can change car components so as to “soup-up” their competition cars. This kind of play has been exemplified through the earlier games in the “Need For Speed” series where players could load in car profiles that represented real cars, or most of the “street-racing” games that provide the players with a choice of cars to complete their conquests with.

The playing experience for driving and other games can be improved upon by games and hardware vendors working on force-feedback controls in the regular-computer and console gaming arenas. This involves working on systems that provide the appropriate counter-force in flying and racing control systems that mimic mechanical feedback thus working towards “real-world” experience.

This issue can be a way of improving the intuitiveness of these games when their experience is closer to replicating real vehicles and craft thus opening them up to more players across the board.

Conclusion

Although the games consoles are becoming technically better, there still is a lot of unfinished business when it comes to increasing the appeal of games on the mainstream TV-based console setups to more people.

VIDIPATH has now been launched for Pay-TV

Introduction

VIDIPATH logo courtesy of DLNADLNA have worked out the final set of CVP-2 Guidelines and have started a testing regime for video equipment that fits the bill. This is to provide the ability for a level playing field when it comes to distributing premium subscription-TV (Pay-TV) content around a customer’s home network to devices that the customer owns.

A current pay-TV setup with each TV having a set-top box

A current pay-TV setup with each TV having a set-top box

They have also decided to market the new concept under a consumer-friendly brand which is “VIDIPATH”. This is following on from how a distinct brand make it easier for customers to remember what to look for when buying in to a technological improvement, such as with the successful Dolby noise-reduction system for the cassette tape.

The reason to progress with VIDIPATH has been based on the strong circulation of DLNA-capable media-server and media-endpoint equipment to distribute audio, image and video material over the home network. For that matter, it is a feature that is so important to me when I choose network-capable AV equipment or NAS units.

A VIDIPATH-enabled pay-TV setup where each VIDIPATH-capable TV, video peripheral or computer can view pay-TV

A VIDIPATH-enabled pay-TV setup where each VIDIPATH-capable TV, video peripheral or computer can view pay-TV

They launched the certification program for service-provider and consumer equipment on Sept. 11 and VIDIPATH-certified equipment is expected to be available by December, in time for this Christmas’ shopping season.

What does it offer

VIDIPATH offers DLNA compliance plus features essential to the delivery of premium subscription-TV content around the home to the display device.

Media contents in Dropbox folder available on DLNA-capable Samsung smart TV

VIDIPATH enables a compatible smart TV to view pay-TV content without the need for a set-top box

It uses DTCP-IP link-layer protection and device authentication to assure a secure signal path to the display device. This is important for content providers who want to be sure where the content is actually ending up.

Foxtel IQ2 pay-TV PVR

A PVR-type set-top box can serve as the hub of a VIDIPATH pay-TV setup

Also it uses HTML5-based remote user interface to allow the customer to have the full user experience associated with the pay-TV service at the TV or on the mobile device without the need for a set-top box or “TV-Everywhere” app on each viewing device. This allows for access to PVR services, pay-per-view / video-on-demand content, the pay-TV provider’s storefront and other services associated with the pay-TV service. The HTML5 interface would be able to adjust itself for useability on smartphones or small tablets which have the smaller actual screen sizes even though a lot of newer devices are implementing increased screen pixel densities.

Sony BDP-S390 Blu-Ray Disc Player

VIDIPATH-capable Blu-Ray players can bring pay-TV to the secondary bedroom TV

Another feature is to provide the exchange of necessary data across the home network to allow the gateway device to enter low-power modes when the display client devices aren’t making use of it. This also works alongside the ability to provide remote diagnostics on any of the display client devices when the customer calls the pay-TV service provider to rectify faults with their viewing experience.

It even supports “adaptive delivery” to allow the VIDIPATH-capable Pay-TV system to provide a best-case signal that is dependent on the viewing device and on the bandwidth available to the home and within the home network. This is based around the open-frame MPEG-DASH adaptive-streaming technology so that implementations aren’t necessarily bound to particular vendor ecosystems.

How will VIDIPATH be implemented in the home network?

Sony PS3 games console

Consoles like these could be able to pick up pay TV from a VIDIPATH gateway device

A pay-TV service like Sky, DirecTV or Foxtel would supply a VIDIPATH-certified gateway device to the customer. This device would be connected to the satellite dish, cable-TV infrastructure or dedicated IP service connection like DSL and to the home network. It may be in one of two form factors: a “headless” device that has no video output for an attached display device, or a full PVR set-top box of the same ilk as a Foxtel iQ2, Sky Plus box or one of the cable-TV PVR boxes, which is typically connected to the main living-room TV set.

The customer would view their content on a display device that would be a VIDIPATH-capable Smart TV or be a TV set connected to a DVD player, network media player or other video-peripheral device that is VIDIPATH-certified. They could also run a VIDIPATH-certified media-client program on their regular computer, smartphone or tablet to view the TV content on the device.

How will it benefit

Customers

Samsung Galaxy Tab S 10" tablet - Press Photo courtesy of Samsung

With the appropriate app, this tablet can pull in pay-TV using VIDIPATH

They can concentrate on their own TV or video peripheral device and the device’s remote control being the navigation device for their pay-TV content, rather than juggling different remote controls for changing channels on the pay-TV box and adjusting the sound on the TV or home-theatre. This is a real bonus with smart TV’s or home-theatre systems that have access to network-hosted AV content.

If I move location, I would only need to worry about returning one piece of hardware to the pay-TV provider as part of the move-out process if they don’t operate in my new location. Similarly, for those of you who live in pay-TV markets where different providers compete, the process of selecting the best offer is simplified because you only deal with one piece of hardware to connect to the provider’s infrastructure. An example of this is most US markets where DirecTV and / or DISH provide a satellite TV service that can compete with what the local cable-TV firm offers.

Pay-TV providers

They are in a good position because they can rationalise the pay-TV customer-premises hardware they need to have on hand at all times. This is more so with having to deal with providing and managing set-top boxes for customers who want pay-TV in other rooms. Rather they can be in a better position to provide highly-capable gateway devices and manage one of these per subscribing household or business.

They still don’t lose the ability to provide the distinctly-branded user experience because this can be conveyed across all of the customer’s VIDIPATH-capable display devices. Rather they can even enrich the branded service and effectively take it further in a “write once, run anywhere” manner.

What do we need to do?

.... as can a smartphone like this

…. as can a smartphone like this

As customers, when the opportunity comes to buy network-capable video equipment, we need to keep our eyes peeled for the VIDIPATH logo on the equipment. As well, when we subscribe to pay-TV, we can use our pay-TV provider’s feedback mechanism to suggest implementing VIDIPATH as a service feature.

As pay-TV providers, we should look towards identifying whether the pay-TV equipment that is in current circulation at our subscribers’ homes can support VIDIPATH after a firmware upgrade. Similarly, implementing VIDIPATH in next-generation customer-facing equipment like gateways or set-top boxes can be a valid step for evolving the pay-TV service. This also will be about training the staff who deal with our subscriber base such as sales staff, customer-service staff and installation technicians to understand the VIDIPATH system and how it can make the job easier. It may also involve effectively “dumping” the revenue stream that is realised from renting multiple set-top boxes to customers who have multiple TVs.

Conclusion

I would expect DLNA VIDIPATH to simplify the pay-TV experience and integrate it with an increasing number of customer-owned display devices, whether be Smart TVs, games consoles or tablets.

The XBox One to be the first console to support home-developed games

Article Project Spark Editor screenshot press image courtesy of Microsoft

Microsoft’s Project Spark Finally Out Of Beta | Tom’s Hardware

From the horse’s mouth

Microsoft (XBox)

Press Release

Product Page

My Comments

Project Spark screenshot press image courtesy of MicrosoftOne item that Microsoft has had as its foundation stone was to allow people to develop their own computer software through the provision of the necessary tools to do this.

This started from Bill Gates writing a BASIC interpreter for the Altair microcomputer and effectively writing the BASIC interpreters for a few subsequent personal computers of the era like the Radio Shack TRS-80 and the IBM PC. In the 1990s, Microsoft had developed the Visual BASIC software to allow one cost-effectively develop software for the Windows platform that took off through that era.

Now Microsoft have fully released Project Spark which is a software-development kit to allow one to develop games for the XBox One games console along with regular computers running Windows 8.1 . People who have tinkered with the earlier beta versions of this software have used it to create extra game levels for their favourite games.

It may appear that you would have to work within boundaries when building a game or level but I would see this as a way for Microsoft to work on a games-development platform for both regular computers and the XBox One games consoles. This may also lead to a marketplace for “lean-back” console games which are developed by individuals and independent studios and, hopefully open up the console-gaming world.

The XBox One now to have DLNA as part of major software update

Articles

Xbox One to Finally Include DLNA Support | Broadband News & DSL Reports

XBOX One will learn to play media from USB and DLNA sources | The Register

The Xbox One is getting major media updates: here’s a breakdown | Engadget

My Comments

XBox One games console press photo courtesy Microsoft

The XBox One now to be DLNA-capable

The XBox 360 games console originally came out with the ability to play content held on a UPnP AV / DLNA media server and was one of the first devices pitched to the mass market to do so. This also underscored the multi-function abilities that was the direction for game-console design.

But, when the XBox One came out, this console didn’t have much in the way of media playback beyond DVDs and some online services. This is even though Microsoft had touted it as being part of one’s media-consumption ecosystem with highly-integrated media behavour.

Now a major “version-2” software update has opened the doors for a file-based media player that allows you to play media from USB Mass-Storage Devices as well as that which exists on a UPnP AV / DLNA media server that is on your home network. This is also augmented by the support for a plethora of file formats like MPEG2 TS and MKV. The Register article placed doubts on support for MKV due to it being used for illegitimate torrented material, but it could also be about “prepping” for access to legitimate “download-to-own” video content.

DVB digital TV tuner module for XBox One press image courtesy Microsoft

DVB digital TV tuner module for XBox One

It also adds extra paths for access to broadcast content through your XBox One such as a USB DVB-T tuner module for digital TV in Europe and Oceania, or access to the DLNA-based broadcast-LAN tuners like most SAT-IP compliant satellite units or an increasing number of the HDHomeRun units available for North American or European use.

This is a step for Microsoft to claw back the multifunction abilities that these consoles have and make them earn their keep as a video solution for the secondary lounge area, college dorm or other similar living areas.

CableLabs have given their blessing for DLNA CVP-2 standards for premium-content delivery in the home

Article – From the horse’s mouth

CableLabs

DLNA CVP-2: Premium Content to Any Device in Any Room

My Comments

Sony PS3 games console

Consoles like these could be able to pick up pay TV from a DLNA CVP-2 gateway device

CableLabs have cemented their approval for the current iteration for DLNA Commercial Video Profile 2 to provide for improved in-home pay-TV setups using the home network. This leads effectively to an FCC goal that requires device-independence for cable-TV setups in the home rather than users being required to lease a set-top box for each TV in the home or install a “TV Everywhere” app provided by the cable company on each mobile device if they want cable TV on the extra screens.

What is DLNA CVP-2?

This is a super-standard defined by DLNA which uses a group of standards to assure pay-TV networks that their content is being delivered securely and surely to the display device via the home network. Here, the display device can be a Smart TV or video peripheral with “Connected TV” capabilities or software in a regular desktop / laptop computer or mobile device (tablet / smartphone) to show the TV content on the screen.

Sony BDP-S390 Blu-Ray Disc Player

.. as could these Blu-Ray players

It will typically require a so-called “gateway device” connected to the cable system, satellite dish and/or Internet service, such as a broadcast-LAN tuner, router with broadcast-LAN capabilities or a PVR in the customer’s home while display devices and software would have to authenticate over the home network with the standards that are part of the package. The PVR solution may typically be connected to the main TV set in the lounge or family room where most TV viewing is done while TVs installed in other rooms like the bedroom can use the home network to “pull down” live or recorded TV content using “smart-TV” abilities integrated in the set or a games console / Blu-ray player.

DLNA media directory provided by server PC

.. as could these Smart TVs

There is the use of DTCP-IP secure-content-delivery specifications for IP-based home networks to authenticate the access of content to cable-TV / content-studio / sports-league requirements. As well setups that implement DLNA CVP-2 implement RVU which provides the same kind of user interface expected when you use pay-TV services, which could facilitate things like access to video-on-demand and pay-per-view content, access to the service provider’s TV-hosted storefront and magazine, or ability to schedule PVR recordings.

Another benefit provided by DLNA CVP-2 is to support endpoints that implement a very-low-power standby mode and allow them to use wakeup and network-reservation mechanisms to allow the efficient-power modes to operate but provide for proper useability and serviceablility. This avoids service issues that are likely to happen if a device goes to an ultra-low-power quiescent mode when not needed and finds that it has to create a brand new connection to the network and its peers when it is needed.

Do I see this as a change for delivery of the multichannel pay-TV service?

One reality is that DLNA CVP-2, like other technologies affecting TV, won’t change the calibre of the content offered on pay-TV services. You will still end up with the same standard of content i.e. a lot of channels with nothing worth viewing.

But it will affect how a pay-TV company delivers services pitched towards a multiple-TV household. They could offer, either as part of the standard service, as part of an upsaleable premium service or as an optional item, a “multiple-TV” service. This would allow a person to have the pay-TV service appear on all suitably-equipped screens instead of paying for each TV to be equipped with a set-top box.

Similarly, the main device could change from an ordinary set-top box with PVR abilities to either one with the “gateway” abilities integrated in to it or a “headless” gateway device with broadcast-LAN and PVR abilities. In this case, the main TV would either be a suitably-equipped Smart TV or be connected to a video peripheral that has this kind of “connected TV” functionality built in. It could also change the focus of the value of the customer’s bill towards the content services rather than the customer-premises equipment.

For consumers, it could be a path for those of us who move between pay-TV or triple-play services whether due to moving location or moving to a better offer. This is because there isn’t the need to mess around with set-top boxes or create infrastructure for a pay-TV service that implements different methodologies.

Sony PlayStation to follow the same path as Netflix

Article

Sony’s first original TV series for PlayStation will be ‘Powers’ | The Verge

My Comments

First it was Netfilx with “House Of Cards” and “Lilyhammer”. Now it’s Sony’s turn to yield an original TV series to be delivered via the Internet and the home network.

“Powers”, to be distributed in the USA via the Sony PlayStation Network to the PS4, is a bridge between a classic “police procedural” crime drama, a filme noir, and a fantasy movie. For people outside the US, TV broadcasters will be able to buy the rights to screen this show on their channels. Here, it is proving to TV producers, directors and consumers that a company who has their foot in the IPTV or video-on-demand space can commission original programming for these services rather than using them as distribution services for other people’s content.

This is similar to how cable evolved in the early 80s when the likes of HBO started producing their own content, running it on their own channels but also selling the rights for these shows to various broadcasters who wanted to run them. Similarly Canal+ have been building up a large collection of TV content that they run on their services but also are selling the rights for the content to free-to-air and pay-TV channels that run foreign-language content like SBS in Australia.

Sony are also capitalising on the fact that the PS4 games console, like its PS3 predecessor and the XBox competitors, is not just a games console but rather an “entertainment console” which is also about playing video content. For example, I have seen a young adult purposing a PS3 not just for playing games but to be used also as a Blu-Ray player. Here, Sony are running an IPTV service that will be delivered exclusively via the PS4 games console alongside the video-on-demand offerings provided through the PlayStation Network.

With Sony, Netflix, Hulu and other Internet-based TV providers, it could become an easy way in for TV producers and directors to put up content ideas or the content itself to these companies for commissioning. These stakeholders can also benefit from the ability to know whether these shows are being downloaded and what kind of viewers are downloading them so as to avoid turning out rubbishy content.

Gadget List–Best bets for setting the family house up for the Internet

Introduction

You may have read “Is it worth it to put full broadband in the family house”, which is an article that I wrote about going about setting up a fully-fledged home-network setup with wireline broadband at a house which ends up a “common property” for a family. Typically this place may be a house resided in by one or both of the parents or an occasionally-occupied “resource” property like a holiday house or city apartment.

Here I raised issues like the amount of “online” activity that would take place at this location, the availability of the full broadhand services including the packages and what kind of hardware to get if you go about this.

Your home network

Full broadband service

Netgear DG834G ADSL2 wireless router

A router that is part of a full broadband service

Firstly, identify whether there is either a landline telephone service or a cable TV service in place at the “Family House”. To the same extent, it is worth identifying whether next-generation broadband is available at this location.

A landline telephone service with a regular telephone may be considered highly important due to the desire for a robust ermergency contact arrangement and will be essential to the operation of a medical-alert system if you are dealing with elderly parents who are at a fragile point in their life.

Here, look at the information provided by the telephone service provider or cable-TV company for packages which include the broadband Internet service along with the telephone or cable-TV service.  Some of these packages may also integrate mobile service for your parents or relatives living there. This is more so when you have elderly parents who are loyal to a particular service provider for most of their lives and are hesitant to change providers.

The cheapest Internet-service packages may only suit very casual Internet use such as daily email checking and Web-browsing where regular use of online games (Facebook games, MiniClip, MSN Games, etc) or multimedia (YouTube, Spotify, etc) aren’t part of that activity. A mid-tier service may be more relevant with a busy household, or regular use of Internet-based communications and entertainment like Skype, YouTube, Spotify or Internet radio is expected to be the order of the day. This also includes a “Family House” situation that has relatives or friends who are regularly stopping by as part of business travel or you have teenagers and young adults who regularly visit that location.

Internet Gateway Devices

This is an important piece of equipment when you are getting the “Family House” on to a full broadband service. Here, if you are supplying your own modem router for a cable or ADSL service, you can opt for “wires-only” / “bring-your-own-device” services where the provider can enable the device at the office rather than supplying the equipment.

Most modest retail-grade broadband routers and ADSL modem routers with simultaneous 802.11a/g/n Wi-Fi LAN connectivity and four Ethernet LAN sockets would answer this need. If next-generation broadband is becoming very imminent, I would suggest that the router being purchased has Ethernet WAN connectivity and preferably have Gigabit Ethernet connectivity throughout.

You can get by with carrier-supplied equipment if it is known to work to a similar standard to the retail-supplied equipment. For example, if you are in France, you could get by with one of the newer triple-play “n-boxes” offered by Free or any of the other carriers there.

Network equipment

HomePlug AV segment

Western Digital LiveWire HomePlug AV Ethernet switch connected

The WD LiveWire HomePlug AV switch that fills in the network gap

A good practice with setting up the home network in this location is to create a HomePlug AV segment which uses the house’s AC wiring as its medium. This can be compliant to either the HomePlug AV 200Mbps standard or the newer HomePlug AV 500Mbps standard. The advantage of this medium is that it works on a wired medium without you needing to lay new wires, thus allowing you to set up a reliable semi-permanent network for fixed devices.

You can get going with this by purchasing a HomePlug AV kit and connecting one of the adaptors to the router and the other to another network device that uses an Ethernet connection in another room. These adaptors simply plug in to the nearest power outlet.

Here, the HomePlug AV multi-port switches like the WD LiveWire can come in to their own with clusters of AV equipment such as the TVs. This device provides a single on-ramp to the HomePlug AV segment for equipment like a smart TV, PVR and Blu-Ray player. As well, a spare single-port or multi-port “homeplug” adaptor can come in handy when you need to bring in a network-capable device on an “ad-hoc” basis. The example that I outline below is the situation where an adult child brings around a games console to either entertain the grandchildren or show off a game to his brothers.

HomePlug AV adaptor

A typical HomePlug AV adaptor that is worth keeping as a spare

Improving the Wi-Fi wireless segment

You may find that you don’t get good Wi-Fi wireless coverage across the house. This may be due to construction issues such as a thick brick or stone wall or extensive use of metal in the construction of a wall. Even the use of some heat-reflecting materials like Pilkington glass treatment or aluminium-lined insulation may affect radio waves that are part of a Wi-Fi wireless network.

You can answer this problem through the use of a Wi-Fi access point that is connected to your Internet router via a wired backbone such as the HomePlug AV segment. Infact there are some access points that connect directly to a HomePlug AV segment and effectively do their job as an extension access point.

On the other hand, you can repurpose an older router with the same wireless-network technology as your current Internet router as an access point. Here, you have to disable DHCP and allocate it a unique IP address within your network.

Computer equipment

Sony VAIO Duo 11 slider-convertible tablet

Sony VAIO Duo 11

Most portable and transportable computer equipment can work well in the “family house” to underscore the notion of lifestyle computing there. Here, I am thinking of the idea of using these computers around the house and out in the garden to manage email, news, media and similar activities.

  • Apple iPad (tablet, iOS, 10” 4:3 screen)
  • HP Envy x2 (detachable tablet, Windows 8, 11” widescreen) – review
  • Dell XPS 12 (convertible notebook, Windows 8, 11” widescreen)
  • Sony VAIO Duo 11 (slider convertible notebook, Windows 8, 11” widescreen ) – review
  • Toshiba Satellite U920t (slider convertible notebook, Windows 8, 12” widescreen)
  • Sony VAIO Duo 13 (slider convertible notebook, Windows 8, 13” widescreen)
  • Lenovo ThinkPad Tablet (tablet, Android, 10” widescreen) – review
  • Sony VAIO Tap 20 (adaptable all-in-one tablet, Windows 8, 20” widescreen)
    Sony VAIO Tap 20 adaptive all-in-one computer as a desktop

    Sony VAIO Tap 20 – an example of an “adaptive all-in-one” computer

    review

  • HP Envy Rove 20 (adaptable all-in-one tablet, Windows 8, 20” widescreen)
  • Samsung Galaxy Tab 3 series (tablet, Android, 8.9” widescreen)
  • Google Nexus 10 Series (tablet, Android, 10” widescreen)

Printers

Network-capable multifunction printers work well for turning out hard-copy documents. Here, features like the availability of extra-yield cartridges as an option and auto-duplex (double-sided) printing are a must. As well, pay attention to units that use four or more ink cartridges and make sure that you can choose between standard-capacity and high-capacity cartridges so you can choose the capacity that suits the amount of usage your machine is going to have but cater for particular seasons of use.

Fax-capable printers can work as a good substitute to those economy “plain-paper” fax machines that use a thermal-transfer ribbon to print on to the paper which can be costly to run.

HP Envy 120 designer all-in-one printer

HP Envy 120 designer all-in-one inkjet printer

  • HP Envy 120 inkjet all-in-one (review) – a neat stylish all-in-one with duplex printing and its own email address
  • HP Photosmart 7520 inkjet all-in-one with fax – an elegant option that can offers photo printing, colour faxing and separately-replaceable cartridges so you can get rid of that old half-dead costly-to-run fax
  • Brother DCP-J925DW inkjet all-in-one without fax (review)  – an elegant machine that has basic A4 duplex print and a photo tray
  • Brother MFC-J825DW inkjet all-in-one with fax – similar to the DCP-J925DW but is equipped with the colour fax functionalityBrother DCP-J925DW multi-function printer
  • Brother MFC-J4410DW inkjet all-in-one – low-tier version of the MFC-J4710DW reviewed on this site

DLNA Home Media Network

The home network offers up plenty of resources for entertainment and, in some cases, communications. Here, it could be to create a reserve of content that can be “pulled up” and played at a moment’s notice or you simply pulling in content from an online resource like a catch-up TV service, Spotify or an Internet stream hosted by a radio station in your home country or country you love so much.

Network Attached Storage with DLNA

Seagate GoFlex Home NAS - an example of an entry-level NAS

Seagate GoFlex Home NAS

A network-attached storage device allows you to store and retrieve data via the network without having to keep a computer switched on all the time. Similarly, the computer doesn’t underperform due to it handling data that it keeps for other devices.

The ability to use common standards to add and view content is very important. For example, using the SMB standards to transfer content to and from a NAS is important if you use a portable computer based on a regular-computing operating system like Windows, Mac OS X or Linux. Similarly, you can add a file manager to most Android and iOS devices so you can transfer files out between these devices and a NAS.

The DLNA requirement is important for whenever you want to gain access to audio, photo and video files from that smart TV or Blu-Ray player.

  • WD MyBook Live
  • Seagate Central
  • Seagate GoFlex Home (review)

Some Internet gateway devices have the ability to be connected to a USB hard disk and work also as a network-attached storage device. These typically provide SMB-compliant file transfer from regular computers and also have DLNA and / or iTunes media server functionality.

TV or video peripheral with DLNA and / or Skype

Here, I am covering either Internet-enabled TV sets which come in to their own if the goal is to upgrade one of the TV sets, especially any set installed in any of the main living areas. On the other hand, I would recommend using Internet-enabled video peripherals like Blu-Ray players / home-theatre systems, games consoles or Skype cameras where a TV is working very well and satisfying the current needs for the area it is installed in.

  • Most recently-built Samsung, Sony, LG or Panasonic smart TVs. These sets come with online video, DLNA player / renderer, and Skype functionality on most currently-built units, if not all of the units of the popular screen sizes. You could even consider the Skype cameras that the manufacturers make available for these sets so you can run them as a large-screen Skype videoconferencing terminal which is a feature I recommend for families separated by distance.
  • Panasonic Blu-Ray players especially the DMP-BDT220 which offers Skype and DLNA at a reasonable price for a good-quality machine even with the TY-CC20W Skype camera. The Panasonci SCC-BT480 Blu-Ray home-theatre system and similar models in the Panasonic lineup are enabled for Skype and DLNA, which can be of value if you are factoring in a home theatre system with the speakers in to the equation. These use the same Panasonic Skype camera to work as a Skype terminal and exploit the speakers so you can hear the people whom you are talking to clearly. More expensive models in this lineup offer the Viera Cast smart-TV functionality so you can enable other TVs to become smart TVs and have access to online content.
  • The Sony BDP-S390 Blu-Ray player (review)
    Sony BDP-S390 Blu-Ray Disc Player

    Sony BDP-S390 Network Blu-Ray Player – a Blu-Ray player that adds DLNA to an existing TV

    and the newer Sony Blu-Ray home-theatre systems add smart-TV functionality and DLNA connectivity to existing TV sets. But they don’t offer Skype connectivity which may put you back if you are thinking of Skype on your TV at affordable costs. The mid-range and premium Sony Blu-Ray players also are Skype ready with the same optional Sony camera if you are considering this function for your TV set.

  • The Logitech TV Cam HD Skype camera which simply adds Skype functionality to most flat-screen TVs.

Games consoles

Sony PS3 games console

Sony PS3 games console – best brought around as needed

You may think of keeping a games console connected to a TV at the “Family House” but this may work if you have a TV in a secondary lounge area and the console is going to be used by the grandchildren. On the other hand, one of the adult children who owns a games console can bring it to the “Family House” on an as-needed basis and connect it up to the TV there especially if the idea is to entertain the younger children.

But they would need to have it be part of the “Family House’s” home network and this setup routine for the Wi-Fi network only needs to be done the first time a Wi-Fi-equipped console is used there. On the other hand, the previously-mentioned spare “homeplug” can come in handy for linking a console that has an Ethernet socket on it to the home network. Of course, some older people may find that the games console would be difficult to use, including playing a game or navigating the user interface. These are best used when you are with the younger people who regularly play games on these devices.

Network-enabled music systems, wireless speakers and receivers

Sony CMT-MX750Ni Internet-enabled micro music system

Sony CMT-MX750Ni 3-piece music system

These music-system and receiver suggestions can fit the bill of you want something that can play content held on the DLNA-capable NAS or take advantage of online media resources such as Spotify or the “new short wave” i.e. Internet radio.

  • Sony CMT-MX750Ni music system. (review) This system has FM and DAB+ for regular broadcast radio, a CD player as well as an iPod dock. But it can work with DLNA-hosted media content as well as online music services including Internet radio.
  • Sony CMT-SBT300WB music system – This is anther 3-piece music system that follows on from the CMT-MX750Ni music system but uses Bluetooth local connectivity as an audio path as well as being able to connect to your home network and supporting AirPlay functionality for Apple devices.
  • Denon CEOL and CEOL Piccolo music systems (review).
    Denon CEOL music system (Image courtesy of Denon)

    Denon CEOL music system

    These systems work as part of the DLNA Home Media Network and can pull in online music sources including Internet radio and Spotify. They also have an iPod dock and support Apple AirPlay but the CEOL also has a CD player and FM radio tuner.

  • Onkyo TX-8050 Stereo receiver. If you are thinking of a stereo receiver rather than a home-theatre surround receiver, this Onkyo unit can also provide access to
  • Most home-theatre surround-sound receivers that are placed in the mid-tier of the market also come with home network abilities including DLNA, Spotify, Internet radio and the like.  But listening to audio-focused content on a lot of these systems typically requires you to use the TV to navigate for the content.
  • Marantz Audio Consolette speaker dock (review).
    Marantz Audio Consolette speaker dock

    Marantz Audio Consolette speaker dock

    This is one of a few iPhone speaker docks that connect to the home network as a wireless speaker for Airplay and DLNA-capable mobile devices or an Internet radio, yet yield that high-grade sound.

  • Boston Acoustics MC-i200 Air wireless speaker (review). One of a few wireless speakers that excel on the sound but works primarily with your home network.
  • Denon Cocoon speaker docks – A more affordable speaker-dock setup that doubles as an Internet radio or can accept the popular iPhone 4S or iPod Classic.
  • Sony SA-NS410 wireless speaker (review) – A DLNA / AirPlay wireless speaker that can be used around the house and doubles as an Internet radio
  • Sony SA-NS510 portable wireless speaker (review) – A highly-portable DLNA / AirPlay wireless speaker with Internet radio functionality that runs on its own batteries thus being appealing for the garden or other outdoor use.

Network audio devices

NAD C448 network media tuner

NAD C448 network media tuner connected to an amplifier

These units can be connected to a regular stereo or home-theatre system via a vacant line-level input to serve as an audio-focused network media player. They also have an integrated broadcast-radio tuner which you may use in lieu of the FM or AM tuner that is part of your system or could replace a regular tuner component for broadcast-radio reception.

  • Sangean WFT-1 FM/DAB+/Internet network audio tuner – An economical way to add digital broadcast radio, Internet radio and network-hosted audio to your sound system
  • NAD C448 FM/AM/DAB+/Internet network audio tuner – The first “full-band” hi-fi tuner and network audio adaptor with serious hi-fi credentials
  • Onkyo T-4070 FM/AM/DAB+ Internet network audio tuner – Onkyo’s “full-band” tuner and network media adaptor for the hi-fi system
  • Denon DNP-720AE FM/AM/Internet network audio tuner – A similar “FM/AM/Internet” tuner with network media playback for the hi-fi system.
  • Yamaha CD-N500 Network CD player – This CD player can come in handy with a sound system or speaker dock by being able to play CDs as well as tuning in to Internet radio or playing content held on your network-attached storage

Conclusion

Of course, there are better and newer devices that would fill the needs for a house that either serves as an older parent’s residence or commonly-resource property as well as a family hub.

The PS4 to benefit from a companion mobile app in November

Articles

PlayStation companion app for iOS, Android due in November | Internet & Media – CNET News

Sony to Launch PS4 Companion App in November | Mashable

My Comments

Sony is intending to add value to the PlayStation 4 platform by releasing a companion app for the iOS and Android mobile platforms that works with this console.

But what benefits will it offer to the gamers who use this app and associate it with their console? One would be to exploit the smartphone’s or tablet’s screen as a second screen which would come in to play with a wide range of games. For example, the screen could be used to show a leaderboard or scoreboard for a game while using the big screen just for the gameplay activity. Some adventure-based games may implement this second screen as an always-displayed map of either the game’s whole world or area of local relevance so as to help with fulfilling a particular quest.

The other main benefit is to have the mobile device serve as a controller, which I would see as improving the gameplay experience for some games and players. The touchscreens offered by these devices could allow for intuitive positioning of players in a sports game or could make it real for a strategy game to be played on a console.

Sony is also intending to make these devices become a path to the PlayStation Network online gaming service such as to see what others are playing and how they are performing as well as buying games and downloadable content using the mobile device for delivery to your PS4.

What I like of this is that various gaming tasks can be made more intuitive for more players by exploiting the touchscreen rather than hammering D-pads and buttons to configure a game’s participant. Similarly, it could open the path for other games types to be playable on consoles rather than just on regular computers or mobile devices.

Similarly it could open up the games consoles to user classes other than the teenage or young-adult males of this world by making them easier to use by older people or women.