Tag: iTunes App Store

Legal attempts to pry open app stores have come to fruition

Articles

Google Play Android app store

There is action taking place that is prying open the app-store marketplace for mobile platform devices

Spotify and Google Give You Choice in Paying Them (droid-life.com)

Apple will allow third-party app stores, because the EU mandates it | Mashable

Apple is reportedly preparing to allow third-party app stores on iOS | Engadget

Previous Coverage on HomeNetworking01.info

USA to pry open mobile-app-store market

My Comments

Thanks to the “Fortnite” saga where Google and Apple were accused of slugging Epic Games with commissions for selling in-app commodities via their mobile-platform app stores, there has been a shake-up regarding how these app stores are run.

This has also been intensified with various jurisdictions instigating work on or passing legislation and regulation regarding a competitive market for online app stores. One of these is the European Union with the Digital Markets Act which targets large online services that have a gatekeeper role, along with the USA with its Open App Markets Act which targets app stores appearing on mobile and desktop computing platforms and other devices like games consoles or smart TVs.

The Europeans see their effort not just to pry open app stores but also search engines, social networks, video-sharing sites, digital ad platforms, public cloud platforms, even so-called intermediary services like AirBnB, Uber, Uber Eats and Booking.com. There are similar efforts also taking place within UK and Australia with this effort resulting in codes of practice being established for online services.

What has happened so far

Google has taken steps to enable user-choice billing for in-app purchases normally made through their Play Store.

Firstly, they allowed people who use Bumble online-dating apps to subscribe directly with Bumble or via the app store. Now they have enabled Spotify subscribers to pay for their subscription either through the Play Store or direct with Spotify. Of course, some online services like Netflix and Britbox allow for direct payment for their subscriptions by requiring you to manage your account through the service provider’s Website.

But Google will implement this feature at the checkout point in your purchase by allowing you to select payment via Google Play or directly with the software developer. When you pay directly, you will see the online service payment user-experience provided by the developer including the ability to redeem their service’s gift vouchers, pay using PayPal or pay using a payment card platform they have business relations with. Or you pay using Google Play Store’s payment user interface that you would be familiar with.

When your payment-card statement arrives, you will see a reference to Google if you paid for the online commodity through them or a reference to the software developer / online service if you paid directly.

Paying directly would mean that software developer or online service gets your money without having to pay a “cut” to Google for accepting payment via the Google Play Store. As well, the software developer or online service is at liberty to sign up with other payment means like PayPal, other credit cards like AMEX or Discover / Diners Club, or national account-linked payment platforms like EFTPOS, Carte Bleue or EC-Karte. There is also the ability for them to offer gift vouchers that go towards their offerings.

Another benefit that will come about if you pay for a subscription directly is that if you change to a different mobile platform, your subscription is kept alive rather than you having to reinstigate your subscription with the new platform’s app store and payment mechanism.

It also positions the Google Play Store’s online payment arrangement in competition with the software developer or online service thus improving the terms of business for accepting payment from customers. An example of this is both service providers providing a link with payment-anchored loyalty programs as a way to incentivise customers towards payment through their platforms.

Another direction being taken towards prying open the app stores is Apple baking  support for third-party app stores into iOS 17 which is the next major feature release of iOS. This is in addition to offering newer versions of the iPhone with USB-C ports rather than MFi Lightning ports for external connectivity. Here, this is due to intense European pressure to open themselves up to open markets by the European Union. But the support for third-party app stores would also come down to the Open App Markets Act that is being pushed through the US Congress.

Issues to be resolved

One issue that will have to be resolved is how the average smartphone or tablet user can install a competing app store to their device.

This is more about where a smartphone manufacturer or mobile operating system developer can get away with burying this option behind a “developer mode” or “advanced-user mode”. Or it could be about onerous requirements placed on software developers by mobile platforms when it comes to creating or publishing their software such as access to application-programming interfaces or software development kits.

The app stores will also have to be about selling good-quality compelling software and games. This is so they don’t end up as the equivalent of bulletin boards, download sites and optical discs attached to computer magazines where these resources were full of poor-quality software, known as “shovelware”.

Then there is the appeal of competing app stores to consumers and software developers. Personally I see these stores have initial appeal in the gaming sector with the likes of Steam or GOG existing on mobile platforms. Also I would see some software developers operate their own app stores as a way to maintain end-to-end control of their apps.

Conclusion

There are steps being taken by Google and Apple to liberate their mobile-platform software ecosystem even though it is under pressure from competition authorities in significant jurisdictions.

USA to pry open mobile-app-store market

Article

Google Play Android app store

Legislation or regulation to come about to open up the app-store market on mobile devices to competing providers

How the Open App Markets Act wants to remake app stores – The Verge

What the Open App Markets Act means for future of Big Tech (fastcompany.com)

From the horse’s mouth

US Congress

Open App Markets Act (Follow this law through Congress)

My Comments

At the moment, if you want to add functionality to your smartphone or tablet, you have to use the Apple App Store or the Google Play Store to download the necessary apps. Some Android phone manufacturers like Samsung and Amazon run their own app stores with the former operating theirs alongside Google’s app store and the latter in lieu of that app store.

This process also affects post-download transactions like purchasing the software after a trial, subscribing to the services associated with the software or buying microcurrency for a game using real money. With services like Netflix or Spotify or mobile ports of some desktop software, you use the service’s desktop user interface to sign up and pay for subscriptions then you log in to the user account you created for that service using the mobile app to benefit from what you paid for.

The same approach is being used for the ChromeOS platform and Microsoft and Apple want to push this on to their Windows and MacOS desktop computing platforms. This is more so with Microsoft and the ARM-powered Windows laptops or offering lightweight “S” variants of Windows for cheaper computers. It is also implemented with games consoles, connected-TV/set-top-box platforms, printers, network-attached storage devices, routers, connected vehicles and the smart home as a way to add functionality to these platforms.

This may even apply to app stores on regular computers like the Windows Store

Here, some of the companies in Big Tech want to provide that same kind of walled garden that is expected with games consoles for other computing devices as a way of providing some perceived “simplicity” and security for these devices.

Concern has been raised about this approach due to frustrating competition for apps on these platforms. It includes a monopsony approach where software developers are disadvantaged due to the app store charging commissions on software-related transactions or exacting onerous terms and conditions on software developers who want to have their apps available on the popular mobile platforms.

This is an issue that has been brought about by the Fortnite saga where Apple frustrated Epic’s wishes to sell microtransactions, subscriptions or similar services for Fortnite independently of Apple even for iOS ports of that game. There is similar activity going on in the European Union with the Digital Markets Act to push for competition in the mobile-computing-device realm while the authorities in charge of market competition in the UK and Australia are examining this issue.

What is the Open App Markets Act about?

What the Open App Markets Act means is that competing app markets can exist on mobile and similar-use platforms like iOS and Android. It also requires that these platforms have a requirement to allow users to sideload apps to their devices and the platform can’t default to its own app stores.

Sideloading is primarily transferring software from a regular computer or external / network file storage to the mobile or other device in order for it to run on that device. This is similar to the way we have installed software on our Windows, Macintosh or Linux computers for a long time. Here, we have inserted a floppy disk or CD-ROM in to a computer and ran an installation from that storage medium to have the software on the computer. Or we downloaded the software from the developer’s Website or a download site to our computer’s hard disk and ran the installation program associated with that software to install it.

It could also extend to software developers making the software available to download or purchase from their own Web presences, including processing any post-download payment transactions there. This means that the software developer gains effective control over their software through its lifecycle.

If software developers wish to implement post-download transactions for their software such as converting a trial version to a full-service program, offering subscriptions or selling microcurrency for a game, they can use a competing storefront or facilitate their transactions on their own Websites.

Who would it primarily benefit?

A user group that would benefit from the competitive app market would be gaming enthusiasts. Here, they would benefit from games-focused app stores like Steam, Epic and GOG who run their own leaderboards, online game saving, and online forums. Similarly, games developers would be running their own app stores for their games titles, continuing to offer the same kind of integrated functionality.

I also see Microsoft behind this idea because of software development being their founding stone with an example being the XBox One designed from scratch to support home-developed games. This is because they want to run app stores as a way to make it easier for up-and-coming software developers to put their wares on their market.

What are the issues here?

One key issue that would come up in my mind is a replication of the “bulletin board” or “download site” era that existed before and during the early days of the Internet. This is akin to the “shovelware” magazine-cover CD-ROM era that existed in the early days of optical data storage. That is where you had online or offline collections of poor-quality software available for download or installation on your regular computer. It is something that has affected some app stores in their early days where they were replete with poor-quality apps.

Here, there was very little effort regarding quality control when it came to making software available on a bulletin board or download site or adding software to an optical disc that was attached to a computer magazine. This is compared to most app stores where the people who run the stores vet the software before it is published as well as running “editor’s choice” or “spotlight” programs to feature good-quality software,

Apple and Google challenge the competitive app store approach because they see exclusive app stores as a way to maintain standards regarding software for their platforms.

Here, they see this primarily with data security and user privacy. But they also see this with maintaining legal and social expectations regarding the kind of software available on personal devices. This ranges from issues like suitability for children and suitability to use in the workplace or around your family; along with being able to facilitate access to undesireable content like hate speech or disinformation.

How could these issues be answered?

Computing-platform, operating-system and device vendors, amongst other strong voices in the personal/business IT and cybersecurity world could implement one or more “seal-of-approval” systems on apps or app stores. There would even be various legal protections and requirements placed on the software and app stores like intellectual-property or media-classification requirements, Here, the software or app stores have to maintain certain quality and similar standards before acquiring that “seal of approval”.

Endpoint-security logic that is part of the operating system or a third-party endpoint-security program offered by a brand of respect would add extra friction to installing or running software that doesn’t have one or more of these “seals of approval”. As well, such software would be required to identify and easily remove such software.

Similarly, these companies could vet software developers’ access to software-development kits and application-programming interfaces so that the developer has to be in “good standing” to use the features that matter in an operating system. As well, software-authentication regimes will be implemented in a strong manner for any software that is distributed or installed on these devices.

Is there a risk of a limited rollout of open app-market features

There can be a risk of Big Tech creating versions of their app-store-driven computing platforms for particular geopolitical areas when each area enacts open-app-market legislation.

In this situation, when a user registers a new device or the device’s operating system is updated, there would be logic to test whether the device is within a country or region under an open-app-market mandate then deliver a compliant version of the software to those areas. That is while a noncompliant version of the software is delivered to new or updated devices in areas that don’t have the open-app-market mandate.

This is similar to an issue faced in Australia with the motor industry where vehicle builders are “dumping” vehicles that are less fuel-efficient in to that market. That is because there aren’t the fleet-wide vehicle-efficiency mandates there that are similar to those mandates affecting USA, Europe or South East Asia.

Here, the issue that would be raised is having markets that aren’t regulated with open-app-market mandates being areas to continue the status quo regarding anticompetitive behaviour. Add to this intense lobbying of government or political parties by Big Tech to continue the same kind of behaviour with impunity.

Conclusion

What may be coming about for smartphones, mobile-platform tablets and similar devices is that governments will be forcing open the app-store markets for these devices so that users can seek software from competing suppliers.

iTunes downgrade to permit tethered iOS app deployment–Apple could do better here

Article

iTunes Store

iTunes losing its ability to install software to iOS devices from version 12.7 onwards

Apple Releases New iTunes 12.7, What You Should Know | AppleToolbox.com

My Comments

An issue that will face iOS device users who make use of the iTunes desktop media-management applications is that starting from iTunes 12.7 onwards, they won’t be able to upload iOS apps from their regular computer to their iOS mobile device in a tethered manner using this software. This is in addition to omitting the iOS App Store from the iTunes Store shopfront integrated in iTunes. It is also part of a direction that Apple is enforcing with iOS where you manage your iPhone or iPad from its screen and update its software “over the air”.

Apple iPad Pro 9.7 inch press picture courtesy of Apple

Apple could still provide desktop management of their iOS devices through separately downloadable software

Tethering is where you connect a computing device that can normally function alone to another computing device, typically a regular computer, by a wired connection. This is typically to allow a smartphone to be a modem for a regular computer or to transfer data stored on one device to the other device. In this case, it is to transfer iOS apps stored on your regular computer running macOS or Windows to your iPhone, iPad or iPod Touch that you have connected to the computer.

But there are people who use a Mac or Windows regular computer to deploy iOS software to iPhones and iPads. For example, in your business or household, you may want to deploy the same app to multiple iOS devices and want to save bandwidth by caching the app to your regular computer’s hard disk then deploying the same app by tethering each iOS device to your regular computer. As well, some of us may use this as a way to get around a dodgy Internet connection by downloading to a laptop used at a location with known-to-be-good Internet service then deploying where it’s more convenient.

Apple offered a make-do update for iTunes by offering the iTunes 12.6.3 software. This has the feature set associated with iTunes 12.6 including access to the iOS App Store and tethered app deployment for iOS devices. But it has under-hood improvements which allow it to work with iOS devices that are running iOS 11 or newer versions. This is alongside iTunes 12.7 which is focused as a media-management tool and iTunes media storefront.

Personally, I would like to see Apple approach this situation in a better manner for both the Mac OS and Windows operating systems. This would be in the form of a separately-installable “iOS-desktop-manager” program that provides add-on functionality to either the Mac OS operating system for Macintosh computers or to the iTunes Windows port. It would at least provide desktop access to the iOS App Store along with tethered app deployment for iOS devices.

As well, the “iOS-desktop-manager” program could provide device backup and management abilities so you could do things like backup an iPhone or reset a faltering iPod Touch. This is more so where the Wi-Fi or wireless-broadband modem in an iOS device or its network connection can be a point of failure and it isn’t realistic to restore from an iCloud backup if the iOS device’s Wi-Fi is so slow or intermittent.  Similarly, using something like your local backup infrastructure such as your NAS or a USB external hard disk of your own means that you aren’t necessarily ceding control of your mobile-created data to others, something that can be of importance when it comes to privacy.

How should I assess apps from that app store

Windows 8 Store

Windows Store – one of the desktop app stores starting to surface

There is an Increasing number of app stores coming to the fore for each of the mobile and regular computing environments where you can buy and / or download software for your computing device. Some of these also provide for after-the-fact purchasing of add-on options for the software through the software’s user interface.

The situation that affects app stores

But there is a real danger that the app stores are becoming like the bulletin boards and online services that existed before the Internet and the software-download sites that existed in the early days of the Internet. This is where these locations were filled with substandard software that, in some cases, you come across software with very limited functionality that borders on useless but you to pay the developer before you can see a fully-functional package that you can enjoy using.

In the case of the app stores, the substandard software uses a poor-quality user interface or underperforms in a way where the device suffers a short battery life or performs sluggishly. There have been situations where the apps have been used for delivering malware especially through those app stores where there isn’t any real control on the software that is delivered. The limited functionality software also surfaces in these app stores more so with games that require you to buy options or virtual currency in order for you to enjoy playing them.

Even an app store that implements an approval process can be overwhelmed with software pending approval, which can lead to their standards being reduced in order to clear the backlog or increase the software quantity.

Identifying the good apps

IMDB Android

IMDB movie app for Android – one of the good app-store apps

But how do you identify a good app in those app stores and be sure you aren’t downloading a lemon?

  • One sign to look for is if the app has been put in the spotlight. Typically, the app may be positioned as an “editor’s choice” or “spotlight” app for its class or brought up front on the app store’s user interface. Blogs, newsletters and the like operated by the app store may cite the software in the “top picks” articles.
  • In some cases, if you hear your relatives and friends rave on about that app or you see many people in that train play that “time-waster” game on their smartphone or tablet, this could be the sign of a good app.
    You may also find that it’s a good idea to ask a computer-wise friend or relative about the apps you want on your device or get a second opinion on that app.
  • Similarly, the app would have some qualitative reviews in its “product-review” section. Here, you look for repeated reports of particular problems or notice many “copycat” or simplistic favourable comments, which could lead to a questionable app.
  • If you are looking for a “front-end” app for an online service, look for those apps that are published by the service themselves. This also holds true of apps that are linked with product and service brands. Typically these apps are announced through the brand’s advertising channels and the brands are wanting to defend their reputation.
    For example, I would prefer that Apple iOS users who are running newer versions of this operating system that didn’t come with YouTube pick up the Google YouTube app from the iTunes App Store. Similarly, when I was writing my article about the sports scoreboard apps, I recommended those apps commissioned by the sports leagues / codes themselves or the sports broadcasters.
  • The version number of the app may give away clues to the revision cycle that is taking place. Where there is a lot of revision taking place leading to a multi-point number like 1.3.1 typically indicates that there is a level of quality control going on. There may be some exceptions to the rule especially if the app or game is well-written from the start and this may apply with some of the casual games which are based on a known algorithm.
  • It may also be worth looking at what other software the app developer has offered to the app store. Here, look for the kind of reviews the software has as well as whether the software has ever been featured.
  • Also be aware of apps that require permission to use functions or resources not to do with its stated job. These can be about spyware or cause the phone or computer to underperform.
    Here, it may be worth checking the “blurb” about the software in the app store if it is requiring the use of the cameras or the location sensor because some of these sensors are used beyond the obvious. For example, some programs implement the GPS sensor as a distance-measuring tool or an increasing number of programs use the cameras for their machine-vision needs.

In some situations, cutting back on the number of apps on your device can allow it to perform smoothly, and you may have to be ready to uninstall some apps if you find them “swamping” your computer, tablet or smartphone.

Once you know how to sort the wheat from the chaff at your computing platform’s app store, you are in a good position to make sure that the devices that work on that platform are working smoothly.

The Mac App Store–what could this mean for the Apple Macintosh platform?

Mac App Store launching in January sans Game Center and in-app purchases? | Engadget

My Comments

At the moment, Apple Macintosh users can buy software in a packaged form from any store that sells software for this platform. As well, they can download software from various Websites, including the developers’ own Websites and run this software on their computers.

Now Apple is introducing the Mac App Store as an extension of the iTunes App Store that is the only way to get extra software for any iOS device (iPhone, iPod Touch or iPad) for the Macintosh desktop. The main question I have about this is whether this App Store will exist simply as another storefront for MacOS X software where such software can be purchased with the iTunes gift cards or a regular credit card or as a move by Apple to make this storefront the only way for MacOS X users to add software to their computers?

There has been controversy about the App Store in relation to the iOS platform over the last few years because it allowed Apple to have greater control over the software that could run on that platform. Situations that came about included outlawing Adobe Flash on the iOS platform and prohibiting the supply of software that Steve Jobs didn’t see fit like Wi-Fi site-survey tools for example. I had talked with some friends of mine who were regular Mac users and they feared that if Apple set up the App Store on the Macintosh platform, it could become the start of a situation where you can’t load applications on a Mac unless they came through the App Store.

What I would like to see of the Mac App Store is that it exists as another storefront and “download city” for Macintosh-platform software and that MacOS developers can maintain their own sites and distribution channels for such software. It should then keep the Macintosh platform a flexible desktop-computing platform with the expectations of this class of platform rather than a desktop version of the Apple iOS embedded-computing platform.