Tag: Android

Legal attempts to pry open app stores have come to fruition

Articles

Google Play Android app store

There is action taking place that is prying open the app-store marketplace for mobile platform devices

Spotify and Google Give You Choice in Paying Them (droid-life.com)

Apple will allow third-party app stores, because the EU mandates it | Mashable

Apple is reportedly preparing to allow third-party app stores on iOS | Engadget

Previous Coverage on HomeNetworking01.info

USA to pry open mobile-app-store market

My Comments

Thanks to the “Fortnite” saga where Google and Apple were accused of slugging Epic Games with commissions for selling in-app commodities via their mobile-platform app stores, there has been a shake-up regarding how these app stores are run.

This has also been intensified with various jurisdictions instigating work on or passing legislation and regulation regarding a competitive market for online app stores. One of these is the European Union with the Digital Markets Act which targets large online services that have a gatekeeper role, along with the USA with its Open App Markets Act which targets app stores appearing on mobile and desktop computing platforms and other devices like games consoles or smart TVs.

The Europeans see their effort not just to pry open app stores but also search engines, social networks, video-sharing sites, digital ad platforms, public cloud platforms, even so-called intermediary services like AirBnB, Uber, Uber Eats and Booking.com. There are similar efforts also taking place within UK and Australia with this effort resulting in codes of practice being established for online services.

What has happened so far

Google has taken steps to enable user-choice billing for in-app purchases normally made through their Play Store.

Firstly, they allowed people who use Bumble online-dating apps to subscribe directly with Bumble or via the app store. Now they have enabled Spotify subscribers to pay for their subscription either through the Play Store or direct with Spotify. Of course, some online services like Netflix and Britbox allow for direct payment for their subscriptions by requiring you to manage your account through the service provider’s Website.

But Google will implement this feature at the checkout point in your purchase by allowing you to select payment via Google Play or directly with the software developer. When you pay directly, you will see the online service payment user-experience provided by the developer including the ability to redeem their service’s gift vouchers, pay using PayPal or pay using a payment card platform they have business relations with. Or you pay using Google Play Store’s payment user interface that you would be familiar with.

When your payment-card statement arrives, you will see a reference to Google if you paid for the online commodity through them or a reference to the software developer / online service if you paid directly.

Paying directly would mean that software developer or online service gets your money without having to pay a “cut” to Google for accepting payment via the Google Play Store. As well, the software developer or online service is at liberty to sign up with other payment means like PayPal, other credit cards like AMEX or Discover / Diners Club, or national account-linked payment platforms like EFTPOS, Carte Bleue or EC-Karte. There is also the ability for them to offer gift vouchers that go towards their offerings.

Another benefit that will come about if you pay for a subscription directly is that if you change to a different mobile platform, your subscription is kept alive rather than you having to reinstigate your subscription with the new platform’s app store and payment mechanism.

It also positions the Google Play Store’s online payment arrangement in competition with the software developer or online service thus improving the terms of business for accepting payment from customers. An example of this is both service providers providing a link with payment-anchored loyalty programs as a way to incentivise customers towards payment through their platforms.

Another direction being taken towards prying open the app stores is Apple baking  support for third-party app stores into iOS 17 which is the next major feature release of iOS. This is in addition to offering newer versions of the iPhone with USB-C ports rather than MFi Lightning ports for external connectivity. Here, this is due to intense European pressure to open themselves up to open markets by the European Union. But the support for third-party app stores would also come down to the Open App Markets Act that is being pushed through the US Congress.

Issues to be resolved

One issue that will have to be resolved is how the average smartphone or tablet user can install a competing app store to their device.

This is more about where a smartphone manufacturer or mobile operating system developer can get away with burying this option behind a “developer mode” or “advanced-user mode”. Or it could be about onerous requirements placed on software developers by mobile platforms when it comes to creating or publishing their software such as access to application-programming interfaces or software development kits.

The app stores will also have to be about selling good-quality compelling software and games. This is so they don’t end up as the equivalent of bulletin boards, download sites and optical discs attached to computer magazines where these resources were full of poor-quality software, known as “shovelware”.

Then there is the appeal of competing app stores to consumers and software developers. Personally I see these stores have initial appeal in the gaming sector with the likes of Steam or GOG existing on mobile platforms. Also I would see some software developers operate their own app stores as a way to maintain end-to-end control of their apps.

Conclusion

There are steps being taken by Google and Apple to liberate their mobile-platform software ecosystem even though it is under pressure from competition authorities in significant jurisdictions.

Samsung to roll out a “valet key” for your smartphone

Article

Samsung Galaxy A52s 5G Android smartphone

Samsung smartphones will end up with a “maintenance mode” for your data protection when you have them repaired

Samsung rolls out One UI 5 ‘Maintenance Mode’ to keep your data safe during repair (9to5google.com)

New Samsung Maintenance Mode protects your data during phone repairs (bleepingcomputer.com)

My Comments

For a long time, most of the good cars came with a “valet key” arrangement of some sort. This especially benefited sedans (saloons), coupes and similar cars that had a lockable trunk (boot), but also benefited any car that had a lockable glove box.

Here, the car would come with one key that can only open the doors and start the engine but can’t open the boot or glove box. You could still open the boot or glove box with a separate dedicated key or another key that can open everything. This was about allowing you to had over your car to a mechanic’s, a valet-operated car park or a similar facility knowing that the staff at the facility can’t steal valuables from the glove box or boot.

Samsung is introducing the “Maintenance Mode” as part of its One UI 5 / Android 13 update for their recent Android smartphones. Here, it is to achieve this same goal by locking your personal data in a separate account not available to technicians who repair or service your phone. These technicians then have access to an account specifically created for testing and repairing the phone.

White Jaguar XJ6 Series 2

.. just like cars such as this Jaguar XJ6 did to limit access to the boot (trunk) and glove box when the vehicles were repaired or at valet parking

As well, they can install utility software on your phone as part of the maintenance work but once you log in to your phone again with your normal account, this software is removed. A question that can come up here is what happens if the repair requires the installation of software updates or patches, perhaps to provide driver support for replacement hardware and this has to operate with your own normal account.

Samsung are initially offering this to selected Galaxy phones sold within the USA as part of a beta-test for One UI 5 but are wanting to roll this out across the world through 2023.

Most of us would find this of benefit as we use our smartphones as the digital equivalent of our wallets, photo albums and keyrings. The well-founded fear we have with this is technicians taking advantage of our personal data especially if they see value in it for them.

I would see the “Maintenance Mode” feature being of interest to computing-device vendors and operating-system developers as something to add as a significant feature for an operating system. Here it may be offered during a major feature update cycle for the operating system or as part of a security package.

Such a feature could give all of us peace of mind when we relinquish a smartphone, tablet or laptop computer to technicians that we don’t know for repair.

Troubleshooting in-app QR-code scanning on your phone

Service Victoria contact-tracing QR code sign at Fairfield Primary School

The Service Victoria QR-code contact-tracing system was one of those app-based QR code setups that may not work properly if your phone’s QR code recognition subsystem isn’t working

A situation that happened with my Android phone recently was that the Services Victoria QR code app failed to recognise a check-in QR code even though it has normally been doing that before. I had to then resort to entering the venue-specific manual-entry code printed below the QR code on the signage to begin the check-in process for that area.

This problem can also happen with something like WhatsApp, Signal or something similar when you are attempting to bind a desktop or other secondary client device to your service’s account. This also extends to Wi-Fi Easy Connect setups that allow you to enrol your phone or another device in to a desired Wi-Fi network.

It can also happen with book+app setups used with interactive books, second-screen apps that are part of interactive-TV setups, or some app-driven coupon systems that are dependent on recognising QR codes for their functionality. Even setting up app-based multi-factor or password-free authentication is dependent on QR codes when you are provisioning that mobile-based authentication app with an online service.

In use cases like WhatsApp, there may not be any alternative like a human-readable code or an NFC tag to use as an alternative to scanning a QR code. This would then make the app or function useless for its intended purposes.

The situation described here is that a QR-code-dependent app that was previously recognising QR codes for that associated system fails to recognise them.

But how did I troubleshoot this problem further?

A lot of these apps that have QR-code scanning functionality are dependent on functionality within iOS or Android that works with the camera to recognise these codes and make them useful for software on your phone. This is to avoid the need for the software developer to reinvent the wheel when it comes to adding this functionality to their apps.

WhatsApp and Signal's relationship with their desktop clients

.. as can setting up Signal or Whatsapp to work with your regular computer or iPad

But if this fails, the apps that depend on this functionality don’t perform as expected when you attempt to scan a QR code with them. This is even though they have enabled the camera and are passing through the vision to the app’s “viewfinder” window. Of course you might think that the rear camera’s lens is dirty or scratched or you are attempting to scan a poor-quality reproduction of the code.

One way to troubleshoot this kind of situation is to scan this kind of code with a dedicated QR-code scan app that is part of your phone’s operating system. Most Android users would have this as part of the Quick Settings menu. Here, this app has the camera behave in a manner optimised for scanning barcodes and QR codes as if it is called upon by one of these QR-dependent apps.

On some platforms, the Camera app’s QR-code recognition function may behave differently due to it using different in-app software from what is part of your phone’s operating system. This is due to the camera software working on a “photography first” approach rather than a “barcode scanning first” approach.

If this app fails to recognise any QR code, you are dealing with a situation where the software processes associated with QR-code recognition crashing or hanging. This situation may happen with other software on your phone underperforming or behaving in an abnormal manner. Here, you may find that it is a good idea to fully restart your phone, which will effectively get everything to a known point.

In this case, you would have to shut down then restart your phone so as to cause it to fully restart. You should see your phone’s manufacturer or operating system logo appear on the screen as part of the restart process.

After the phone is restarted completely, attempt to scan any QR code with the above-mentioned dedicated QR-code scan app that is part of your phone’s operating system. Usually that will succeed after you have restarted your phone due to the necessary software processes being restarted.

You may have also had to deal with a software update for the QR-code recognition software as part of a software-quality or security update for your phone’s operating system. It is typically to rectify any bugs or security exploits in the affected software or simply to “tune up” the software for better performance.

If that succeeds, attempt to scan the QR code using the app you had problems with so you can identify whether that app is at fault or not. It is also a good idea to check for new versions of this app by visiting your mobile platform’s app store and checking for software updates.

The need for a software update for that app may be due to the app’s developers re-engineering it to take advantage of newer QR-code-recognition software libraries, and may also have to apply for any QR-code-dependent apps on your phone. It is although the revised software libraries are most likely written to support “legacy” application software but offer a “new way in” for newer apps.

In the case of your jurisdiction’s contact-tracing check-in app, you may have to do a Google image search for QR codes relating to that platform. Here, some of these images will represent a sharp-enough representation of a “production” QR code at a known place. Or a club or similar organisation may have set up and posted a “test” or “set-up” code to help members with the onboarding process for the contact-tracing check-in platform.

Conclusion

Your phone not working properly with QR codes may not be just a camera or lens problem but software associated with this functionality that simply had stalled or crashed. Here, you may find that you simply restart your phone to gain full functionality.

Some apps on your Android device crashing lately? WebView may be the culprit

Article

Android main interactive lock screen

Apps crashing frequently on your Android smartphone or tablet? Check out Webview – it may be the culprit.

Android apps like Gmail are crashing and ‘WebView’ is to blame | Engadget

My Comments

You may have found that with your Android phone some apps like news apps, email apps or online banking apps are crashing lately. It will also affect apps or games that use advertising and the app or game crashes when an ad appears.

This is to do with the Webview system app that allows a native Android app to utilise Google Chrome’s logic to show Web-based HTML content within the app’s user interface. But a recent version of this app has been found to be buggy and is responsible for causing these software crashes.

A temporary fix that has been put forward is to uninstall the latest Chrome updates on your Android device. Or you go to the Google Play Store or the Settings – Apps menu to uninstall Android System Webview.

But Google have lately worked on a bugfix for this problem and are now rushing this out as a software update for Chrome and Webview. These are expected to be delivered as part of the latest Google Play software updates and should be delivered by 24 March 2021. On some devices, you may find that these updates are delivered as separate packages.

Once these are updated, you shouldn’t find your apps that use Web-based content crashing frequently.

Google improving on their simplified cross-platform software development platform

Article

Samsung Galaxy Tab Active 8" business tablet press picture courtesy of Samsung

It will become easy to develop apps to run on smartphones..

Microsoft helps with Google’s Flutter 2 update to improve apps on Surface Duo | Windows Central

Google’s Flutter 2 update could be a major win for apps on Windows 10 | Windows Central

My Comments

Now with three major desktop computing platforms and two mobile computing platforms on the market, there is a demand to create software that can run on all of them. It also means that the software has to operate in a manner that suits the different user experiences that different computing devices offer.

Lenovo Yoga Tablet 2 tablet

.. and tablets

The differing factors for the user experiences include screen size and general aspect ratio as in “portrait” or “landscape”; whether there is a keyboard, mouse, stylus or touchscreen as a control interface; or, nowadays, whether there are two or more screens. Then you have to think of whether to target a mobile use case or a regular-computer use case and optimise your software accordingly. You may even have to end up targeting “small mobile” (smartphone), “large mobile” (iPad or similar tablet), “desktop” (desktop or laptop computer including 2-in-1 convertibles) or “lean-back” (smart TV / set-top / games console) use cases at once.

Dell XPS 13 Kaby Lake

.. and laptops with the same codebase

Google and Microsoft have established a partnership to make Google’s Flutter 2 software development platform as something to create desktop+mobile software solutions. It is building on Microsoft’s foundation stones like their BASIC interpreters which got most of us in to personal computing and software development.

Here it is about creating common codebases for native apps that target iOS, Android, Windows 10, MacOS and Linux; alongside Web apps to work with Chrome, Firefox, Safari and Edge. But the question that could be raised is if an app is targeted for Google Chrome, would this work fully with other Chromium-based Web browsers like the new Microsoft Edge browser, the Opera browser or Chromium for Linux.

The creation of Web apps may be about being independent of platform app stores which have a strong upper hand on what appears there. Or it may be about reaching devices and platforms that don’t have any native software development options available to average computer programmers.

Some of the targeted approaches for this new platform would include “progressive Web apps” that can run on many platforms using Web technology and omit the Web-browser “chrome” while these apps run.

The new Flutter 2 platform will also be about creating apps that take advantage of multiple-screen and foldable setups. This is in addition to creating fluid user interfaces that can run on single-screen desktop, tablet and smartphone setups. The idea of creating a user interface for multiple-screen and foldable setups is seen as catering to a rare use case because of fewer foldable devices like the Microsoft Surface Duo on the market let alone in circulation. Another question that can crop up is multiple-screen desktop-computing setups and how to take advantage of them when creating software.

What I see of this is the rise of software-development solutions that are about creating software for as many different computing platforms as possible.

Microsoft to support Android on Windows further

Articles

Computer - smartphone interlink concept

Android and Windows are getting closer with Microsoft working on having Android apps run on Windows 10 in a virtual machine

Microsoft’s ‘Project Latte’ aims to bring Android apps to Windows 10 | Windows Central

Microsoft is working on an Android subsystem for Windows 10 | Bleeping Computer

My Comments

Microsoft is intending to have Windows able to run software written for the Android mobile operating system.

There was a previous attempt in the form of Project Astoria to simplify the process of porting Android apps to Windows 10. But recently the “Your Phone” subsystem offered to people who use certain Android phones the ability to run their apps in Windows. This worked around having Windows 10 working as a graphical terminal for your Android phone in order to run the Android software.

But Microsoft is using Windows Subsystem for Linux, currently used to run text-based UNIX/Linux environments on Windows,  as a basis to run Android software on your Windows computer. Firstly, Android is a Google-based fork of Linux intended for mobile-platform devices and this may make Microsoft’s job more easier.

Here the Android app will be run within an Android virtual machine on your Windows computer. This is in conjunction with WSL gaining support for X11 (X Window) and Wayland GUI subsystems for UNIX/Linux computing so that graphically-rich software for those platforms, including shells like GNOME can run on Windows 10.

There will be a requirement to make the Android app independent of Google Play Services because Google won’t release this functionality to devices other than native Android or ChromeOS devices. But this could be part of repackaging the software for the Windows platform.

This kind of compatibility will encourage Android software developers to write software that takes advantage of devices with large display surfaces like tablets and Chromebooks as well as smartphones. It will also make this software relevant to people who use Windows-based 2-in-1s like the Dell Inspiron 14 5000 or the Lenovo Yoga range.

There will be some app classes that will benefit from being made available through the Microsoft Store to run on Windows computers. Some apps like native clients for video-on-demand services will be about being able to enjoy these online video services on your laptop. The same holds true for sports scoreboard apps and mobile-platform “guilty-pleasure” games. Also there will be the idea of having Instagram, Snapchat and co running on your regular computer which will be valued by those of us who see a social media presence of importance for ourselves or our business efforts. Let’s not forget taxi and rideshare booking apps where there is the desire to use them from a regular computer perhaps to book rides for others.

Another use case is software written to make your Android phone a control surface for the smart home. It is primarily exhibited through “app-cessory” software that is written to convert your smartphone in to a control surface for various devices with the link facilitated using Wi-Fi or Bluetooth. But it can be software written to manage a smart-home platform like Amazon Alexa or Google Home and there may be the desire to have this run on a regular Windows computer.

Microsoft will need to have extra people to vet software that comes in to the Windows Store in order to keep malware out. This is because Google was overwhelmed with Android-based malware creeping in to their Play app store and they had to increase the number of people taking control over what ended up there. This danger will increase especially if it is feasible to “write once run anywhere” for both Windows and Android.

It is part of having Microsoft Windows 10 as the most flexible open-frame desktop operating system thanks to it supporting a wide range of software types: Progressive Web Apps, Win32 native Windows apps, Universal Windows Platform apps, UNIX/Linux software via Windows Subsystem for Linux and, to come, Android through Project Latte.

Having Windows, desktop Linux or ChromeOS on the desktop and Android on the mobile devices could be about building out a computing ecosystem that is totally about flexible open-frame computing.

Microsoft to allow Android apps to run with Windows

Computer - smartphone interlink concept

You can soon run your Android phone’s apps on your Windows computer but they will run in place on the smartphone with your Windows computer being the user interface

Article

Soon launch Android apps on Windows 10 PC via Your Phone app, as Samsung & Microsoft collaborate | Windows Central

Microsoft Your Phone’s Android apps access feature will be available for all Android smartphones eventually | Windows Central

My Comments

Most desktop-operating-system vendors and other third parties are implementing software that interlinks mobile-platform devices, especially smartphones, with your regular desktop or laptop computer.

It is capitalising on the fact that the user interface and software that a regular computer running a desktop operating system has is more capable for making your work presentable, compared to what a smartphone or mobile-platform tablet offers. But your smartphone or mobile-platform tablet can earn its keep for acquiring content for your magnum opus like taking notes, taking quick photos or browsing the Web for material.

This is typically to allow you to gain access to your mobile device’s data or use your mobile device’s native communications ability from your regular computer’s screen and keyboard. Some of these platforms may even allow you to start viewing a Website on one device then continue viewing it on the other device; or even implement a cross-device “clipboard” so you can copy something you saw on your mobile device then paste it in to something you are editing on your regular computer.

But Microsoft have taken this concept further by working on the “Your Phone” interlink software to allow you to run software installed on your Android smartphone from your Windows 10 regular computer. For example, you could effectively manage your Instagram presence using your Android smartphone’s Instagram client but working it with your Windows laptop’s screen and keyboard. Or you could kill time during a long process on your Windows computer by running a “guilty-pleasure” casual game that you normally play on your Android phone but have its user interface happening on the regular computer.

Effectively, this arrangement runs the software on your Android phone but has your Windows-based computer acting as a “terminal” that is providing input and output for that phone.  It is based on Microsoft’s experience with Remote Desktop Protocol a.k.a Terminal Services which allows one Windows computer to effectively control another Windows computer.

Some questions may come about like transferring files between your computer’s Windows file system and your smartphone’s Android file system for uploading to the app, something that will be considered important for Instagram users who upload video content.

When this function is released as part of the next major feature update for Windows 10, it will initially be able to only work with some Samsung devices. But Microsoft will intend to have it fully available across all of the Android-based devices that can run the “Your Phone” Windows interconnector software.

Here, Microsoft is underscoring the idea of allowing “open-platform” mobile-computing and regular-computing devices to interlink with each other no matter the operating system. This is even to the extent of running mobile-platform apps “in place” on the mobile device.

Google to make USB Power Delivery mandatory for newer USB-C Android devices

Article

USB-C connector on Samsung Galaxy S8 Plus smartphone

Newer Android smartphones and tablets with USB-C ports will need to be compliant with USB Power Delivery

Google now requires Digital Wellbeing and USB-C PD charging standard for new Android phones | The Verge

Google will require ALL Android devices with USB-C to support USB-PD | AusDroid

Google requires new Android devices with Type-C ports to not break USB-PD compatibility | XDA Developers

What Is USB-PD And Why Is Google Enforcing It? | Gizmodo

USB Power Delivery explained | Android Authority

My Comments

A feature that is asked for with smartphones and tablets is to support fast battery charging as well as the ability to operate the mobile device on external power while it charges.

Dell XPS 13 2-in-1 Ultrabook - USB-C power

… to have the same kind of USB-C power-supply connectivity as this Dell XPS 13 2-in-1 Ultrabook

Typically this was satisfied by USB battery chargers working up to 5V 2.4A and feeding the device from a USB Type-A socket to a USB Micro-B, USB-C or Apple Lightning (MFi) port. As well, chipset manufacturers like Qualcomm introduced proprietary fast-charge solutions that different phone manufacturers implemented. These required the use of chargers that had the corresponding chipset circuitry and often they were offered by the phone’s manufacturer as a supplied or “official” accessory.

But Google are now requiring that Android devices that have a USB-C connection are to fully support USB Power Delivery. This was initially a recommended feature but from September 2019 it will be a mandatory feature for new Android smartphones to gain full software support like Google Play Services and the Google Play Store.

USB Power Delivery is already implemented as the power source for laptops like recent iterations of the Dell XPS 13 or Apple MacBook Air or as a power-source option for USB-C-equipped laptops like the Dell Inspiron 14 5000 2-in-1 convertible laptop. This is augmented with the availability of power-supply devices working to this standard such as battery packs or USB-C monitors.

Here, Google wants to implement the USB-PD standard for the Android platform for a number of reasons. Here USB-PD implements a standard voltage-and-current ladder to supply power to the device according to what the power-supply device can offer and what the device can take. Therefore an Android device manufacturer can design a device to take the right power level to, perhaps, facilitate fast-charging or high-performance operation while connected to a USB-PD power source.

As well, the standard is a known common standard that is managed by USB Implementers Forum rather than a device or chipset vendor for the benefit of the industry. This puts less pressure on power-supply vendors to cater to different proprietary fast-charging requirements.

This standard will also accelerate the availability of USB-PD-compliant power-supply designs for every sort of application and at price points that appeal to everyone. It can also encourage innovation when it comes to power-supply design whether this is for one or more devices or to work from an internal battery, 100-250V AC mains power or 12-24V DC vehicle/marine/aircraft power.

Householders won’t even have to worry about the number of USB chargers available that will charge their mobile device quickly. As well, the environment will benefit because of the reduced number of useable chargers going to landfill but the reality with these chargers is that they are still kept available as “spare” or “convenience” chargers until they fail to function.

USB Power Delivery can also allow for a mobile device to be a power source for a peripheral like a portable hard disk or a USB digital noise-cancelling headset. This may require the mobile device to be equipped with two USB-C sockets if it is to be of use with people who need to be able to run their devices from external power.

Personally, I could see this happening that someone will engineer a cost-effective way to have a USB-PD-compliant power supply to simply be a general-purpose power supply. This will end up with this technology being used simply to power all sorts of lighting, novelties and other devices, like what is happening with the current USB specification.

Google’s approach with mandating the use of USB Power Delivery for all Android mobile devices equipped with USB-C connectors will keep up Android’s fame as the mobile platform built on common open standards.

Google to provide wireless across-the-room data transfer to Android

Article

USB-C connector on Samsung Galaxy S8 Plus smartphone

Google Fast Play could open up an improved point-to-point data transfer experience to Android smartphones

Google working on ‘Fast Share,’ Android Beam replacement and AirDrop competitor [Gallery] | 9To5Google.com

Fast Share is Google’s Android Beam replacement: Here’s what you should know | Android Authority

My Comments

Google is to provide as part of the Android platform a new “open-frame” point-to-point data-transfer solution. This solution, known as Fast Share, implements Bluetooth and peer-to-peer Wi-Fi to transfer text, pictures, Weblinks and other resources.

The Android platform had two different peer-to-peer data-transfer solutions previously. The first of these was the Bluetooth profile that was implemented by Symbian, Microsoft and others to transfer pictures, contact details and the like since the rise of the feature phone. The second of these was the Android Beam which used NFC “touch-and-go” as a discovery method and initially used Bluetooth but moved towards peer-to-peer Wi-Fi as a transfer method.

This was while Apple was using AirDrop across their ecosystem which included iPhones and iPads. In Apple’s true style, it was part of keeping as many users on the iOS platform and you couldn’t do things like transfer to other mobile or desktop platforms.

Google is intending to have Fast Share as part of their Play Services software package rather than being “baked in” to a particular version of the Android operating system. Here, Fast Share can be run with Android devices running older versions of the operating system which is a reality with a significant number of phones where the manufacturer won’t provide support for newer Android versions on particular models.

Advance images of this concept shown on the Web are underscoring a tentative plan to port it to their own ChromeOS and Apple’s iOS operating systems. If Microsoft and Apple are interested, it may be seen as a way for Windows or MacOS regular-computer users to share resources across the room on an ad-hoc basis. As well, Google could look at how Fast Share can be implemented in a “headless” form whether for sending or receiving the data.

You will have the ability to share file-based resources like photos, videos, PDFs or vCard-based contact-information files along with URLs pointing to Web-hosted resources or snippets of text. This will satisfy most usage requirements like sharing family snapshots, contact details or Weblinks.

There will be the option to give a sender “preferred visibility” status so they can discover your phone when you are near them. This status means that they will see your device if you aren’t running the Fast Share app. Of course, users can turn Fast Share on and off as required, preferably with the idea of turning it off when using the phone in a public place unless they expect to receive something. You also have the ability to decline or accept incoming files so you have some control over what you receive.

The core issue with Google Fast Share and similar point-to-point across-the-room file-transfer platforms is that they have to work in a truly cross-platform manner so you don’t have to worry whether your friend sitting in that armchair across from you is using an iPhone or Android device when you intend to send that photo to them or share your contact details.

An Android app turns your Chromecast-equipped TV in to a whiteboard

Article

Cast Drawings On Your Phone To Your Television Using A Chromecast And This App | Lifehacker

Video (Click or tap to play)

Get this app here

CastPad (Google Play for Android)

– Free version has ads, in-app purchase for premium version

My Comments

The idea of using a regular TV as the electronic equivalent of a chalkboard (blackboard) or whiteboard has been explored through the 1980s thanks to a few key drivers.

A use case that was being put forward was to work with the then-new hobby of home videography thanks to the arrival of affordable video cameras and portable video recorders. Here it would be about creating title cards for one’s home video projects. As well, third-party peripheral vendors created light-pen setups that work with various home-computer platforms like the Commodore “VIC” computers (VIC-20 and Commodore 64), the Tandy TRS-80 Model 1 and the BBC Micro. The software that came with these setups included an elementary “paint” program that worked with the light-pen and allowed the (low-resolution) drawings to be saved to the computer’s secondary-storage medium (cassette or floppy disk) or printed to a connected printer.

The mouse, along with various graphics programs for later computer platform, extended the concept further even though newer computers were hooked up to displays better than the average TV set.

But the concept has been revived using the CastPad app for Android. This app allows you to draw using your finger or stylus on your Android smartphone or tablet, then “cast” it to your TV or monitor that is connected to a Chromecast or has full Chromecast ability built in. There is also the ability to “cast” to other Android devices running the same software and connected to the same logical network that the Chromecast is connected to.

You can save what you drew to your Android device but I am not sure whether it supports printing via Android’s print functionality. There is a free ad-supported version that is limited to five colours. It may be good enough to show to a child or use for games like Pictionary. But a premium version, which you can purchase through an in-app arrangement allows for infinite colours and a few more features.

A use case that was called out in the article was to improve a family Pictionary game that the article’s author played during their family’s Thanksgiving celebrations. Here, they had a Chromecast connected to their family home’s TV and used their Android smartphone to draw out the word ideas as part of gameplay.

But the app has other use cases such as conference facilities, classrooms and the like that are kitted out with a large-screen TV or video projector. Here, the CastPad app may work as a better approach to illustrating concepts in a basic manner and showing them to a larger audience as part of your presentation effort.

Apple could easily answer this app with something that runs on an iPhone or iPad and uses AirPlay to stream the canvas to an Apple TV. Or the app developers could simply port it to iOS to take advantage of that platform’s user base.

Similarly, there could be the ability to have you draw the graphic on the smartphone or tablet then project it through the Chromecast, which can be useful if you are preparing that diagram for a class. This can also be augmented with the ability to insert printed text in a range of font sizes, something that would appeal to “blackboard diagrammers”.

Apps like CastPad can exploit “screencasting” setups like AirPlay or Chromecast to turn the largest screen in the house or business in to an electronic whiteboard and the touchscreen of your device in to a “canvas”.