Tag: Steam by Valve

Competition arises for the online games storefront

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GOG Galaxy client app (Windows)

GOG Galaxy client app (Windows)

Steam vs. GOG Galaxy: Which is service better for PC gamers? | Windows Central

Why I’m switching from Steam to GOG for PC gaming | Windows Central

From the horse’s mouth

Good Old Games (GOG)

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Galaxy client app

My Comments

When computer games developers moved away from delivering their game software to regular-computer users from packaged media to “download-to-own” digital delivery, there wasn’t really any competition. The options that become available were to supply the software through an online storefront that the developer creates for their imprints, a platform-specific app store run by the operating-system developer like Apple’s Mac App Store or Microsoft’s Windows Store, or to end up using Valve’s Steam online storefront.

Steam – the established games storefront

Steam was considered a good-quality online games storefront and gaming community but they got to that point where they became too proud of themselves and started to strip away desirable features or throw their weight around such as banning users for offering negative reviews.

The competition that is now rising up is Good Old Games or GOG for short. This electronic storefront and gaming community ran by CD Projekt have answered what computer gamers have always wanted. One of these is to offer value for money such as offering DLC (downloadable content – the extra content that extends a game’s value) as though it is part of the game rather than a separate title. Another was to offer DRM-free games that are really “download-to-own” along with underscoring an honour-driven carrot-based approach to tackling software piracy.

This means that you could do something like run the game without needing to be signed in to the storefront or be connected on the Internet. This can be of a bonus with those of us who use a laptop for gaming while away from home and you don’t have to lose your gaming content if GOG collapsed or was taken over by someone else. Some games can also benefit by allowing users to install copies of the game on multiple computers connected to the same network thus opening up to traditional network-based multi-player multi-machine gameplay. Thee is still the ability to save your game in the cloud along with a chat community which you would want to log in for.

One of the key features being drawn out is for GOG to support reissues of vintage and classic game titles. Here, they have revised these games to convey the same legacy feel that they offered yet are able to have them run on today’s hardware.

What I like about the rise of competition in the online retail games storefront space is that everyone involved has to treat their customers better and underscore value for money when it comes to selling games. It also means that there is pressure for these storefronts also to treat the games developers fairly and provide more avenues for these studios to sell their wares, rather than the developers having to reinvent the wheel by creating their own storefront every time they want to sell their games online in a location other than Steam or platform-specific app stores.

It could be seen as GOG being like the “indie” bookstore, record store or video store that appear in inner-urban areas of the major cities, the college towns or other areas that have that “cool” factor. This is compared to Steam positioning itself like one of the major book, music or video store chains that appears in most suburban areas or regional cities.

Similarly, it could open up the idea of Amazon and other online storefronts reaching towards the “regular-computer” gaming scene by setting up their own gaming storefronts. Here, it can lead to a vibrant multi-platform regular-computer (Windows/Mac/Linux) gaming marketplace that pleases both the gamers out there as well as the games developers including the indie studios. As well, like what is happening with the video-on-demand marketplace, it can open up the idea of niche gaming storefronts that cater to particular classes of gamers.

It is the sign of things to come for regular-computer gaming to see multiple retail online games storefronts starting to appear thanks to GOG.

Moving those games to another hard disk without breaking them

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Windows Explorer (File Explorer) - two or more hard disks

Two or more hard disks or partitions on your computer may make you want to move games to the larger disk

How To Move A PC Game To Another Hard Drive (Without Re-Downloading It) | LifeHacker

New Information

How to Move Microsoft Store Games To A Different Partition | Next Of Windows

How to Move GOG Games to Another Drive or Computer | iFindSoft

My Comments

You may have two hard disks in your tower-style desktop computer, or the main hard disk is partitioned in to two spaces and you want to move your games to the secondary disk or partition. Or you are running a laptop with a small hard disk and want to use a USB external hard disk for your games.

External hard disk

An external hard disk could be useful for offloading games from your laptop

This may come across as being very difficult for games based on game managers like the Steam or Origin systems, or the Microsoft Store; which typically put all the software on the main disk or partition i.e. Drive C: . But how can you move an existing library out to the other disk or partition or to an external hard disk?

Steam startup screen

Steam – one of the most common games managers

One way is to use a utility like the “Steam Mover” utility to move the files and create symbolic links (system references) to them.

Another way would be to use the game manager to logically move the games across to the other storage location. This is simply by redefining where the game library should be for each of the games.

Steam

  1. Steam - Settimgs - Downloads menu

    Steam – Settimgs – Downloads menu

    In Steam, you use the “Add Library Folder” option in Settings>Downloads>Steam Library Folders to create the new library folder on the disk or partition you are moving your library to.

    Library Folders list in Steam

    Library Folders list in Steam

  2. Then you would need to add a “steamapps” folder to that folder you created in the previous step and insert in to that a “common” folder using File Explorer (Windows Explorer in Windows 7 and earlier). Then you copy the game folders using File Explorer from the existing steamapps\common folder to the newly-created steamapps\common folder.
  3. Using Steam, you then right-click on the game and select “Delete Local Content” to logically uninstall the game at its old location, then click the Install button to logically install the game at its new location. This routine is about creating new logical references to the game’s new location.

Origin

  1. In Origin, you just create a folder in the new location for the games using File Explorer then copy the games over to that location.
  2. Then you start Origin and go to the “Application Settings>Advanced” menu and update the Downloaded Games option to reflect the games’ new locations. This step tells Origin where to download games files for newer games purchases.
  3. Then you would have to go to the My Games view and tell Origin to re-install the games by clicking “Download”. Here, the games aren’t being drawn down from Origin’s servers but are having logical changes to point to the new location.

Microsoft Store

  1. Click on “Settings” which is the “gear” icon within Windows, then open “Apps And Features” or “Apps” depending in how old your Windows 10 build is
  2. Find the game you want to move and click the “Move” button. You will see a list of volumes you can move your game to.
  3. Select that volume to begin the software move process.
  4. Beware not all games offered through Microsoft Store will offer this simplified software-move experience

GOG Galaxy

Most games installed through GOG Galaxy will be simple to move if you are familiar with the Windows Explorer or similar file managers.

  1. Use Windows Explorer to create a folder on your destination hard disk called “GOG Galaxy”. Then, within that folder, create another folder called “Games”.
  2. Again use Windows Explorer to “copy and paste” the game folder from “C:\Program Files” or “C:\Program Files (x86)” folder to the “GOG Galaxy\Games” folder you have created on your destination hard disk or partition. You will find the game folders in the “GOG Galaxy\Games” within the abovementioned Program Files folder..
    It will be more likely for those of us running a 64-bit Windows computing setup to have these games in the “C:\Program Files (x86) folder due to them being written for 32-bit Windows computing setups.
  3. Run the GOG Galaxy software and  reimport the games you have moved to the secondary hard disk. Here, you click the “gear” icon at the top right of the GOG user interface. Then you select “Add Games And Friends”, then “Scan Folders for GOG Games”.
  4. You will be asked to find the folder where you moved your game to. Once you select this folder, you will find that GOG Galaxy will integrate the data that is in the new location.
  5. On the other hand, you may then have to run GOG Galaxy and enter the “Add Games And Friends” menu. Here, you would select “Add Game Manually”. Then you select the game’s title and be required to look for and select the game’s primary executable file which has the game’s title.

Different game installers may use different methods for shifting the logical position of your game library or allowing to move games between one or more libraries.

A problem that may surface with this kind of routine is that if Windows decides to allocate a different drive letter to your removeable storage device every time you connect it, you may end up with unreliable operation. Here, you may have to run the “Download” or “Install” routine to logically update the game manager to the current drive-letter location.

This situation could be easily redressed by integrating library management functionality in to game-manager or app-store software so you can determine where to shift games or other programs. As well, the game manager could reference volumes by volume-names as well as drive letters.

Similarly, game managers or app stores focused on games could simplify the process of setting up games to run entirely from USB memory keys or USB hard disks in a manner to facilitate portable play. This could include installing a copy of the game manager on the medium, managing multiple titles on one medium along with storing the state of play on that medium.

Update:

15 December 2020

Added information for Microsoft Store and GOG Galaxy

Alaskan fables now celebrated as video games

Article NeverAlone screenshot courtesy of E-Line Media

Native Alaskan fables are now an endearing video game | Mashable

From the horse’s mouth

E-Line Media

Never Alone

Product Page

My Comments

As the indie video-game scene gains more exposure and opportunities, there is an increasing amount of room for more folk tales and fables to be expressed in an interactive form. This has been brought about by studios who want to offer a standout title that will attract new interest rather than the “same old same old”, some I had noticed when I visited PAX 2014 where a lot of games that were “out of the ordinary” were being showcased.

NeverAlone screenshot courtesy of E-LineAn example of this are the Alaskan fables that have been part of the Iñupiat people, one of the indigenous tribes that existed in that state. Here, as these tribes become urbanised, there is a fear that such folklore could be lost.

But an independent games studio had worked with the Cook Inlet Tribal Council to develop “Never Alone”which is a game that has a story centred around the tribe’s folklore. Here, the storyline is based around Nuna, a girl who is searching for the cause of a terrible blizzard that affected their village. The tribal leaders saw this as a way to convey the stories and provide a positive image to the indigenous people in Alaska.

It was also based around E-Line Media, an entertainment group founded by Alan Gershenfeld, who were trying to find out why games with serious or educational roots weren’t gaining ground. This studio had found that some newer games that had this kind of quality were successful and there was an interest ot see what themes could be explored.

There was a goal to make the game a good game and faithful to the Iñupiat culture such as representing Nuna’s animal sidekick as being a fox who was helping her solving the puzzles.

It is in the same context to the increased interest in “non-Hollywood” film and TV content, especially foreign-language content in English-speaking countries. This is exemplified especially by the Nordic thrillers like Borgen or Wallander.

They are making this available through the PlayStation 4, and the XBox One consoles along with regular computers via the Steam platform. This is a promising sign that the console platforms are becoming more “indie-friendly” and opening up paths to games made by more people for different tastes.