Tag: smartphones

Repost–USB Audio in Android Jelly Bean to mean more in the way of accessories

I am reposting this to make sure that the link to the product review is working properly for RSS, email and Facebook subscribers

Article

Gear4 speaker dock supports USB audio for Jelly Bean at Google I/O 2012 (hands-on video) — Engadget

My Comments

Sony CMT-MX750Ni Internet-enabled music system main unit

An iPod-enabled music system that can also benefit from Android’s new USB Audio interface

Apple iOS users have had the advantage of also having a USB single-wire or docking connection between their iOS device and accessory equipment, with the ability to channel the sound data, the control signals and power to their device using the same connection. This has built up the iPod / iPhone accessory market very strongly with the accessories allowing the user to start and stop the music or move between tracks and folders on their iPod or iPhone using the control surface that the accessory provides.

People who used Google Android devices were limited to an analogue or Bluetooth audio link between an amplification device and their smartphone or tablet with support for transport control if the phone was connected via Bluetooth. They typically had to run a separate USB cable if they wanted to supply power to the Android device from that accessory.

Now the latest iteration of the Android platform, known as “Jelly Bean” and version number 4.1, supports USB Audio. This is similar to how a USB speaker system or external sound card can work with most desktop operating systems. It can then allow a large manufacturer base to develop “Android-friendly” audio playback equipment like speakers, Internet radios and hi-fi amplifiers / receivers in a timeframe that allows the device to be “ready-to-market” quickly.

What could be looked at

Communications audio

There are some questions I have about this kind of setup. One is whether the USB Audio functionality in Android Jelly Bean can allow for communications audio as well as audio content from the media player program. This would be of importance with automotive applications where the USB Audio link could be used as an alternative to Bluetooth for hands-free telephony in the car.

Device control

The other issue to look at is exposing the accessory device’s control surface as a control point for the Android device’s communications and media-playback functions. This situation would be of importance for accessory devices which have other audio or video sources like broadcast tuners, optical-disc players or USB Mass-Storage device connection. In the automotive context, it also extends to nearly all car infotainment setups that allow the user to make or take a call using the controls on the dashboard.

Here, it could be feasible for the accessory to control the media player or phone user interface using either the screen on the Android device or using the controls on the accessory. Here, it could allow for “basic” transport control and metadata display on the accessory device while advanced “search and play” can be performed on the Android device. Similarly, call-progress control can be managed using controls on the dashboard with the ability to, when the car is parked, commence a call on the Android device’s touchscreen.

Similarly, MirrorLink or similar techniques culd allow the accessory device to be configured or controlled in an advanced manner using the touchscreen on the Android device. It could come in handy with A/V equipment which may need specific configuration and setup procedures or Blu-Ray players that may expose “second-screen” interactivity functionality on the handset.

Conclusion

At least, Google have integrated commonly-accepted open standards to add functionality to Android in a manner as to rival the established Apple mobile-device platform and stimulate a healthy competitive design environment.

USB Audio in Android Jelly Bean to mean more in the way of accessories

Article

Gear4 speaker dock supports USB audio for Jelly Bean at Google I/O 2012 (hands-on video) — Engadget

My Comments

Sony CMT-MX750Ni Internet-enabled music system main unit

An iPod-enabled music system that can also benefit from Android’s new USB Audio interface

Apple iOS users have had the advantage of also having a USB single-wire or docking connection between their iOS device and accessory equipment, with the ability to channel the sound data, the control signals and power to their device using the same connection. This has built up the iPod / iPhone accessory market very strongly with the accessories allowing the user to start and stop the music or move between tracks and folders on their iPod or iPhone using the control surface that the accessory provides.

People who used Google Android devices were limited to an analogue or Bluetooth audio link between an amplification device and their smartphone or tablet with support for transport control if the phone was connected via Bluetooth. They typically had to run a separate USB cable if they wanted to supply power to the Android device from that accessory.

Now the latest iteration of the Android platform, known as “Jelly Bean” and version number 4.1, supports USB Audio. This is similar to how a USB speaker system or external sound card can work with most desktop operating systems. It can then allow a large manufacturer base to develop “Android-friendly” audio playback equipment like speakers, Internet radios and hi-fi amplifiers / receivers in a timeframe that allows the device to be “ready-to-market” quickly.

What could be looked at

Communications audio

There are some questions I have about this kind of setup. One is whether the USB Audio functionality in Android Jelly Bean can allow for communications audio as well as audio content from the media player program. This would be of importance with automotive applications where the USB Audio link could be used as an alternative to Bluetooth for hands-free telephony in the car.

Device control

The other issue to look at is exposing the accessory device’s control surface as a control point for the Android device’s communications and media-playback functions. This situation would be of importance for accessory devices which have other audio or video sources like broadcast tuners, optical-disc players or USB Mass-Storage device connection. In the automotive context, it also extends to nearly all car infotainment setups that allow the user to make or take a call using the controls on the dashboard.

Here, it could be feasible for the accessory to control the media player or phone user interface using either the screen on the Android device or using the controls on the accessory. Here, it could allow for “basic” transport control and metadata display on the accessory device while advanced “search and play” can be performed on the Android device. Similarly, call-progress control can be managed using controls on the dashboard with the ability to, when the car is parked, commence a call on the Android device’s touchscreen.

Similarly, MirrorLink or similar techniques culd allow the accessory device to be configured or controlled in an advanced manner using the touchscreen on the Android device. It could come in handy with A/V equipment which may need specific configuration and setup procedures or Blu-Ray players that may expose “second-screen” interactivity functionality on the handset.

Conclusion

At least, Google have integrated commonly-accepted open standards to add functionality to Android in a manner as to rival the established Apple mobile-device platform and stimulate a healthy competitive design environment.

Samsung Galaxy S 3 intending to compete against the next iPhone

Articles

Samsung Galaxy S III | Samsung Galaxy S 3 | The Age Technology

Samsung Galaxy S III signup page goes live | Engadget

Samsung launches new services for the Galaxy S III: Music Hub, S Health and more |  Engadget

Samsung Galaxy S III vs Galaxy S II and Galaxy S: meet the family | Engadget

My Comments

There was a sense of hype being built up around Samsung’s latest Galaxy smartphone that was to be launched in London today (5 May 2012) but I was wondering whether it really had a lot more to look forward to.

It is an Android Ice Cream-Sandwich phone that works with the user in a natural manner such as supporting “Smart Stay” which works with eye-tracking to keep the display on while you are looking at it; as well as a “direct call” option which starts dialing the number on the screen if you pick it up to your ear; as well as voice-recognition that is intended to answer Apple’s Siri in its capabilities.

Oh yeah, it is still with an AMOLED screen but larger and with high resolution, but not as large as the Galaxy Note “PDA-size phone”. It also has the expectations of a desirable smartphone such as an LTE variant; Bluetooth 4.0 “Smart Ready”, near-field communication.

What is in my favour for the Galaxy S II is that it has inherent support for MirrorLink so that it can use the display and control surface of a compatible automotive infotainment system as its display and control surface. The 8Mp rear camera also impresses me due to implementation of auto-focus.

Samsung are also running a comprehensive accessory suit including a wireless charger and an AllShare wireless link to video display equipment.

The press reckons that the Android-based answer is the HTC One X but they see this also as Samsung coming up with a phone that beats the Apple iPhone and has cause for Apple to work harder on the next iPhone iteration. It certainly is an example of the way mobile-computing has come of age, in a similar way to how GUI-driven desktop computing has come of age in the late 1980s when GUI operating environments appeared for computer platforms other than the Apple Macintosh.

The full-featured wristwatch has come back thanks to Sony

Articles

Sony unveils ‘Dick Tracy’ Android wristwatch

Sony unveils the SmartWatch, syncs with Android phones | News.com.au

From the horse’s mouth

Product page – Sony UK

My Comments

Since the late 1970s, some Japanese firms like Seiko and Casio introduced multi-function digital wristwatches. These typically had an integrated calendar, alarm clock and stopwatch as well as the time display with a seconds count; and showed this information on a liquid-crystal display. There were some economy models that came with just a time display and a calendar.

Infact, through 1980-81, these were a “must-have” and people could impress each other by showing that new digital watch they had bought. They would even step their watch through the functions that it could do.

Through the 80s, manufacturers gradually added extra functions to these watches such as hourly chimes, musical alarms, phonebooks, four-function calculators and even games as a way of differentiating their product. This trend started to peel off through the 1990s due to various factors such as an effective “innovation ceiling” for this product class as well as the mobile phone becoming a commodity.

Even now, the smartphone has displaced the wristwatch as a personal timepiece, with some people wearing a quartz analogue watch as a “dress watch” or not using a watch at all. This is due to the smartphone implementing a clock that works off an Internet-based or mobile-network-based master clock and setting up for daylight-saving automatically. They also have the same functionality as the most tricked-out 1980s-era digital wristwatch, if not more.

There have been a few attempts at implementing a digital watch that works as a remote terminal for a smartphone but Sony have released the latest in the form of the “Smart Watch”.

This is an Android-powered wristwatch that is paired with an Android smartphone using Bluetooth technology. The phone runs a special communications app that allows it to be a display and control surface for that phone. You control this watch using its OLED touchscreen rather than pressing one of the buttons on the side of those watches, There is the ability to upload apps to the watch via the communications app so you have the right functions on your wrist.

At the moment, there needs to be work done on providing a level playing field for data communications between smartphones or similar devices and remote-display devices like these watches. Devices like watches would also need to keep the time independently of the phone when they are offline from that phone so they can do what a watch does best.

This could become an interesting return to the watch just like what has happened in the 1980s where the desire for many functions on your wrist made this accessory earn its utility value rather than fashion value.

App stores moving towards larger downloads – how about dynamic packaging

Lately I have observed Google Play (was Android Market) and the Apple iTunes App Store for iOS moving towards permitting the download of larger deliverable files for their platforms’ apps. What I see of this is a move towards PC-style app packaging where there is an executable image of the program along with separately-packed “library” or “resource” files.

This may yield a limitation with it taking a long time before the app becomes ready to use as well as increased pressure on the bandwidth. The latter issue will affect those of us who use wireless-broadband services because of reduced throughput and increased costs to use these services.

What could be achieved would be to allow the app stores to implement dynamic packaging where the user only downloads what they need rather than the same large package. This would be very handy with game franchises and similar programs which have the same runtime code but users download variants which “expand” the program further. Similarly, there could be developers who build function libraries such as peripheral-interface libraries and share these with other developers. It also appeals to app packages which may be packaged for particular device classes like a “smartphone class” app and a “tablet class” app that exploits the large screen of these tablets.

The app stores should then work towards the dynamic package model when they permit larger deliverable packages for the apps that they provide. This setup can work alongside the other mechanisms like background download or Wi-Fi-only downloading to ease the pressure on the devices and their networks.

Consumer Electronics Show 2012–Part 1

This year, the Consumer Electronics Show in Las Vegas has achieved a record of 3100 exhibitors and has made an opening for newer technology companies. This is through the establishment of the “Eureka Park TrendZone” which had space for 94 of these startups.

For Microsoft, this year was their last appearance as an exhibitor and Paul Allen had given the last keynote speech for that company at the CES. They will simply work alongside their hardware and other software partners at further events.

Trends

The major trends have been taking place with the portable and mobile computing aspect of our lives. This is mainly in the form of more powerful smartphones and tablets as well as an increased number of Ultrabooks – small slim ultraportable computers that snap at the heels of the MacBook Air.

Technologies

Energy-efficient powerful processors

This show is being used to premiere NVIDIA’s Tegra 3 ARM processor, which is an improved processor for mobile devices. This is intended to allow for increased power and longer runtime for these devices. This processor isn’t just intended for the tablets but also for use in the car dashboard as has been demonstrated with the latest Tesla electric supercar.

As well, Intel were premiering their Ivy Bridge “classic” processors which are optimised for improved graphics while being energy efficient. These processors are intended for the upcoming generation of laptops including the Ultrabooks.

New operating environments for the regular computer

Microsoft were also demonstrating the Kinect gesture-driven user interface on the PC and this wasn’t just for gaming like its initial XBox 360 application was. They used this show to promote Windows 8 as being the next computer operating system for tablets and regular computers.

Bluetooth Smart and Bluetooth Smart Ready

It was also the year that Bluetoot 4.0 a.k.a. Bluetooth Smart was being promoted. This was a very low-power Bluetooth specification which made the technology work properly with sensor applications due to allowing these devices to run on a pair of AA batteries or a watch battery for many months.

Bluetooth Smart Ready devices could work with these Bluetooth Smart devices and permit them to work in an energy-conserving way. This has legitimised the Bluetooth technology in personal health and wellbeing applications, with this application class being premiered at this show.

Mobile Computing

One technology that is affecting this class of devices is the launch of LTE-based 4G wireless broadband in to most of the USA by many of the US mobile carriers. This is expected to allow for higher data throughput and bandwidth for the data-based services.

Smartphones and Multifunction Internet Devices

One major brand change that occurred over this show was Sony’s handheld-communications identity. This was previously known as Sony Ericsson but is now known simply as Sony Mobile Communications.

Here, Sony had launched the Xperia S Android phone and their first LTE-enabled phone inthe form of the Xperia Ion. These are also to be “PlayStation capable” which allows them to run Sony’s PlayStation games in the manner they are meant to be played. They also released the Walkman Z series which is Sony’s answer to the Apple iPod Touch and the Samsung Galaxy Player multifunction Internet devices.

Samsung had released their Galaxy S Blaze 4G which is their LTE-enabled iteration of their Galaxy S Android phones. LG also released some more of the Spectrum Android smartphones to the US market. Lenovo had launched the first Intel-powered Android smartphone in the form of the K800.

But, for the Windows Phone platform, the big announcement was Nokia’s Lumina 900 which was a Windows Phone equipped with a 4.3” AMOLED touchscreen. Was this a way for Nokia to claw back in to the multifunction smartphone category again?

Tablets

Here, this device class has become more powerful and capable, especially with the spectre of Windows 8 coming around the corner and a strong effort by all to unseat the iPad from its dominant position.

Toshiba had shown a 13” and a 7.7” prototype tablet but were exhibiting their 10.1” Android tablet/ As well, Coby were launching 5 ranges of 7” and 10” Android Ice-Cream-Sandwich-powered tablets with the maximum having 1Gb RAM and 32Gb expandable flash memory.

Acer had launched the Iconia A700 series 10” tablets with Tegra quad-core horsepower, 5Mp rear camera and HD front camera, and driven by Android Ice Cream Sandwich.

Asus had launched the Transformer Prime Mini 7” Android 4.0 comverrtible Android tablet which coudl be similar to the EeePad Memo. This Android Wi-Fi tablet was a 7.1” 3D-screen-equipped unit with 5Mp rear camera / 1.2Mp front camera, stylus and 64Gb flash storage.

Samsung had used this show to premiere the Galaxy Note to the US market and premiere the Galaxy Tab 7.7 LTE which was enabled for the 4G wireless broadband networks.

Sony had launched their S1 Android Homeycomb powered tablet. This one had a 9.4” screen and could work as an electronic picture frame or alarm clock; and was able to work with 4G LTE wireless broadband as well as Wi-Fi. Of course it would work with the DLNA Home Media Network and implemented an “off-centre-of-gravity” position for stability. They also showed the Tablet P clamshell tablet to the US market even though it was available in other markets. They weren’t sure if it would be launched in the carrier-controlled US market.

Regular computers

Ultrabooks and other “traveller” notebooks

This year had been a changing year for the lightweight “traveller” notebook computer. This class of computer had seen the tablet computer appear as a serious competitor and Intel had defined the “Ultrabook” as a new lightweight slimline class of portable hotspot-surfing computer.

ASUS and Lenovo had exhibited convertible Ultrabook computers which could become tablets, with Lenovo’s example known as the Ideapad Yoga which was powered with the Intel Ivy Bridge chipset.

Acer’s next Ultrabook is the Aspire S5. This was claimed to be the thinnest Ultrabook and had an 8 hour battery runtime. It also had a USB 3.0 and Thunderbolt peripheral connect for use with higher-capacity hard disks for example. LG also launched the XNote Z330 Ultrabook as did Toshiba with the Portege Z835 and HP with the 14” Envy Spectre Ultrabook.

Lenovo were exhibiting their IdeaPad U310 (13”) and U410 (14”) Ultrabooks with a choice of processors but with 4Gb RAM and a choice of 64Gb SSD or 500Gb regular hard disk. The 14” U410 variant was also available with 1Gb NVIDIA graphics.

Dell has jumped in to the Ultrabook bandwagon with the XPS 13. This had the standard spec set with an Intel Core i5 Sandy Bridge processor, 4G on the RAM and a choice of 128Gb or 256Gb solid-state storage. The display is typically the 1366×768 resolution with Gorilla Glass screen as well as Bluetooth 3.0. Like the HP Folio 13 Ultrabook, this could be available in a “big-business package” with the business-security and customisation needs or as a regular consumer/small-business package.

Samsung launched their redesigned Series 9 ultrabooks with 13” amd 14” models. These were powered by a Core i5 processor and were equipped with 4Gb RAM and 500Gb hard disk as standard. The 13” variant had a 128Gb SSD as an alternative option.

Of course, the Ultrabook and the tablet had placed doubt on the viability of the 10”-11” netbook. But Lenovo was one of the few who had pushed on with a netbook in the form of the S200 and S206 series. These 11.6” units are available with an AMD or an Intel Atom chipset and  have 2Gb RAM and a choice of 32Gb SSD or 500Gb hard-disk secondary storage.

Laptops

Of course, the regular 15”-17” laptop has not been forgotten about with the calibre of these computers approaching “multimedia” specifications. Most of the 17” units had 1080p resolution and were equipped with Blu-Ray as a standard or option for their optical disks. The hard disks came in the order of 1Tb or, in some cases, 2Tb and system RAM was in the order of 8Gb.

For graphics, most of the laptops on the show floor had NVIDIA graphics chipsets with display memory of 1Gb to 2Gb and able to operate in dual-chipset “overdrive” mode. Samsung even exhibited the Series 7 “Gamer” which was pitched as a thoroughbred clamshell gaming rig.

In-car technology

This year was a chance for new upstarts to integrate the car with the Internet. MOG and Aha by HARMAN have increased their “Web-to-radio” footprint by integrating CBS Radio into their Web content aggregation lineup and partnering with Honda, Subaru, JVC and Kenwood to increase their equipment availability. This is in addition to improving the Aha iOS app and porting this same app to the Android platform this year.

Similarly, Parrot have extended their “Asteroid” Android-driven in-vehicle infotainment platform to three different devices – the Asteroid CK which yields telephony and audio content;, the Asteroid NAV which also provides GPS navigation and Internet access via Wi-Fi; and the Asteroid 2DIN whcih is effectively a car-radio replacement by having integrated AM/FM/RDS tuners.

Stay tuned tomorrow for the next instalment of the Consumer Electronics Show 2012 series which will cover the networked lifestyle at home.

Internet-based health care–now a reality

Article

BBC News – Health care by TV and remote control

My Comments

The home network and the Internet is now becoming an essential part of personal health care in may ways thanks to a variety of technologies.

Facilitation technologies

Level playing field for health-care sensor devices

Certain technologies are making this feasible through the use of device classes for health-specific devices such as blood-pressure / pulse cuffs, blood sugar monitors and heart-rate monitors. They are also being enabled with low-voltage wireless technologies like Bluetooth Smart and up-and-coming low-voltage Wi-Fi designs.

These devices are being made able to work from two AA batteries or a 3V watch battery for a long time, yet use an industry-common data link and device class. The actual benefit from these design factors is the ability to supply health-care sensor devices that are cost-effective to buy and maintain; yet are able to integrate with common computing devices.

Ubiquity of open computing platforms for this application

It is being extended with the availability of regular, mobile and TV-based computing platforms like Windows, MacOS X, iOS and Android as foundations for software that records and / or reports medical-status information.

The software can be designed to keep a local or cloud-based record and signal to health-carers and/or close relatives and friends if there are abnormal events. In some cases, details can be passed through immediately to the health-care professional who is supervising the patient.

Where do I see this being applicable

I see this technology being applicable for the management of chronic illnesses where the patient can manage the illness themselves with little outside intervention. This may extend to the care of pregnant women who have a low risk of birth complications. Even when the patient must travel to the health-care professional for an appointment, both the professional and the patient are in a better position to know “what’s going on” through the treatment process.

It also adds a sense of dignity to the care and treatment process by allowing one to integrate the management procedures in to their lifestyle without feeling awkward about it. This would benefit younger and middle aged people more so especially when they are encumbered with these illnesses like diabetes.

I see it also benefiting people living in rural areas in many ways. The telehealth technology can allow a specialist based at a small or larger town to manage multiple patients and only have to travel out to attend those at risk. As well, the patient wouldn’t need to travel out to the doctor unless necessary.

It can also assist with the ageing process for seniors who want to live in their own home, live in an “own space” near their relatives such as a granny flat or live in low-needs supported retirement accommodation. Here, the technology can help with supervising medical and other therapies or simply make sure they are OK without intruding on their lifestyle and dignity. In this case, it could augment other technology projects that are in progress or being completed that assist older people with their daily lives.

Similarly, the technology would help with sports medicine in allowing athletes and fitness enthusiasts, along with their trainers, know their limits and how they are performing through their workouts so they can exercise in an optimum way.

Conclusion

I would still like to see the telehealth technologies work as a complement to the personal touch in personal health care rather than distance the patient from the professional. The technologies can be seen as a tool for helping us stay well and independent; as well as conquer distance.

Setting up your smartphone or tablet for email

You may have your Web-based or client-based email system going strong on your regular computer but you have just joined the hordes and bought a new iPhone or Android smartphone or tablet.

One of the main advantages of these devices is that you can use them to check on your email and send simple email messages or replies. But you need to set up your email to work with these devices before you can use this benefit.

What you need to know

You will need to know the following details:

  • what kind of email setup you are using
    This could be your the name of your Web-based email service or one of the following kinds of client-driven email services (POP3 / SMTP – common in email services with residential Internet services, IMAP – used as a client-side access method for some Web services or an alternative to POP3 for some residential and small-business services and Microsoft Exchange – used in most larger business setups)
  • your full email address 
  • your password for that email service. For email services that are part of your Internet service, this will be the same as your login parameters for that email service.

POP3 (SMTP) email services

If you are using a POP3 email service, which most consumer and small-business email services are, you will need to go to the email client on your regular computer and make sure the option to “Keep messages on server” is selected. If you regularly work your email from your regular computer as well as your smartphone or tablet, you could set the option to clear messages from the server after a month.

Setting up the smartphone or tablet

You will need to open your email app on the smartphone or tablet and go to “Account” options. In the Android platform, this would be “Email” whereas the iOS devices would know it as “Mail” on the iPhone and iPad.

Touch the “Add Account” function and enter your email address and password. In the case of the Apple devices, you will have an option with the graphics that represent the Web mail services and Exchange service as well as an option for an “other” service. Android users would have to use the Gmail app to work their Gmail account. Where prompted, enter your full email address and password. At that point, enter your name in the “Name” field if you are setting up your Apple device.

Here, the smartphone or tablet will obtain the setup details for your email account and set itself up for that account if you entered in the correct email address and password. This is where Android users would be asked to enter their name, which will appear on the email others receive from them.

If you maintain multiple accounts, you can add these accounts to your device so you can monitor them. This is done using the same procedure.

I would still make sure that any taglines like “Sent from iPhone” or “Sent from Samsung smartphone” are kept so your recipients know that you were replying or sending that message from the smartphone. This may be of concern for people getting used to the touchscreen keyboard on these devices.

Your email application

Android users will find that the arrival of new email is marked by an “envelope” on the top of the screen. They then “draw down” the “blind” which shows a notification screen with any notifications still outstanding. Touch on the “new email” notification so you can see all the new mail that has arrived. As well, the email application will be visible on the first home-screen or the first screen of the “Applications” library screen.

For iOS users will see the email application always at the bottom of the screen alongside the phone application. This will have a red bubble indicating the number of new emails that have arrived.

Tips

What POP3 users need to know

People who use POP3 email services and want to keep a record of an email that they sent may need to send a BCC (blind carbon copy) to themselves of the message because the old POP3 protocol doesn’t allow for proper multi-terminal access to these accounts with a synchronous view.

Similarly, an email that is marked as read or deleted on your smartphone may not be marked as read or deleted on your regular computer and vice versa. This is also to do with the same “single-computer” mentality around this protocol.

Setting your phone up for your Wi-Fi network

It is also a good idea to set your phone or tablet up with your home’s or small-business’s Wi-Fi network so you can make use of the better wireline broadband access plans rather than relying totally on your 3G provider’s tight wireless-broadband tariffs for your email.

Conclusion

Once you have your email set up on your smartphone or tablet device, you can find yourself liberated from your desk when it comes to checking on the arrival of important email.

DLNA in the hotel room

Article

Ericsson’s proof-of-concept solution for DLNA in the hotel room (PDF)

Harbourside Apartments - one of those serviced-apartment blocks that could benefit from DLNA

An example of a hotel or serviced apartment block which would be relevant to DLNA

My comments

Why DLNA in the hotel room?

Increased availability of affordable DLNA-compliant entertainment equipment

Most manufacturers who sell consumer electronics are offering electronic entertainment devices that can be connected to a home network and can pull down content from that network or the Internet. When it comes to obtaining media from the home network, these manufacturers will use the established UPnP AV / DLNA technology rather than reinvent the wheel. This feature is being promoted as a distinct product differentiator and will soon end up being offered across all of a manufacturer’s lineup except, perhaps, the very-low-end models.

Some of this equipment is available in form factors that would suit the typical hotel room, suite or serviced apartment. Examples of this include the Sony CMT-MX750Ni / CMT-MX700Ni and the Rotel RCX-1500 music systems that I have reviewed on this site as well as the increasing number of “smart TVs” offered by LG, Samsung, Panasonic and Sony. In the same context, a DLNA-compliant network media adaptor could displace a solution-specific option as the gateway to premium content in the hotel as has been investigated for residential cable TV.

Sony CMT-MX750Ni Internet-enabled micro music system

Sony CMT-MX750Ni – an example of a DLNA-compliant music system for a hotel room or serviced apartment

In the case of some of the network media adaptors and “smart TVs”, it could be feasible to integrate site-specific apps or Web links to facilitate interactive services like room-service ordering or in-room checkout that have been part of hotel-based video systems.

Access to online content through mobile computing devices

Most people are making use of online content services like Internet radio, Last.fm, YouTube and Netflix on the mobile computing devices that they take with them all around the world. This also includes use of the Social Web where Facebook and Twitter profiles and pages are replete with photo and video content hosted or referred to by the profile’s / page’s owners.

Multimedia content held on users’ mobile computing devices

Another fact is that guests want to be able to bring their own content. Examples of this include music that is held on a smartphone or reviewing just-taken digital images or footage held on a digital camera or laptop on the large-screen TV.

Acer Iconia Tab A500 tablet computer

Acer Iconia Tab A500 – an Android example of a platform tablet computer

This is being taken further by the fact that platform smartphones and tablets have DLNA controller abilities either with them or as a low-cost or free app; and that mid-range and premium cameras will be equipped with Wi-Fi and “show-on-DLNA” functionality as a product differentiator.

This concept can allow better use of site-specific media like the pay-per-view movies. For example, a movie that is started on the lounge TV in a suite or apartment could be completed on the bedroom TV or a guest could view one of those pay-per-view movies on their iPad or similar tablet.

Personally I also see this concept as part of the desire by the hospitality sector that your hotel room or apartment is your home away from home.

Requirements Of This Setup

Different Media Pools

There are three different media pools that one has to consider when implementing DLNA technology in the hotel environment.

“Own media pool”

This represents the media files that are owned and maintained by the guests. They would be held on secondary storage in a portable computer, mobile device or camera or held on a network-attached-storage device.

Examples of these include music and image collections held on a notebook computer or just-taken digital images and movies held on a camera, camcorder or mobile phone. This could encompass content that is offloaded to a compact NAS device like Thecus’s N0204 “pocket rocket” NAS.

Property-local media pool

This media pool represents all media available to the guests courtesy of the hotel. It would typically be held on servers located within the property and the most obvious application would be those pay-per-view movies that guests can buy and view on their room’s TV.

But it can encompass any “broadcast-to-network” feeds used for distributing regular, cable or satellite TV through the building via the LAN or line-level media feeds used to pipe audio or video content from cabarets, conference suites or similar locations around the hotel.

Global media pool

The global media pool is representative of media that is owned by third parties and held on servers accessible to the hotel via Internet. The guest would simply select the content from the service provider and have it appear on their TV.

Examples of this would include IPTV services; Internet radio; online-media services like catch-up TV,YouTube or Netflix; the Social Web or cloud-driven remote access to one’s home media pool like Skifta.

A distinct logical realm of control

The room or apartment where the guest stays has to be seen as a distinct realm of control for the guest. This also includes situations where two or more rooms or apartments are hired by the one guest to be used effectively as one room, such as the common “connecting rooms” setup.

This means that the guests have to be able to push the media they want to view to any of the DLNA-compliant devices in their room, whether they bring the devices themselves or use the hotel-supplied devices. It also means that they have access to all of the content they can use, whether it’s the media on their laptop, the pay-per-view movies in the hotel or content on their Netflix or YouTube subscription.

But they can’t push the content to neighbouring guests’ TVs without invitation nor can they gain access to content pools they aren’t normally entitled to.

Ericsson’s proof-of-concept solution

This is a “proof-of-concept” setup that works on the assumption that there is no Wi-Fi Internet service in the premises and the mobile device is using wireless-broadband i.e. a 3G data plan for its Internet.

The hotel will need computer equipment on its network that performs the following functions: a Residential Gateway which links the hotel network to the Internet; and a Residential Control Device which controls access to DLNA devices in the guest rooms or apartments.

The guest’s smartphone will need a handler app which is part of the process of establishing the relationship between the mobile devices and the room devices and is performed whether the Internet connection is via Wi-Fi or wireless broadband. This app maps the DLNA equipment in the hotel room to the “global media pool” available through the online media service based on a unique identifier which is generated when the guest checks in for their hotel stay.

This identifier could be obtained by the handler app through a QR or similar code that is shown on the room’s TV screen when the guest enters the room; or printed on the room keycard that the reception staff hand to the guest. A phone capable of working with near-field-communication setups could obtain the identifier through this path, again at checkin or when the guest lets themselves in to their room if the room lock uses NFC technology; such as some of the newer VingCard RFID setups.

Then the handler would list out the DLNA devices in that room as “content sinks” for the guest to enjoy their content on.

Missing Factors

In-house public Wi-Fi

There is a missing factor with the Ericsson proof-of-concept setup. Here, most hotels will want to provide Wi-Fi Internet service as a value-added or extra-cost amenity. As well, all smartphones and tablet computers have integrated Wi-Fi wireless functionality.

The typical way of provisioning Wi-Fi in the hospitality industry is to implement a site-wide public Wi-Fi extended-service-set covering the whole of the building. As well, if the public Wi-Fi network is properly setup, there isn’t the ability to link data between the Wi-Fi-enabled computing devices, so as to assure privacy and security for each computer user. I have raised on this site the idea of evolving this secure-network setup further to allow clusters of device

There hasn’t been work done on the idea of implementing a room-unique or guest-unique network setup for the hotel industry. This is although some hotels were trying out the use of “MiFi” routers to provide guest-unique network setups, which I learnt of in an article in the HotelChatter blog; as well as the many Wi-Fi routers that I had seen set up at the Australian Audio & AV Show in the Melbourne Marriott Hotel in order to provide DLNA media networks for demonstrating network-driven music distribution.

Access to local media

Another missing factor is the ability to provide content that is held in the guest’s own media pool to the room’s DLNA ecosystem. Here, we may want access to the media held on our devices, whether it is music held on a smartphone, videos held on a tablet or just-taken images held on our Ultrabook.

Here, there wasn’t any question about gaining access to media held on these devices via the hotel’s public-access network infrastructure either through “pull” (access through DLNA playback device’s controls) or “push” (source device’s control app) methods.

Multiple rooms

The last factor that wasn’t considered is the desire to pass media between rooms of a cluster such as guestrooms hired by a family or a conference room hired by a business alongside the guestrooms for the conference guests as part of a “block booking”.

These multi-room bookings may provide for arrangements like allowing users to shift the content to other rooms under limited circumstances. Similarly, it could be feasible to have content held on one device in one room viewable on devices in other rooms used by the group.

On the other hand, it would be desireable to prevent content being push-played by one group member to the room of another group member as a way to assure privacy and security for that member.

This situation can be catered for using the Residential Control Device software by allowing bridging between the unique IDs under certain circumstances.

What would be essential for successful DLNA setups in the hotel sector

Local logical network serving one or more physical networks

Here, you would need to create a local subnet (logical network) for each room / apartment or cluster or rooms. The physical Wi-Fi networks that are part of this local subnet would need to work with a unique SSID and stay-unique Primary Shared Key for their security. They would be served by a local Wi-Fi router that would be managed by the hotel’s “back end” software.

This software would bootstrap the router so that it is set up to the guest’s needs and allow guest-supplied equipment to simply and securely enter the subnet, linking it to the Internet and the hotel-supplied DLNA equipment. This would be set up with NFC or QR-Code technology or WPS-PBC setup when the guest enters their room.

Upon checkout, this router would be set up to a “ground-zero” mode which doesn’t provide casual access to the Internet or the DLNA devices until another guest subsequently checks in.

A consistent connection and discovery experience

When you connect your computer equipment to this network, the discovery experience for DLNA-compliant equipment must be the same as for when you use your computer at home.

The local logical network can make this feasible by exposing only the DLNA-compliant AV equipment that exists within the guest room / apartment at the exclusion of equipment and computers in neighbouring rooms. Yet the content-discovery experience is what would be expected for the class of equipment. This includes the use of control points to “push” content to playback devices.

IPv6 – a main facilitator

A major facilitator for this setup would be the use of IPv6 networks. The address pool offered by this standard is much bigger than the address pool offered by the legacy IPv4 technology and there is inherent support for secure tunnels between logical networks.

In this application, an IPv6 setup can comfortably create local logical networks for each and every guest room in a large Vegas-class resort or downtown (central business district) hotel. There is no need to implement network-address-translation to permit the local logical networks and the back-end systems aren’t destabilised. There is the ability for IPv6 routers to create v6-v4 links to legacy IPv4 devices which represent most DLNA media playback devices and this has to be supported and functioning properly in these devices.

Conclusion

What needs to happen to facilitate the concept of DLNA-based media management in the hotel environment is for further research and study to take place. Here, it would need to be based on technologies that are currently available to the hotelier and potential guests, such as in-house public Wi-Fi networks and near-field communications.

The functionality could also be implemented in network-infrastructure equipment through the use of software that is deployed to the equipment while it is in use, rather than through replacing or adding new hardware. Any DLNA-enablement setup should not preclude the use of media devices that are available to the consumer marketplace.

What Sony has to say about entering a “new form of television”

Article

Sony Hopes To Debut “A New Form Of Television” | TechCrunch

My Comments

Here, Sony is raising an issue about entering TV’s new direction. This includes coping with the current marketplace dimension

In the article, Sony’s CEO, Howard Stringer was underlining the ability for his company to be able to ride through rough times and smooth times. He cited the fact that the TV industry was going through a rough time due to economic crisis with customers preferring to buy budget brands or smaller sets if they were in the market for a TV. As I have mentioned before in this site, TVs do have a long service life and are typically “pushed down” when a newer and better set is acquired.

But I would affirm that the video peripherals matter as much as TVs when it comes to developing a video platform. Here, one could replace a DVD player with a Blu-Ray player that supports an interactive-TV platform. Similarly, Sony has integrated their interactive-TV platform in to the PlayStation 3 games console through the use of firmware upgrades.

It would also include the idea of using “other screens” such as the computer, smartphone or tablet as complementary or competing display surfaces. Personally I would see the other screens being able to work in both roles such as personal viewing of video material during a long train ride or finding supporting information on the TV show you are watching on the big screen.

Sony are also in a position to use open standards to build out their video platform rather than reinvent the wheel which they previously have done. This is accomplished through their support for DLNA home media networks and their implementation of Android in their tablet and smartphone devices. Even the VAIO computers work on the Windows desktop operating systems; and they were trialling the Google TV platform in the TV and Blu-Ray player form factor.

But they have contributed to other efforts through the supply of subsystems to technology manufacturers on an OEM basis. Initial examples of this included the supply of colour Trinitron CRTs to Apple for their Macintosh colour monitors to the current supply of LCD screens to other TV manufacturers and even the camera subsystem in the iPhone 4S.

What do you really do if you are trying to establish an integrated video-services platform that uses the many screens that the customer has? Do you need to make it highly-integrated in the way Apple has done or build a platform that can be worked across other devices and designs offered by other manufacturers.

In some ways it depends on the kind of customer you are targeting. Some concepts like what Apple offers would appeal to those who are sold on brand alone whereas other concepts would appeal more to those customers who “know what they are after”.