Category: Current and Future Trends

Getting girls and women to develop computer games using the summer-camp model

Article

Inaugural ‘Girls Make Games’ Summer Camps Fight Industry’s Gender Gap | Mashable

My Comments

Women and girls are increasingly dabbling in computer games, especially the strategy and casual types on mobile platforms, as I have seen lately with the likes of Candy Crush Saga and Piano Tiles being played by them on iPads and similar devices. But a lot of games, especially “core” games are being developed by men for men.

Just lately, there is activity taking place to encourage women and girls to develop these games and this is taking place in the form of a “summer-camp” or “school-camp” model where groups of them stay at particular locations to work together on this goal. This is an attempt to fight an industry gender gap and increase interest in this activity amongst under-represented groups. One of the issues that was raised was creating interest in “STEM” (science, technology, engineering, maths) subjects amongst women and girls to have them show interest in programming and related disciplines/

It is also being cultivated through the existence of “indie” game development which is brought along with the rise of mobile devices, especially tablets like iPads and the Sony VAIO Tap 20, as a gaming platform along with the increased capabilities that these devices offer.

But could the participation of women and girls change the landscape of game content? Personally, I would find that they could provide games that appeal to more users such as middle-aged and older people along with other younger women. As well, they could work towards opening up computer gaming as a leisure activity for more people across the board. One thing to be aware of is to encourage the use of the platform’s abilities when it comes to graphics, sound and interaction rather than being “basic” with the games.

Trends affecting the connected car

Multiple connected-infotainment platforms

Range Rover Sport

Newer vehicles are becoming part of the connected environment

Apple, Microsoft and Google have now provided their own connected-infotainment platforms such as the CarPlay and Microsoft’s Cortana. At the moment, they are placing efforts on vehicle builders or afttermarket-infotainment manufacturers to run with their own platform on an exclusive basis, whether for a particular vehicle or unit model, a range of (usually premium) models or across the range.

Typically, you would have the infotainment system able to work on its own native look or a user might press a button to bring up the platform’s user interface on the dashboard when a mobile phone that works to the partner operating system is connected.

Applications that we are seeing are always-updated maps for navigation, access to online multimedia services like Spotify or Internet radio, reporting of various statistics for diagnostics and related purposes, along with general communications and entertainment needs. It could even include a Shazam setup that works with the regular car radio to identify a song you just heard.

Catering to multiple platforms

It may be easy for premium marques like Land Rover or Ferrari and top-shelf car audio names like Alpine to work exclusively with the Apple CarPlay platform because their market base would be preferring an all-Apple computing environment as what “young rich cool kids” value.

But there is a reality where Google and Microsoft can front up with appealing yet cool in-vehicle computing platforms that work well with the Android and Windows Phone platforms which have yielded smartphones with the same street chic as the iPhone. As well, the same vehicle could be sold to and driven by a person who may own an iPhone, an Android phone or a Windows Phone 8.1 device.

What I see easily happening is that when a person orders a new vehicle, they may be required to specify what automotive-computing platform they want to run with. If you upgrade your phone to a different mobile platform, you may have to take your vehicle to the dealership to have the infotainment platform switched over to the one you are currently using on your phone.

In some cases, the driver may have to press a button similar to the “CarPlay” button on CarPlay-equipped infotainment setups to cause the system to detect which phone is connected and load the appropriate infotainment platform.

Aftermarket support

An issue that is worth raising is whether the names associated with the aftermarket car-infotainment scene will join in the party and a few like Alpine and Pioneer have. This is to satisfy situations where one may want to improve the infotainment offering that their older car has and is something that some markets like Australia will face as they have very old market-wide car fleets.

These solutions would appear in the form of a 2-DIN head unit with an integrated screen, or a single-DIN-size head unit that uses a fold-out touchscreen or communicates with an outboard touchscreen not dissimilar to a portable navigation device.

Advertising in the connected car

Another key issue that will face the connected car is in-car advertising. This is often raised as a distraction or, at worst, allowing for capitalism and consumerism to invade our lives everywhere we go.

But this has been accepted all along with radio advertising, display advertisements placed on maps and in street directories along with outdoor advertising like billboards. As well, most mobile-map platforms implement a “search for nearest” function so you can locate the nearest petrol station, take-out food outlet or restaurant.

The controversies that will come about will concern use of collecting aggregated vehicle-location data or implementation of gamification strategies for the advertisers’ benefits. Here, it could lead to advertisers implementing targeted campaigns or, in the case of controversial business types like fast-food outlets, the targeting of prospective business-premises locations.

Personally, I would see this manifest more as display ads on an app’s user interface or interactive business logos appearing on the on-screen maps relevant to where the businesses are located. These would also support “touch-to-book” or “touch-to-find-out-more” functionality. Similarly, companies could implement in-vehicle apps that work in a similar vein to the mobile apps – providing “loyal-customer” functionality, nearest venue location, menu display / selection functionality amongst other functions.

Conclusion

What I see as coming about is that the connected car is being a setup driven by mobile-computing platforms with their third-party apps and functions. It would require the implementation of multiple platforms for the one vehicle or aftermarket device to cater for multiple smartphone platforms and would face the controversial issue of advertising.

IKEA to push in to consumer electronics

Article

Ikea is positoned to dominate consumer electronics | Retail Computer Solutions

My Comments

IKEA, the Swedish homewares retail giant known for the assemble-it-yourself furniture, are now taking giant steps in to the world of consumer electronics. They have taken some small steps with TVs being sold in to some parts of the European market but want to take bolder steps with this class of product.

Could you be buying a TV or stereo from the same shop that you buy that build-it-yourself BILLY bookcase?

But they work on an “experience” driven model rather than the common method of retailing consumer electronics where products of a kind are grouped together. If you wander through the Showroom level of an IKEA store, you will pass through room layouts set up with complementing furniture, homewares and soft furnishings as if they are part of your home. For them, once they cut in to consumer electronics and home appliances, these layouts could be activated with the TVs, white-goods and other appliances so you could see the whole equation.

The problem that I see here is whether these will be baseline items such as TVs and video-peripherals not equipped with HDMI-CEC video-peripheral control or HDMI-ARC two-way sound paths or appliances that don’t have the full level of “smart-home” readiness like I am used to with goods sold in the discount stores. They could easily work better to look at what most products offered by the big names in their popular ranges offer in terms of functionality, efficiency and features and offer these at prices that better the big names.

I see this more as being interesting for IKEA and it may be interesting whether they even cut in to the home-network scene at all by offering network accessories.

Dell puts forward the Inspiron 20-3000 as an entry-level Adaptive All-In-One

Articles

Dell’s new Inspiron 20 is a giant tablet for work and play | Engadget

Dell announces new Inspiron 2-in-1 and All-in-One PCs | Windows Experience Blog

From the horse’s mouth

Dell Inc.

Press Release

My Comments

Dell Inspiron 20-3000 Adaptive All-In-One desktop tablet - Press image courtesy Dell Inc.

Dell Inspiron 20-3000 Adaptive All-In-One desktop tablet

The “adaptive all-in-one” tablet is still persisting as a computer form factor. Previously, I had given this form-factor a fair bit of coverage on this site, including reviewing a Sony VAIO Tap 20 which is the prime example of this class of computer.

What are these computers? These are an 18”-23” tablet computer that run a regular-computer operating system like Windows 8.1 and are able to operate on batteries for around 2.5-6 hours or on AC power. They have a kickstand or desktop pedestal so they can become a desktop computer when used alongside a (typically wireless) keyboard and mouse. I had seen the “adaptive all-in-one” tablet computer as a “lifestyle computer” that can be taken around the house as required and one example of its use that was mentioned was as a gaming tablet.

Dell have even come to the fore with this class of computer by launching the Inspiron 20-3000 at this year’s Computex Taipei. But this unit has been positioned as an entry-level “family computer” or “lifestyle computer” with the use of the Pentium economy-grade quad-core horsepower. As well, it can run on its own battery for six hours. This is compared to most of the other computers in this class which implement the more powerful Intel i3 or i5 processors.

This is an attempt by the regular-computer scene to consider itself relevant in the face of the iPad and similar mobile-platform tablet computers being used along with cloud-hosted “software-as-a-service” options for common computing tasks. But this model could fit in well in the “family house” scenario or as a large-screen “family computer” or “lifestyle computer” intended to be shifted around at a moment’s whim — something you could use for browsing the Web, checking on Facebook, doing basic word processing or viewing multimedia content.

It’s “Game on” for the two major mobile platforms

Article

Apple: New ‘Metal’ Platform to Improve iOS Gaming | Mashable

My Comments

Android has come a long way ahead with mobile games performance courtesy of the NVIDIA Tegra chipsets and similar high-performance chipsets being implemented in the top-end tablets. This has also be brought up with variants of that operating system being compiled and shoehorned to exploit these chipsets leading to tablets showing up with the kind of performance expected of by hard-core gamers.

Now Apple’s not leaving itself behind with their iOS platform. They have written in to iOS 8 some code that takes advantage of their latest A7 chipsets by implementing the “Metal API”. This allows the operating system to have the games work directly with the iPhone’s or iPad’s processor to yield smooth performance rather than using OpenGL for this purpose, which could allow game developers to target the latest iPads as a games platform for the “full-on” titles. There was even a “demo” of this being shown today at the WWDC Apple-platform developers’ conference based on the Unreal Engine 4 gaming engine to prove what this was about.

There are questions that have to be raised about the “Metal” API regarding battery runtime because some of the games may ask more of the iOS device when in full flight. Similarly, games for the mobile platforms may only be seen to work well for “short-play” casual or strategy titles where continual interaction may not be seen as important.

Could this mean that all of the main mobile platforms could come up with the kind of gaming expected of console and regular-computer platforms, where there is the high level of responsiveness being expected?

ASUS to launch a Windows detachable laptop with detachable Android smartphone

Article

ASUS Transformer Book V is a Windows hybrid laptop with a detachable Android phone | Engadget

My Comments

There have been various devices that were effectively multiple devices in one package with one device being able to be detached to perform its own function. One of these devices that came to my mind was Hitachi’s TRK-W1 boombox of the early 80s. This was a high-quality radio-cassette unit with two cassette transports but one of the transports in this unit was in fact capable of becoming a cassette Walkman once it was detached from the main unit and effectively combined two portable-audio paradigms that were underscored through that time period.

ASUS has applied this same concept to the Transformer Book V detachable laptop which has a separately-detachable smartphone. Here, you had a 12” detachable “hybrid” laptop running Windows 8.1 which could become a tablet one moment and a laptop the next like with the HP x2 series. But you could clip a supplied 5” Android smartphone in to the back of the tablet to provide for access to the mobile broadband service.

The tablet could run Windows 8.1 or, with the phone attached, could run Android 4.4 KitKat in a “virtual-phone” window or run as a full-on Android tablet / laptop. It has 4Gb RAM and 128Gb solid-state storage but has a 1Tb hard disk in the battery-less keyboard attachment. The phone would have 64Gb of its own storage and 2Gb of its own RAM. But there is a limitation that each operating system can only use its own storage space.

Who knows when ASUS would officially launch it with many people looking at it housed in a glass showcase. As well, who knows if this would he launched to all of the markets but ASUS are showing that a device integrating Windows and Android in all the useable form factors can be made available.

NFC technology to determine if that good wine or whiskey is the real McCoy

Articles

NFC detects fake wine | NFC World

NFC-based seal tracks counterfeit booze | CIO

INSIDE Secure launches CapSeal to identify counterfeiting in wine, spirits market | Drinks Business Review

From the horse’s mouth

Selinko

Press Release

INSIDE Secure

Press Release

My Comments

Scotch Whisky bottle

You could use your Android smartphone to tell if this is the Real McCoy

INSIDE Secure and Selinko are using NFC technology as part of a bottle-seal mechanism to determine whether that bottle of premium French wine or Scotch whisky was filled with the real drink rather than a cheaper poorer-quality substitute. This kind of bottle-refilling fraud has been affecting the supply of good-quality wine and spirits mainly in the Asian market in a manner similar to selling “knock-offs” of  luxury bags, watches and  similar items.

The technology is very similar to what FinnCode are doing with Giuletti Accordions to help with identifying the authenticity and provenance of the accordions that they make. This also works in tandem with an instrument registry that allows people buying any of these squeezeboxes second-hand to know whether have been stolen or not and if the instrument was used for a memorable gig or recording that someone claims it was used for,

The bottle seal works with an NFC chip that is deactivated when the bottle is opened or tampered with and works hand-in-glove with regular wine corks or bottle caps so that the look and experience isn’t lost. The NFC chip will work with NFC-capable smartphones, tablets and laptops to allow consumers, the licensed trade and others in the supply chain to identify if the bottle is still sealed and what is meant to be in the bottle.

I see this working beyond checking the authenticity and provenance of a particular wine or spirit to even checking the authenticity and provenance of other products sold in bottles or jars that are attractive to counterfeiters. Examples of these include soft-drinks such as the legendary Coca-Cola, spreads like the legendary Vegemite or even medicines that are still sold in bottle form.

Similarly, I see this also as a way to clamp down on drinks theft in other situations like hotel minibars or the home by being able to determine whether the bottle was opened and any drink was taken. This is even though one could replace the cork or cap or dilute the drink to make it look newly purchased.

It shows that NFC and QR-code technology provides a common method of creating a unique direct link to online data resources through a common smartphone or tablet as a way of “knowing more” about a product.

Spotify to run a music playout service for businesses

Article

Ex-Beats, Spotify Execs Form Soundtrack Your Brand To Sell Spotify To Businesses | TechCrunch

Spotify-based service puts an end to lousy coffee shop music | Engadget

Previous Coverage

Make Spotify and Shazam work with your favourite bar or cafe

From the horse’s mouth

Soundtrack Your Brand

Product Page

My Comments

Spotify - to be available as a legitimate business music service

Spotify – to be available as a legitimate business music service

Spotify is now moving in on the commercial-music-playout game by working with a firm founded by the founder of Beats Music to offer businesses access to the Spotify music library for a subscription.

The main issue that was being considered an obstacle for Spotify to enter this game was copyright implications concerning playback of music in a commercial setting like a bar or a shop. This involved the concept of making sure musicians, composers and record labels got their public-performance royalties when music is used this way and has been sorted out in Stockholm before the service went to launch in that market.

They want to offer features like scheduled music so you can have particular music to set a venue’s mood for a particular time of day; along with offline play so that slow Internet connections don’t impact on music playout. This also allows Spotify business customers to establish their presence on the Spotify service which may, hopefully, allow either a “take it home” service for the music or the ability for regulars to influence the playlist and is part of allowing that business to cement their position on Spotify like they can do on other social media.

The idea of a video peripheral enabling an existing TV was highlighted by Panasonic in the 1980s

Article – From the horse’s mouth

Panasonic

Blog Post – Flashback Friday (PV-1742 VHS Hi-Fi VCR – US Market)

Previous Coverage

A reasonably-priced add-on solution for integrating Skype with your TV

Product Review – Sony BDP-S390 Blu-Ray Disc Player

Blu-Ray Players – they could give more life to older and cheaper TVs

My Comments

Pioneer BDP-160 Blu-Ray Player (Pioneer Europe press image)

Pioneer BDP-160 DLNA-capable Blu-Ray player

What do I see of video peripherals like Blu-Ray players, Blu-Ray home-theatre systems and network video players with “smart-TV” capability is that they are able to enable an existing TV with the smart-TV functions. Examples of these functions included DLNA network media playback, client-side access to the popular online content services and even the ability to co-opt your TV in to service as a large-screen Skype videophone once you purchased an optional camera kit.

But I see Sony, Samsung, Panasonic and others who do this right following an example that was underscored through the 1980s. In the Panasonic “Flashback” blog post, they highlighted the abilities that their PV-1742 VHS Hi-Fi VCR offered when it comes to reproducing what was considered great sound from video movies in its day. This was to utilise the VHS Hi-Fi system for recording and playback of video content including playback of those videos you rented from the video store with the high-quality stereo sound.

But one feature highlighted here was to allow you to use its inbuilt stereo TV tuner to watch TV broadcasts with stereo sound playing through your hi-fi, describing it as “converting your TV in to a stereo TV”. What was being highlighted here was a TV enablement feature, in a similar way to how most video recorders released through its model year also offered other features like the ability to change channels with its remote control or provide access to extra TV content (UHF or in-the-clear cable broadcasts, more channel spaces, etc) due to what the VCR’s tuner offered or simply the use of a reliable electronic tuner even if your old TV implemented a mechanical tuner.

What I see of Panasonic touching on the capabilities of video recorders like the PV-1742 and its peers was for them to be simply a TV-enablement device like today’s well-bred Blu-Ray players.

Update: A few corrections and use of a featured image.

AMOLED displays to come to tablets courtesy of Samsung

Article

Samsung Premiere 2014 set for June 12, here come the AMOLED tablets! | Android Authority

My Comments

Those of you who use recent Samsung, HTC or Sony premium smartphones will notice that they implement AMOLED display technology. Here, the display has that high contrast ratio along with vibrant colours and a wide viewing angle, courtesy of the fact that each pixel lights itself rather than a light source illuminating the display.

There have been a few attempts to bring the technology to large TV screens but Samsung are now implementing it in two new Galaxy Tab S tablet models. These will have either an 8.4” display or 10” display depending on the model  This will be augmented with the “Tab Into Color” tagline to augment the vibrant colour and high contrast features that they have. As well, it becomes feasible for Samsung to design them as highly-slim units due to the display technology not needing a backlight.

Personally, I would also like to see people who manufacture consumer and small-business electronics devices like printers and hi-fi components implement the AMOLED display technology on these devices, especially as a tool to differentiate the premium models from the rest of the range. This is because they work well as a low-power just-as-bright substitute for the vacuum-fluorescent display that has been commonly used on consumer electronics devices. Some devices like the recently-reviewed Brother MFC-J6720DW A3 multifunction printer or the Cyrus Lyric CD receiver implement a touchscreen as the operating interface and they could use the same display technology as the Samsung Galaxy S or Sony XPeria smartphones,

Who knows whether the OLED family of displays will displace the LCD displays in most common applications or not.