From the horse’s mouth
Previously, I posted an article on the idea of creating and implementing desktop and tablet-computer client programs for popular social-network services. Here I raised issues of optimisation for the host’s user interface, integration with local hardware and software resources as well as system performance issues; compared to software-maintenance and interlinking with service-based advertising as drawbacks.
Now Facebook have released an official client for the Apple iPad tablet computer. This client demonstrates the advantages of a client-side app for the iPad; with functionality like an always-visible presence list, proper response to the touch gestures, “to-the-edge” full-screen photo viewing as well as a multi-column view.
They have also answered a call from people who play FarmVille and similar games by offering the ability to play these games on the iPad using this platform’s Facebook client.
Of course time would tell when a port for this client is made available for the other popular tablet platforms like Android Honeycomb or Blackberry Playbook. But I often wonder whether Facebook will even issue a client application for the Windows or Macintosh desktop-computing platforms.