Tag: smart TVs

USA to pry open mobile-app-store market

Article

Google Play Android app store

Legislation or regulation to come about to open up the app-store market on mobile devices to competing providers

How the Open App Markets Act wants to remake app stores – The Verge

What the Open App Markets Act means for future of Big Tech (fastcompany.com)

From the horse’s mouth

US Congress

Open App Markets Act (Follow this law through Congress)

My Comments

At the moment, if you want to add functionality to your smartphone or tablet, you have to use the Apple App Store or the Google Play Store to download the necessary apps. Some Android phone manufacturers like Samsung and Amazon run their own app stores with the former operating theirs alongside Google’s app store and the latter in lieu of that app store.

This process also affects post-download transactions like purchasing the software after a trial, subscribing to the services associated with the software or buying microcurrency for a game using real money. With services like Netflix or Spotify or mobile ports of some desktop software, you use the service’s desktop user interface to sign up and pay for subscriptions then you log in to the user account you created for that service using the mobile app to benefit from what you paid for.

The same approach is being used for the ChromeOS platform and Microsoft and Apple want to push this on to their Windows and MacOS desktop computing platforms. This is more so with Microsoft and the ARM-powered Windows laptops or offering lightweight “S” variants of Windows for cheaper computers. It is also implemented with games consoles, connected-TV/set-top-box platforms, printers, network-attached storage devices, routers, connected vehicles and the smart home as a way to add functionality to these platforms.

This may even apply to app stores on regular computers like the Windows Store

Here, some of the companies in Big Tech want to provide that same kind of walled garden that is expected with games consoles for other computing devices as a way of providing some perceived “simplicity” and security for these devices.

Concern has been raised about this approach due to frustrating competition for apps on these platforms. It includes a monopsony approach where software developers are disadvantaged due to the app store charging commissions on software-related transactions or exacting onerous terms and conditions on software developers who want to have their apps available on the popular mobile platforms.

This is an issue that has been brought about by the Fortnite saga where Apple frustrated Epic’s wishes to sell microtransactions, subscriptions or similar services for Fortnite independently of Apple even for iOS ports of that game. There is similar activity going on in the European Union with the Digital Markets Act to push for competition in the mobile-computing-device realm while the authorities in charge of market competition in the UK and Australia are examining this issue.

What is the Open App Markets Act about?

What the Open App Markets Act means is that competing app markets can exist on mobile and similar-use platforms like iOS and Android. It also requires that these platforms have a requirement to allow users to sideload apps to their devices and the platform can’t default to its own app stores.

Sideloading is primarily transferring software from a regular computer or external / network file storage to the mobile or other device in order for it to run on that device. This is similar to the way we have installed software on our Windows, Macintosh or Linux computers for a long time. Here, we have inserted a floppy disk or CD-ROM in to a computer and ran an installation from that storage medium to have the software on the computer. Or we downloaded the software from the developer’s Website or a download site to our computer’s hard disk and ran the installation program associated with that software to install it.

It could also extend to software developers making the software available to download or purchase from their own Web presences, including processing any post-download payment transactions there. This means that the software developer gains effective control over their software through its lifecycle.

If software developers wish to implement post-download transactions for their software such as converting a trial version to a full-service program, offering subscriptions or selling microcurrency for a game, they can use a competing storefront or facilitate their transactions on their own Websites.

Who would it primarily benefit?

A user group that would benefit from the competitive app market would be gaming enthusiasts. Here, they would benefit from games-focused app stores like Steam, Epic and GOG who run their own leaderboards, online game saving, and online forums. Similarly, games developers would be running their own app stores for their games titles, continuing to offer the same kind of integrated functionality.

I also see Microsoft behind this idea because of software development being their founding stone with an example being the XBox One designed from scratch to support home-developed games. This is because they want to run app stores as a way to make it easier for up-and-coming software developers to put their wares on their market.

What are the issues here?

One key issue that would come up in my mind is a replication of the “bulletin board” or “download site” era that existed before and during the early days of the Internet. This is akin to the “shovelware” magazine-cover CD-ROM era that existed in the early days of optical data storage. That is where you had online or offline collections of poor-quality software available for download or installation on your regular computer. It is something that has affected some app stores in their early days where they were replete with poor-quality apps.

Here, there was very little effort regarding quality control when it came to making software available on a bulletin board or download site or adding software to an optical disc that was attached to a computer magazine. This is compared to most app stores where the people who run the stores vet the software before it is published as well as running “editor’s choice” or “spotlight” programs to feature good-quality software,

Apple and Google challenge the competitive app store approach because they see exclusive app stores as a way to maintain standards regarding software for their platforms.

Here, they see this primarily with data security and user privacy. But they also see this with maintaining legal and social expectations regarding the kind of software available on personal devices. This ranges from issues like suitability for children and suitability to use in the workplace or around your family; along with being able to facilitate access to undesireable content like hate speech or disinformation.

How could these issues be answered?

Computing-platform, operating-system and device vendors, amongst other strong voices in the personal/business IT and cybersecurity world could implement one or more “seal-of-approval” systems on apps or app stores. There would even be various legal protections and requirements placed on the software and app stores like intellectual-property or media-classification requirements, Here, the software or app stores have to maintain certain quality and similar standards before acquiring that “seal of approval”.

Endpoint-security logic that is part of the operating system or a third-party endpoint-security program offered by a brand of respect would add extra friction to installing or running software that doesn’t have one or more of these “seals of approval”. As well, such software would be required to identify and easily remove such software.

Similarly, these companies could vet software developers’ access to software-development kits and application-programming interfaces so that the developer has to be in “good standing” to use the features that matter in an operating system. As well, software-authentication regimes will be implemented in a strong manner for any software that is distributed or installed on these devices.

Is there a risk of a limited rollout of open app-market features

There can be a risk of Big Tech creating versions of their app-store-driven computing platforms for particular geopolitical areas when each area enacts open-app-market legislation.

In this situation, when a user registers a new device or the device’s operating system is updated, there would be logic to test whether the device is within a country or region under an open-app-market mandate then deliver a compliant version of the software to those areas. That is while a noncompliant version of the software is delivered to new or updated devices in areas that don’t have the open-app-market mandate.

This is similar to an issue faced in Australia with the motor industry where vehicle builders are “dumping” vehicles that are less fuel-efficient in to that market. That is because there aren’t the fleet-wide vehicle-efficiency mandates there that are similar to those mandates affecting USA, Europe or South East Asia.

Here, the issue that would be raised is having markets that aren’t regulated with open-app-market mandates being areas to continue the status quo regarding anticompetitive behaviour. Add to this intense lobbying of government or political parties by Big Tech to continue the same kind of behaviour with impunity.

Conclusion

What may be coming about for smartphones, mobile-platform tablets and similar devices is that governments will be forcing open the app-store markets for these devices so that users can seek software from competing suppliers.

Google answers Apple TV with their own set-top box

Article

Google announces new Chromecast with the new Google TV interface | The Verge

From the horse’s mouth

Google

Our best Chromecast yet, now with Google TV (Blog Post)

Chromecast with Google TV (Product Page with opportunity to order)

Chromecast with Google TV (product video) – Click or tap to play in YouTube

My Comments

The Apple TV has ruled the roost as an add-on set-top box that ties in tightly with their MacOS and iOS platforms. Here, this set-top box has access to an app store with the native-client apps for the main online video content services amongst other things. This is in addition to being an audio-video AirPlay destination for streaming content from your iOS device, Mac regular computer or iTunes software.

You have to have your Apple TV bound to your Apple ID account (of which many such accounts can be bound to the same device) but you can control it using its remote control. This can be either the Siri Remote which is a Bluetooth voice remote with trackpad operation or the classic Apple TV remote which is a simpler infrared D-pad remote. You also had the ability to install native client apps for the popular video-on-demand services, while it existed as a front-end for Apple’s iTunes transaction-based video-on-demand service.

Newer iterations can be bought that can offer 4K UHDTV video and all the newer tvOS-based Apple TV devices use HDMI-CEC control, allowing you to press any button on the Apple TV remote to cause your TV to come on and switch over to the input the Apple TV is connected to.

But those of us who use the Android platform weren’t sure of any add-on set-top device that works properly with our phones or tablets. There are some TVs that run Android TV and some set-top boxes do work this platform but you need to be sure they aren’t running the mobile Android operating system rather than Android TV. As well, some of these Android TV set-tops run an “operator-tier” variant of that platform which may limit access to the Google Play app store for Android TV apps.

Or you would simply use a Google Chromecast device or a smart TV or set-top device that fully supports the Chromecast (Google Cast) streaming protocol and stream video content from your Android device to your TV using that device. This would have you keeping you Android device on while you were viewing the content and being aware of its battery status.

Now Google have offered their latest Chromecast device which is really a Google TV / Android TV set-top box rather than just a Chromecast-protocol audio-video endpoint, dependent on your smartphone. This device, called the Chromecast with Google TV, has its own remote control which is a Bluetooth / infra-red remote voice remote, along with an Android TV operating environment and Google Play app store. 

This device also provides a unified content-search experience so you can search for a title and it will show you if it exists in any video services you subscribe to as well as offering you the ability to view it through Google’s Play Store’s transaction-driven video-on-demand service. The voice remote also allows you to search for content using your voice and Google Assistant.

The Google Chromecast with Google TV will require you to bind it to your Google account. But I am not sure whether this device offers multiple-account support to cater for multiple-adult households.

It has a USB-C connection that is primarily used for power-supply purposes but Google is wanting to see it used as a data connection for supplementary peripherals. The use they initially have in mind is an Ethernet adaptor similar to an Ethernet-equipped USB-C hub that implements USB Power Delivery Charge-through (pass-through) support.  But it could be a chance for Google to supply and support a companion Webcam as a way to purpose this device as a group videophone.

At least for Android users, Google has done the right thing towards having an add-on set-top device that is a known quantity which provides smart TV functionality.

Bouygues Télécom to get rid of the set-top box through a Samsung smart-TV app

Articles – French language / Langue française Flag of France

Bouygues Telecom s’associe à Samsung pour faire disparaître les box TV | 01Net.com

Samsung et Bouygues Telecom s’associent pour faire disparaître le décodeur TV | ZDNet.fr

My Comments

The highly-competitive French Internet and telecommunications market is drawing out another key trend regarding provision of TV service. Nearly every French telco is offering a “décodeur” set-top-box along with their modem-router “box” that is above ordinary for this class of carrier-supplied equipment. It is typically part of the deal when a customer signs up for a single-pipe triple-play Internet service with these operators.

This led to some systems like the Freebox Révolution which demonstrated high “media-centre” capability and even the Freebox Delta being the basis of a France-owned French-speaking voice-driven home assistant platform. I have also seen this level of innovation raise the bar for European personal information/communication technology sector.

But Bouygues Télécom is heading towards the smart-TV approach through the use of their B.TV app that runs on compatible Samsung smart TVs. It is in lieu of a décodeur set-top box that normally is part of the deal for watching the TV channels provided as part of these services.

The single-pipe triple-play package is expected to cost EUR€39.99 per month over a 24-month contract and is available to areas that are served by Bouygues Télécom with fibre-to-the-premises technology. Bouygues Télécom are also offering a Samsung 4K UHDTV for people who are signing up to this deal. This is the Crystal 4K UHD model with a 43” variant for EUR€49, a 55” variant for EUR€199 or a 65” variant for EUR€349.

It is part of a trend affecting the highly-competitive French ISP market to telcos to have a “set-top-box as an app” using smart-TV platforms for their n-box triple-play service, with SFR also on the bandwagon. Here, this will offer the IP-delivered linear and on-demand TV content and a lean-back user interface for the TV service through the app.

Questions that will come up with this app-based approach include whether the app will be delivered to other mobile and connected-TV/set-top-box platforms; along with the availability of a set-top-box for people to use with existing TV sets. It is although these offers will be pitched towards the ownership of certain Samsung TVs but there is the reality of older TVs being pushed to secondary viewing areas. There will also be the issue of maintaining these apps even if the TV or set-top-box manufacturer declares end-of-support on their device.

B.TV is what I would see as part of a Europe-wide effort to provide “set-top-box-free” TV service for IP-based multichannel TV providers including telcos who are part of this game. This is to avoid the need to buy a huge quantity of hardware to get one of these services off the ground.

Consumer Electronics and Personal IT trends for 2020

Every year in January, the Consumer Electronics Show is run in Las Vegas, USA and this show does give a glimpse in to what trends will affect consumer electronics and personal IT. In most cases, these are products that will be on the marketplace this year or products that are a proof-of-concept or prototype that demonstrates an upcoming technology.

The problem is that this exhibition focuses on what will be available in North America but a lot of the technology will be relevant to the rest of the world. In a lot of these cases, localised variants will appear at various trade shows or PR events that occur in Europe or other areas.

As well, the trade-show circuit will attract service-level information-technology companies who don’t need to make hardware or have a hardware platform, or be a content creator. Here, it will be simply about the provision of IT-based services as part of a ubiquitous computing environment including the concept of experience-driven computing.

Connectivity Technology

Over the past year, the two main technologies that were called out regarding online connectivity or the home network were 5G mobile broadband and Wi-Fi 6 (802.11ax) wireless local networks. This is about very-high-bandwidth wireless data communications whether out and about or within your home or other small network.

As various radiocommunications regulatory agencies around the world “open up” the 6GHz waveband for Wi-Fi network use with the USA’s Federal Communications Commission the first to do so, the Wi-Fi Alliance have created a specification identifier for network equipment working this waveband. Here, it is known as Wi-Fi 6E as a way to identify the fact that the device can work the 6GHz waveband, and is in contrast to Wi-Fi 6 (802.11ax) devices that only work the 2.4GHz and 5GHz wavebands.

D-Link DIR-X5460 Wi-Fi 6 router press picture courtesy of D-Link USA

One of D-Link’s Wi-Fi 6 routers that also supports Wi-Fi EasyMesh – setting the standard for home network technology this year

Both these technologies became real with an increase in client devices or small-network infrastructure hardware supporting at least one of these technologies. This included laptop computers and smartphones having this kind of functionality baked in to them as well as more home-network routers, distributed-WI-Fi systems and range extenders being equipped with Wi-Fi 6. There is even the fact that some of the network-infrastructure vendors like Linksys and NETGEAR are offering routers that combine both technologies – 5G mobile broadband as a WAN (Internet) connection and Wi-Fi 6 as a LAN (local-network) connection.

A step in the right direction for distributed-Wi-Fi networks was to see major home-network brands offer routers and/or range extenders compliant to the WI-Fi EasyMesh standard. This allows you to create a distributed Wi-Fi network with equipment from different vendors, opening up the market for equipment from a diverse range of vendors including telcos and ISPs along with a pathway towards innovation in this space.

Bluetooth hasn’t been forgotten about here with the new Bluetooth audio specification being “set in stone” and premiered at CES 2020. This specification, known as Bluetooth LE Audio, works on the Bluetooth Low Energy profile and supports the LC3 (Low Complexity Communications Codec) audio codec that packages the equivalent of an SBC audio stream used by Bluetooth audio setups in half the bandwidth. This allows for longer battery runtimes which will also lead to smaller form-factors for audio devices due to the reduced need for a larger battery.

It also supports multiple independent and synchronous audio streams to be sent from one source device to many sink devices. This strengthens use cases like hearing aids that work with Bluetooth and may supersede the inductive loop as a technology for assisted-listening setups. As well, the multiple-streaming technology will be a boon to applications like multichannel Bluetooth speaker setups; or Bluetooth headphones as part of assistive audio, multilingual soundtrack options or semi-private listening arrangements.

The Bluetooth LE Audio technology is to be released in the first half of 2020 with compatible devices being on the market by 2021. But there will also be the issue of having device support for this technology being baked in to operating systems as a class driver.

Dell XPS 13 2-in-1 Ultrabook - USB-C power

USB 4 will be the next stage for hardware connectivity and will include Thunderbolt 3

As for wired peripheral interconnection, USB 4.0 will be surfacing as a high-speed connection standard for computers and mobile devices. There will be compatibility with Thunderbolt 3 due to Intel signing over the intellectual property rights for that protocol to the USB Implementers Forum. But this may be used by some computer vendors as a product differentiator although the market will prefer that USB 4 computers and peripherals work with those that use Thunderbolt 3. Let’s not forget that the physical connector for USB 4 will be the Type C connection.

Let’s not forget that newer Android phones will use USB Power Delivery as the official standard for transferring power from chargers or powerbanks to themselves. This is about avoiding the use of proprietary fast-charge technologies and using something that is defined by the industry for this purpose.

Computer trends

Lenovo IdeaPad Creator 5 15" clamshell laptop press picture courtesy of Lenovo USA

Lenovo IdeaPad Creator 5 15″ clamshell prosumer / content-creator laptop

At the moment, as I outlined in the article about “prosumer” content creators being identified by computer manufacturers as a significant market segment, this year is being seen as a time to launch performance-optimised computers targeted at this user group. These units will be optimised to work with popular content-creation software in a sure-fire manner.

Let’s not forget that Lenovo is tying up with NEC in order to create the LAVIE computer brand that targets mobile professionals. This was after Toshiba spun off their laptop-computer division as “Dynabook” brand then sold it to Sharp; and Sony sold off their VAIO computer brand with it existing as a premium computer brand. But is this symbolic of what the Japanese computer names are heading towards where they focus on creating premium business laptops and tablets.

As well as offering their newer-generation CPUs, Intel has demonstrated that they can offer their own high-performance personal-computer display infrastructure. They even demonstrated a graphics card that use Intel-designed discrete GPU technology. This leads towards them competing with NVIDIA and AMD when it comes to discrete graphics-infrastructure technology and could lead to a three-way race in this field.

It is alongside AMD placing a lot of effort on their Ryzen CPUs which are leading towards them in a position to effectively compete on a par with Intel’s Core CPUs. As well, Intel and AMD could head towards creating performance computing setups that are based around their CPUs and discrete graphics infrastructure technology, including setups that have the CPU and discrete GPU on the same silicon.

There is also an increase in the number of “Always Connected PCs” that run with ARM RISC microarchitecture rather than the traditional Intel i86/i64 CISC microarchitecture. They will be about operating on batteries for a very long time and have 4G, if not 5G mobile-broadband modems with classic SIM or eSIM service authentication. Most likely I would see them as being the direction for portable mainstream business computing.

Dell G5 15 Special Edition budget gaming notebook press picture courtesy of Dell USA

Dell G5 15 Special Edition budget gaming laptop with AMD Ryzen and Radeon silicon

For gaming, Dell has premiered a budget gaming-grade laptop that uses an AMD Ryzen CPU and an AMD Radeon graphics processor but is styled like their other “G Series” gaming laptops. As well, Lenovo took an interesting step with one of their gaming laptops by using Intel integrated graphics processors for its graphics infrastructure while equipping it with a Thunderbolt 3 port. Here, the user is to buy an external graphics module, typically the Lenovo BoostStation card-cage unit which is their first product of its kind that they released, to have the machine perform at its best. What this is about is a trend towards creating an entry-level performance laptop product range, very similar to buying the increased-performance “GT” variant of a popular family car model.

Lenovo ThinkPad X1 FOLD prototype folding-display computer press picture courtesy of Intel USA

Co-engineered by Intel and Lenovo, ThinkPad X1 FOLD is a foldable-screen device built on the Intel Core processor with Intel Hybrid Technology (code-named “Lakefield”). (Credit: Lenovo) – an example of what folding computers are about

 

Another trend that is being shown frequently is multiple-screen or folding-screen portable computers. This is being promoted by Intel and Microsoft in the context of Windows 10X and newer Intel chipsets. It is being driven by the multiple-screen or folding-screen smartphone that Samsung and others are on the verge of releasing as finished products. But this technology will have a limited appeal towards early adopters until it is seen as legitimate by the general user base.

As far as small-form-factor desktop computers are concerned, Intel is working towards a modular “next unit of computing” platform which has the whole computer system on a card the same size as a traditional PCI expansion card. This platform, known as Ghost Canyon uses the “Compute Element” which is the user-swappable card, is intended to bring hack the joys of us upgrading a computer’s performance by ourselves even if we go for a smaller computer platform.

Connected-TV technology

This year has heralded interest in 8K UHDTV which has effectively twice the resolution of 4K UHDTV. As well, the 8K Association has been formed in order to set standards for domestic 8K UHDTV applications and promote this technology.

It is in conjunction with ATSC 3.0, also known as NextGenTV, being premiered at CES 2020 as a new direction for free-to-air TV in the USA. It us being valued thanks to people moving away from cable and satellite pay-TV services towards Netflix and other video-on-demand services augmented by free-to-air TV. Here, it will allow Americans to benefit from 4K UHDTV and Dolby Atmos technology via the TV antenna. Like with DVB and HBBTV-based standards used in Europe and Oceania, this technology combines the over-the-air signal with broadband Internet data to achieve advanced TV experiences.

There is also increased robustness as far as antenna-based reception is concerned which may allow for use of indoor antennas without their associated problems. As well, mobile users will benefit from this newer technology for on-the-road viewing. But there will also be an emphasis towards broadcast-LAN operation with one tuner offering a broadcast signal amongst multiple TVs. Users can upgrade their existing televisions to this technology by connecting an ATSC 3.0 set-top box to their TV as they see fit, but there will be some TVs, most likely “living-room” models from a few manufacturers, that will support this standard.

The 4K AMOLED screen is entering the “Goldilocks” territory when it comes to product price and screen size – not too big and expensive, not too small or cheap, but just right. It is seen by the trade as a “mid-market” territory but, for a TV, it is about something that appeals to more people without being too ostentatious or requiring one to pay a price’s ransom.

The advantage it has over the LCD screen that rules this market territory is to have increased contrast and richer colours, something that those of you who have a smartphone or tablet with an OLED display benefit from. As well, it is a technology that legitimises the high-dynamic-range and wide-colour-gamut video reproduction technology being pushed by the film and video industries.

Here, Sony released the first 48” 4K AMOLED screen that would be able to fit most viewing areas. This includes apartments and small houses as well as use in bedrooms, or secondary lounge areas including living rooms which aren’t frequently used for watching TV. As well, some AMOLED TV manufacturers are pitching sets that cost under US$1000. Here, this price point puts the AMOLED TV within reach of most middle-class families who are considering upgrading to this kind of technology without paying a price that sounds too vulgar.

Another trend affecting TVs is support for variable high refresh rates. Here, it appeals towards games consoles being able to work with game-optimised variable-refresh-rate monitors typically partnered with PC-based desktop gaming rigs, offering the same kind of display refresh rate as the display card on a gaming-rig PC would offer. This is being factored in because the large-screen TV is being valued in the context of gaming, especially with one-machine multiple-player games or the excitement of playing a favourite game on that big screen.

As well, I see the Apple TV and Android TV platforms as dominant smart-TV / set-top-box platforms due to the existence of strong code bases, strong developer communities and a well-nurtured app store. Here, the Android platform will appeal to TV vendors who haven’t invested in a smart-TV platform along with some third-party set-top box vendors. But the Android TV platform as a set-top-box platform has to be disassociated from the so-called “fully-loaded” Android boxes that are sold online from China for access to pirated TV content.

This is being driven by an avalanche of video-on-demand services that will appear over this year. Some of these will be subscription-based and offer new original content produced by the service’s owner while others will use advertising, perhaps as part of a freemium arrangement, and work heavily on licensing deep back-catalogue material. There will also be an effort amongst the new video-on-demand providers to take an international approach, appearing in multiple markets around the world, most likely with the goal of licensing content in all international markets concurrently.

It will even lead to each content-production name having its own video-on-demand service that primarily hosts content from its stable. But the question that will come about is how many video-on-demand subscriptions will we be having to budget for and maintain if we want content that reflects our choices.

Audio Technology

The DAB+ digital broadcast radio platform is increasing its footprint within Europe and across some parts of Africa and Asia. It includes some European countries like Norway and Switzerland moving their broadcast infrastructure away from AM and FM radio to this technology.

Pure Sensia 200D Connect Internet radio

Pure Sensia 200D Connect Internet radio – a representative of the current trend towards the “hybrid radio” concept

Here, it would be about an increased variety of devices that have broadcast-radio reception functionality based on this platform, including those that have Bluetooth and/or Internet-radio functionality. As well, more vehicle builders are being encouraged to supply DAB+ radios as factory-standard in all of their vehicles. Let’s not forget that value-priced DAB+ and Internet radio equipment will be equipped with a colour display that shows things like station branding or album cover-art while you listen to that station.

RadioDNS will be something that facilitates a hybrid broadcast-broadband approach to broadcast radio. This will include the ability to switch between broadcast-radio channels and an Internet radio stream for the same radio station or allow for richer supporting content to appear on the set’s display. It can also be about a “single-dial” approach to finding stations on broadcast and Internet bands. But RadioDNS has been given more “clout” in to the USA due to it being able to work with AM, FM or HD Radio (IBOC digital radio on AM and FM) which is used there.

Sonos’s partnership with IKEA, the furniture store who sells furniture that you assemble yourself with an Allen key, is demonstrating that a high-end multiroom-audio platform can be partnered with a commodity retail brand. What it could lead to is an incentive to build these kind of platforms around a mixture of premium, value and budget units, allowing for things like a low-risk “foot-in-the-door” approach for people starting out on that platform or people who have the premium equipment building out their system with cheaper equipment in secondary listening areas. It could even put pressure on the industry to adopt a common standard for multiroom-audio setups.

The streaming audio-on-demand scene is moving in a manner as to shore itself up against Spotify. Initially this is about offering either an advertising-supported free limited-service tier as what Amazon and Google are doing, or to offer a premium service tier with a focus on CD-quality or master-quality sound which is what Amazon is doing. But it could easily go beyond the “three-tier service” such as improved playlists, underrepresented content, support for standalone audio equipment, and business music services. As well, your ISP or telco could be providing access to a streaming-audio service as part of their service package or you buy a piece of network-enabled audio equipment and benefit from reduced subscription rates for an online music service.

The headphone scene is setting some strong contenders when it comes to excellent value-for-money for noise-cancelling Bluetooth headsets.

Bose initiated this battle with the QuietComfort 35 II headphones with the technological press’s reviewers seeing them as a standard setter for this class of headset. Then Sony introduced the WH1000XM3 headphones and these were seen on a par with the Bose cans but at a more affordable price with some press using terms like “Bose-killers” to describe them. Bang & Olufsen came in to the party and offered a premium noise-cancelling Bluetooth headset known as the Beoplay H9. But lately Bose also answered Sony by offering the Noise Cancelling 700 headset that effectively did that job in a minimalist form. This is while Sony are intending to launch the WH1000XM4 this year to raise the bar against Bose and their current product.

As far as “true wireless” active-noise-cancelling earbuds are concerned, Apple with their AirPods Pro and Sony with their WF1000XM3 have established themselves at the top of the pack for excellence. What I see of this is someone else could answer them to achieve that same level of excellence especially at a value price. This product class is also likely to benefit from the Bluetooth LC Audio specification due to the requirement for a small battery in each earbud and the small size of each earbud.

What Apple, Bose, Sony and B&O are highlighting is that they could easily compete with each other to achieve excellent products when it comes to headphones you use with your laptop, smartphone or tablet. It could even be a chance for other companies to join in and raise the bar for premium everyday-use headset design, including the idea of having audiophile headphone qualities in this class of headset.

Voice assistant platforms and ambient computing

Amazon Alexa and Google Assistant will still bring forth newer devices, whether in the form of speakers or displays. But Amazon Alexa and Microsoft Cortana will be part of the Open Voice Initiative allowing the same physical hardware to handle multiple voice assistant platforms.

A question that will arise through this year is whether there will be a strong direction towards having these devices work as a fixed audio or video telephony endpoint. This is whether the device works in a similar fashion to the classic landline telephone service with its own number; or as an extension to a smartphone that is part of a mobile telecommunications service.

The voice-assistant platforms will end up becoming part of an ambient computing trend that is underscored by facilitators like Internet of Things and distributed computing. Here, it is about computing that blends in with your lifestyle rather than being a separate activity.

As far as the Internet Of Things is concerned, the Connected Home over IP protocol was set in stone. This effort, facilitated by Amazon, Google and Apple with the oversight of the Zigbee Alliance, is about an IP-driven Internet-Of-Things data transport architecture. The idea is to do away with protocol gateways which were being used with various smart-home applications but the manufacturers were goading consumers to use their own protocol gateways with their devices rather than a third-party solution. There will be an emphasis on a safe secure interoperable Internet-of-Things network.

Data security and equipment maintenance in our personal and business lives

The Social Web will be considered a very important part of our lives with us primarily benefiting from it on tablets, smartphones or highly-portable laptops.

But it will still be a key disinformation vector. One of the new methods expected to be exploited this year is the creation of deepfakes. These are audio and video items created using artificial intelligence to make it as though a person said something when they didn’t. There will even be the ability to make the voice or face of a deepfaked person appear older or younger than they were when they were recorded, while make the voice or face appear as fluid as that of a real person.

Here, it will be used as a cyber weapon to create political, social and business instability by these representing our leaders whether they be in government, business or other circles. The deepfake will also be of value as a phishing tool in order to make the threat or plea appear to be more authentic to the victim.

As well, ransomware will begin to take on a network-wide dimension and affect business and service availability. Sensitive data, whether of a personal or business nature, will end up becoming the bargaining chip for ransomware hackers. This is in contrast to access to a computer user’s data resources which was often the case with ransomware.

The Internet Of Things will also be considered a continual security risk especially due to poor software and firmware quality control. It will lead to a conversation regarding the maintenance of our online devices through their lifecycle, including making sure they are running software that is stable and secure.

Then there is the “end-of-support” issue where a manufacturer ceases to show interest on older online devices that are currently in use. That is a question that is surfacing when one invests a significant amount of money in to the devices and people don’t want to throw out older equipment just because the manufacturer doesn’t want to support it anymore. It also goes against the grain of the post-Global-Financial-Crisis attitude most of us have adopted where we don’t want to support a throwaway society but want to see what we buy exist for the long haul.

The Sonos debacle raised the issue about what level of functionality the user should expect from their device along with how platform-based setups consisting of legacy and newer devices should behave. It also raised the issue of keeping the device’s software stable and secure.

Conclusion

This year will be considered a very interesting time for our online life as we see improvements to existing technologies along with newer conversations about how system-based technologies continue to evolve with a secure stable mindset.

USB hubs and dedicated-function devices–issues that may be of concern

There are many of the USB hubs that allow multiple USB devices to be connected to the one USB port. As well, some devices like external hard disks and keyboards are being equipped with their own USB hubs.

Brother HL-L8350CDW colour laser printer USB walk-up socket

USB sockets on printers like this Brother colour laser won’t easily support USB hub operation even if they have a use case for that application

The use of a USB hub is also used as an approach for creating multiple-function USB peripheral devices. Similarly, a device with multiple USB sockets for connecting peripheral devices would have the socket collection seen as a “root hub” if one controller chipset looks after that socket collection. It can also appeal to dedicated-function devices like routers, NAS devices, home entertainment or automotive infotainment setups offered in the aftermarket context where the manufacturer sees these devices as the hub of a system of devices.

USB hubs are divided between the “bus-powered” types powered by the host device and the “self-powered” types that have their own power-supply. The latter type can be a USB device like a printer or external hard disk that has its own power supply or a “bus-powered” USB hub that has a DC input socket for a power supply so it can become a “self-powered” hub.

Belkin USB hub

A typical USB hub which may cause problems with concurrently running multiple devices from a dedicated-function device

The idea of implementing a USB hub with a dedicated-function device can have a strong appeal with a variety of device types and combinations. For example, a router would implement a USB port for connecting a USB Mass-Storage Device like an external hard disk so it can become its own file server but also see this port for use with a USB mobile-broadband modem as a failover Internet-connection option. Or a business-grade printer which supports PIN-protected “secure job release” may use a keypad compliant to USB Human-Interface-Device specifications connected to its USB port which facilitates “walk-up” printing from a USB memory key. Even a Smart TV or set-top box may use the one USB port for viewing files from one or more Mass-Storage devices and / or work with a Webcam and a software client to be a group videophone terminal.

Technics Grand Class G30 hi-fi system with media server press image courtesy of Panasonic

USB sockets on consumer-electronics equipment may not properly support USB hubs

To the same extent, this could be about a setup involving a multifunction peripheral device. An example of this would be a USB keyboard with an integrated pointing device like a trackpad, trackball or thumbstick being connected to a games console or set-top box, with this setup allowing for the pointing device serving to navigate the user interface while the keyboard answers text-entry needs.

A problem that can occur with using USB hubs or hub-equipped USB peripherals with dedicated-function devices like printers, NAS devices or consumer-AV equipment is that such devices may not handle USB hubs consistently. For example, a USB keyboard that has a hub function may not be properly detected by a set-top box or games console.

This can happen due to a power limit placed on the host’s USB port, which can affect many devices connected behind a bus-powered USB hub. Or a very common reality is that the firmware for most dedicated-function devices is written to expect a single USB device having only one function to be connected to the device’s USB port.

What needs to happen is for a dedicated-function device to identify and enumerate each and every USB peripheral device it can properly support that is connected to its USB port whether directly or via a hub. This would be based on how much power is comfortably available across the USB bus whether provided by the host or downstream self-powered USB hubs. It is in addition to the device classes that are supported by the host device to fulfil its functions.

I previously touched on this issue in relationship to USB storage devices that contain multiple logical volumes being handled by dedicated-function devices. This was to address a USB memory key or external hard disk partitioned to multiple logical volumes, a multiple-slot memory-card adaptor presenting each slot as its own drive letter or devices that have fixed storage and removeable storage. There, I was raising how a printer or a stereo system with USB recording and playback could handles these USB devices properly.

Then the device may need to communicate error conditions concerning these setups. One of these would be a insufficient-power condition where there isn’t enough power available to comfortably run all the devices connected to the USB port via the hub. This may be with situations like external hard disks connected to the host device via a bus-powered hub along with other peripherals or a self-powered hub that degrades to bus-powered operation due to its “wall-wart” AC adaptor falling out of the power outlet or burning out. Here, such a status may be indicated through a flashing light on a limited-interface device like a router or a USB “too many devices” or “not enough power” message on devices that have displays.

If the USB bus exists with the hub in place but none of the connected devices are supported by the host’s firmware, you could see an error message with “unsupported devices” or “charging only” appear on the device. Otherwise, all supported devices would then be identified and enumerated no matter where they exist in the USB chain.

In this kind of situation, there would be an emphasis on using class-driver software for the various USB Device Classes that are relevant to the device’s functionality although there are some situations like USB modems may call for device-specific software support.

What would be essential for the USB hub or multifunction device to work properly with a dedicated-function device is that the device’s firmware has to support the USB Hub device class, including providing proper and consistent error handling. To the same extent, AC-powered devices like printers or home-entertainment equipment would need to provide a power output at its USB ports equivalent to what is offered with a regular desktop computer’s USB ports.

TVs to work with Google Home and Amazon Alexa

Articles

LG’s 2018 TVs get faster and smarter with Google Assistant, Alexa | Engadget

LG 2018 TVs tap Google Assistant, Alexa for voice control | CNet

NVIDIA Shield to support Google Assistant | CNet (Video – Click or tap to play)

My Comments

A trend that is appearing for this year is to see Smart TVs equipped with the ability to work with Google Assistant or Amazon Alexa. In this case, there will be a microphone integrated in the remote control or the TV set and Google Assistant will reply through the TV’s speakers. The Amazon Alexa Skill that some manufacturers will offer will have access to some but not all of the TV’s functionality through your Amazon Echo or Alexa-compatible device.

Initially Sony had rolled out an Android TV software update to enable Google Assistant to work on their Android-based Smart TVs, while they have an Amazon Alexa Skill in beta-testing.

Now LG are building in Google Assistant in to their webOS Smart TVs which will have access to the EPG as well as functions essential to watching TV. It will also have the same control path as Google Home when it comes to controlling your smart-home devices and if you run a Google Home smart speaker, you could ask Google Assistant to do things like turn on the TV or change channels without needing the TV’s remote. They are also offering an Amazon Alexa Skill for those of you using Amazon Echo but this will provide a limited level of control over your LG TV.

NVIDIA has answered the TV-ownership reality that TV sets aren’t necessarily disposable by rolling out the Google Assistant to their Shield Android TV games console. Here, you can add Google Home control to your existing TV along with the ability to ask questions of Google Assistant. This is facilitated with integral microphones in its game controllers and remote control and Google Assistant replies through the connected TV’s speakers.

This highlights the market reality that TVs and video peripherals will be required to work with one or more of the voice-driven home assistants whether as an endpoint or as a function set added on to the home-assistant platform.

Your XBox One now has direct access to your Dropbox media pools

Article

XBox One games console press photo courtesy Microsoft

Now you can have access to the pictures and videos on your Dropbox account through this games console

Dropbox Debuts App for Xbox One | Windows Supersite

Dropbox Now Has An Xbox One App | The Verge

From the horse’s mouth

Dropbox

Blog Post

Download Link

Microsoft Store (Free)

My Comments

Some of you may be exploiting Dropbox as a media pool for the various special occasions in your family’s or friends’ life. This is because of the ability to share photos at best quality with those you want to share them with, including the ability for you to have people contribute photos and videos to the same Dropbox folder you have for that purpose.

In HomeNetworking01.info, I had outlined how you can integrate your Dropbox media-pool folders with your DLNA-capable NAS and Smart TV by copying them a folder on that same NAS. The use cases I was calling out regarding Dropbox media-pool folders include special occasions such as weddings or major birthdays, the children growing up including pictures of the new baby, or memorialising a loved one who had passed away including choosing the pictures to show at their funeral.

The Dropbox app for XBox One

XBox One connected to Dropbox concept diagram

This is how the XBox One can fit in to the Dropbox ecosystem

But you can have direct access to these media pools thanks to Dropbox’s first effort to target consumer-electronics devices. Here, they wrote up a native client program for the Microsoft XBox One games console. It has been achieved thanks to the ability provided by the Microsoft Universal Windows Platform to allow one to create a piece of software for a Windows 10 regular computer, a Windows 10 phone or an XBox with minimal effort to cater to that new device.

What you can do is that you can view the photos and videos and play audio files in all of the folders in your Dropbox account through your large-screen TV connected to the XBox One.

Here, you can operate its user interface using one of the XBox game controllers or the XBox Media Remote, presenting that kind of user interface expected for consumer-electronics devices such as heavy reliance on the D-pad buttons on the remote. As well, the visual interface is optimised for the 10-foot “lean-back” experience associated with the TV screen and software destined for that use case.

Ability to use USB storage devices with the Dropbox app on XBox One

You can also upload files from attached USB Mass-Storage devices to your Dropbox using this same client, which can come in handy when you want to deliver photos from your digital camera’s SD card to that media pool.

Similarly, you can download and copy the files from your Dropbox account to an attached USB Mass-Storage device. A use case for this function would be to copy choice photos from that Dropbox media pool to a USB thumbdrive that you hand over to a digital print shop like most of the office-supply stores or camera stores so you have snapshots to put in that album or show to others; or to show in an offline environment.

The ability to transfer files between your USB storage device and your Dropbox folders using the Dropbox app on the XBox One means that the largest screen in the house makes it easier to make a better call about what pictures and videos should be contributed or taken further. This is due to the fact that two or more people can see a larger image to make that better call.

Conclusion

What Dropbox is doing with their XBox application is to prove that they can write a native front-end program for their online storage service that is relevant to consumer-electronics devices and is presented with the 10-foot “lean-back” experience. Who knows if Dropbox will develop native client software for other smart-TV, set-top box and games-console platforms to allow users to gain direct access to this online service from the biggest screens in the house.

You could be using your phone to sign in to Facebook on the big screen

Article

Apple TV 4th Generation press picture courtesy of Apple

You could be able to log in to Facebook on this device using your smartphone’s Facebook client

Facebook Login Updated for tvOS, FireTV, Android | AdWeek SocialTimes

From the horse’s mouth

Facebook

Developer News Press Release

Improving Facebook Login For TV and Android

My Comments

A holy grail that is being achieved for online services is to allow users to authenticate with these services when using a device that has a limited user interface.

TV remote control

A typical smart-TV remote control that can only offer “pick-and-choose” or 12-key data entry

An example of this is a Smart TV or set-top device, where the remote control for these devices has a D-pad and a numeric keypad. Similarly, you have a printer where the only interface is a D-pad or touchscreen, with a numeric keypad only for those machines that have fax capabilities.

Here, it would take a long time to enter one’s credentials for these services due to the nature of the interface. This is down to a very small software keyboard on a touchscreen, using “SMS-style” text entry on the keypad or “pick-and-choose” text entry using the D-pad.

Facebook initially looked at this problem by displaying an authentication code on the device’s user interface or printing this code out when you want to use it from that device. Then you go to a Web-enabled computer or mobile device and log in to facebook.com/device and transcribe that code in to the page to authenticate the device with Facebook.

Here, they are realising that these devices have some role with the Social Web, whether to permit single sign-on, allow you to view photos on your account or use it as part of a comment trail. But they also know that most of us are working our Facebook accounts from our smartphones or tablets very frequently and are doing so with their native mobile client app.

But they are taking a leaf out of DIAL (DIscovery And Launch) which is being used as a way to permit us to throw YouTube or Netflix sessions that we start on our mobile devices to the big screen via our home networks. It avoids a long rigmarole of finding a “pairing screen” on both the large-screen and mobile apps, then transcribing a PIN or association code from the large screen to the mobile client to be able to have it on the TV screen,

This is where you will end up authenticating that big-screen app's Facebook login request

This is where you will end up authenticating that big-screen app’s Facebook login request

What Facebook are now doing for the 4th generation Apple TV (tvOS) and Android-based TV/video peripheral platforms (Android TV / Amazon FireTV) is to use the mobile client app to authenticate.

Here, you use a newer version of the Facebook mobile client, the Facebook Lite client or the Google Chrome Custom Tabs to authenticate with the big screen across the home network. The TV or set-top device, along with the mobile device running the Facebook mobile client both have to be on the same logical network which would represent most small networks. It is irrespective of how each device is physically connected to the network such as a mobile device using Wi-Fi wireless and the Apple TV connected via HomePlug AV500 powerline to the router for reliability.

What will happen is that the TV app that wants to use Facebook will show an authentication code on the screen. Then you go to the “hamburger” icon in your Facebook mobile client and select “Device Requests” under Apps. There will be a description of the app and the device that is wanting you to log in, along with the authentication code you saw an the TV screen. Once you are sure, you would tap “Confirm” to effectively log in from the big screen.

At the moment, this functionality is being rolled out to tvOS and Android-based devices with them being the first two to support the addition and improvement of application programming interfaces. But I would see this being rolled out for more of the Smart TV, set-top box and similar device platforms as Facebook works through them all.

Spotify login screen

This kind of single-sign-on could apply to your Smart TV

One issue that may have to crop up would be to cater for group scenarios, which is a reality with consumer electronics that end up being used by all of the household. Here, software developers may want to allow multiple people to log in on the same device, which may be considered important for games with a multiplayer element, or to allow multiple users to be logged in but with one user having priority over the device at a particular time like during an on-screen poll or with a photo app.

Another question that could be raised is where Facebook is used as the “hub” of a user’s single-sign-on experience. Here, an increasing number of online services including games are implementing Facebook as one of the “social sign-on” options and the improved sign-on experience for devices could be implemented as a way to permit this form of social sign-on across the apps and services offered on a Smart TV for example. It could subsequently be feasible to persist current login / logout / active-user status across one device with all the apps following that status.

Other social-media, messaging or similar platforms can use this technology as a way to simplify the login process for client-side devices that use very limited user interfaces. This is especially where the smartphone becomes the core device where the user base interacts with these platforms frequently.

LG puts downward pressure on OLED TV prices

Article

OLED TV from LG drops to lowest price of the year | CNET

CNET video about the LG OLED TVs – Click / Tap to play

My Comments

LG is pulling out the stops to make the OLED-based 4K flat-screen TVs become in reach for most consumers. These sets use the same display technology as a lot of the high-end Android phones like the Samsung Galaxy S and Note series, with this technology allowing for improved contrast and black levels as far as the picture goes. It is because the pixels light up under their own power and turn off when it is black, rather than using white LEDs as a backlight for a colour liquid-crystal display with the corresponding light leakage that can occur wherever it is black.

But another advantage that OLED has allowed for when it comes to product design is that the manufacturer can work towards a very thin product

For example, in the USA, they are offering the B6 series of 55” and 65” 4K HDR-capable sets at the price of US$2000 for the 55” variant (OLED55B6P) and US$3000 for the 65” variant (OLED65B6P). This is effectively a price reduction of US$500 for the 55” model and US$1000 for the 65” model.

Even Australian viewers haven’t missed out on the promotion effort with LG and Harvey Norman promoting the OLED smart-TV range through a TV-advertising campaign ran over the last few weeks, as a run up to the Christmas shopping season.

Personally, I could see this as a sign that OLED for large displays could be coming cheaper and more as a viable competitor to the LCD technology. This is more so for those of us who value the high contrast in the pictures that we see, especially if we work with high-quality photos and videos.

You can start and stop Google Chromecast with your TV’s remote

Articles

You Can Now Control Your Chromecast With A Normal TV Remote | Gizmodo

Chromecast now works with your TV’s remote control | Medium

You Can Now Play Or Pause Chromecast Videos With Your TV’s Remote | Lifehacker

My Comments

This can now control your Chromecast

This can now control your Chromecast

The $49 Google Chromecast dongle is able to stream from your smartphone, tablet or computer to your HDMI-equipped TV or projector via your Wi-Fi-equipped home network.

The HDMI specification includes HDMI-CEC (Consumer Electronics Control) functionality, typically presented by equipment manufacturers under their own marketing names like Anynet+, VIERA Link, BRAVIA Link and REGZA Link. Here, this allows for “one-touch start” where a Blu-Ray player or similar device wakes up the TV and, where applicable, home-theatre amplifier, and selects the input it is connected to while the source device prepares to play. Similarly, it allows for “one remote control” operation of multiple video devices such as to use your TV’s remote control to navigate the menus on a DVD that is in a separate Blu-Ray player that is connected to the TV, another way to simplify how your AV setup is operated.

The Google Chromecast had a basic level of HDMI-CEC functionality where it can wake up your HDMI-CEC-capable TV and amplifier and select the input it is connected to if you start streaming through the Chromecast with your phone or computer. This reduced the confusion associated with operating it somewhat.

But, thanks to a new firmware update, you can start and stop your Chromecast content using the play and pause buttons on your TV’s remote control. This includes the ability to pause content using the TV’s remote control and resume it with the device you are streaming it from or vice versa. This can come in handy where you just want to use the device nearest to you to pause it or get it going quickly.

Google could see more potential with HDMI-CEC and the Chromecast. For eample, they could exploit the remote control’s D-Pad as a way of navigating onscreen menus or “paging through” photos in a collection for example. It could also give the likes of Apple something to worry about as HDMI-CEC becomes a desireable feature for platform-based set-top devices.